**The Dragon Age Origins Thread **

This uses D&D rule set!? Bought. I don't know why I havn't read that before... I'm a bit slow.

It is a mature fantasy game aswell isn't it?

It actually uses a new rule set developed by Bioware. It'll be simlar to D&D I'd have thought. The main game stats are slightly different ie Strength, Dexterity, Willpower, Magic, Cunning, Constitution.

Check this wiki out for nmore info:

http://dragonage.wikia.com/wiki/Dragon_Age_Wiki
 
DLC available day 1. Not really sure what to think of this, seems like they just want to charge extra money for the game but don't want to force the price hike on people.

BioWare today announced that Dragon Age: Origins will get its first downloadable expansion on day one. Called the Warden's Keep, the DLC will add a dungeon-based quest to the game along with six new abilities, a variety of items, and a base where players can trade with merchants. It will feature a supernatural storyline set in an ancient--and possibly haunted--fortress once used as a redoubt by the Grey Wardens, the ancient order at the center of Origins' main storyline. (A magic suit of Grey Warden armor will be one of the items in the add-on.)

The Warden's Keep will be available for MSP 560 ($7) on Xbox Live Marketplace and $7 on the PC on November 3. It will cost the same price on the PlayStation Store when the PlayStation 3 version of Dragon Age goes on sale later in November.

Yeah it's only $7, or whatever the adjusted price we'll have to pay. Just smells a bit to me of taking content out of the game to charge extra.

If the game and toolset is good then mod teams will support it and I'll wait for the content they produce I think. I'd much rather see self contained expansions packs from Bioware and pay $20 instead of buying several DLC at $7 a time for the odd quest, item and piece of armour.
 
I'll just do what I did with Oblivion, play it to death on release with all the characters or till I'm bored.

Then get the 'Game of the Year' / Deluxe edition a year or so later.

I think a lot of people will be doing this with Fallout 3 too.
 
2 points come to mind when thinking about the dlc.

1. obviously this is a con to get more money out of people and should have been in the game.

2. who the hell needs more content for a game on the day it's released and this is not just any game but a bioware rpg ?
 
£27 is a pretty nice price for a new release. Sucks to own an Eggbox at £39.99, but why on earth you'd play an RPG with a controller is beyond me. (edit, i dont want this to become PC vs Consoles, just rambling).
 
Boy, EA aren't hanging around are they! Paid DLC from day one :rolleyes:

I won't bother, I'm just getting the game and see how good that is first. Maybe if enough DLC gets released they'll bundle it all up into one package at a later date, ala FO3. Might consider it then..
 
2 points come to mind when thinking about the dlc.

1. obviously this is a con to get more money out of people and should have been in the game.

2. who the hell needs more content for a game on the day it's released and this is not just any game but a bioware rpg ?
I'm willing to bet that EA are behind it.
 
It depends how big a quest the Warden's Keep is. I mean, is it going to be a big dungeon-y quest with lots of riddles and puzzles, something like Watcher's Keep from BG2 ToB?

That's what I'm hoping for anyway, I think I'd probably pay £4-odd for that along with the extra abilities, items and merchant base (presuming the US price is directly converted into pounds).
 
The DLC comes from having a load of the team sitting around doing nothing after all the major work is down, so they give them something else to work on. And since DA was finished ages ago on the PC (held it back for the console port) it's no surprise there's DLC on the first day.
 
Normally happens to me too, first time around I spend ages going through all the different attributes before settling on my final character only to change them about an hour into the game.

Normally I end up going for a straight up mage. I do so like putting on my robe and wizard hat.
 
This uses D&D rule set!? Bought. I don't know why I havn't read that before... I'm a bit slow.

It is a mature fantasy game aswell isn't it?

Ah well, there goes my purchase. Not buying this game with a crappy D&D ruleset.

Why wont developers just leave the D&D crap to the boards and out of potential great games like this.
 
Ah well, there goes my purchase. Not buying this game with a crappy D&D ruleset.

Pram, toys, floor. Too much of this going on latley.

Dont beleve everything you read on the net, in fact dont beleve anything till you try it yourself. Its not d&d, but if your looking for something simple and console like, maybe you should try Mario. :P
 
Pram, toys, floor. Too much of this going on latley.

Dont beleve everything you read on the net, in fact dont beleve anything till you try it yourself. Its not d&d, but if your looking for something simple and console like, maybe you should try Mario. :P

Funny man.

I'm just sick of great games being raped by stupid D&D dice rolling and save throws and all that crap.

What is wrong with simple hit this, do that damage.
 
A-la, Mario.

I dont know of any meele combat games apart from the two player Street Fighter type games that dont have some kind of number crunching.

Well lets go with the biggest game, WoW.

Weapon does 200 damage, armour mitages x amount = damage

No saving throws, no rolls or nothing, just straight forward.

Oblivion, weapon does x, hit or miss. Nothing more of less.
 
Well lets go with the biggest game, WoW.

Weapon does 200 damage, armour mitages x amount = damage

No saving throws, no rolls or nothing, just straight forward.

Oblivion, weapon does x, hit or miss. Nothing more of less.


WoW also has block/parry rates, base miss rates, resist rates, crit rates, % mitigations, etc. You might be right on Oblivion but it's so crap it doesn't really deserve comparison.

And DA:O doesn't even have D&D ruleset, it's biowares own like in Mass Effect and Kotor. :cool:
 
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