L4D2 Boycott Group Disbands

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The Left 4 Dead 2 Boycott Group has announced its retirement, citing both Valve's positive response to the group original demands, and an influx of new membership with an agenda wide of the original manifesto's mark.

The organisation has as its heart a Steam Community Group, which will be closed on October 22nd, leaving all 41,000 members bereft of space in which to air their anxieties over the looming sequel.

In a frank statement, the group acknowledges the unwanted degradation of the movement from an intelligent attempt to engage with the Left for Dead developers into a forum for flaming against the company as a whole:

"People have lost sight of why we're here. The comments are always full of trolls, people bashing Valve and phishers. What is more, people are unwilling or unable to wait for Valve to follow through in any cohesive way. Valve is at least trying to make things right."

The statement also outlines the group's satisfaction with the progress made during its lifetime:

"We have accomplished everything we can on our manifesto. ... Our goal ... was to get Valve’s attention and have them support (the) original L4D. We succeeded and that’s where our mission ends; nothing more or less. ... The boycott has served its purpose and it is now up to you all as individuals to decide what is right for you."

The group claims the appearance of the latest DLC for Left 4 Dead, Crash Course (reportedly the first of several expansions), as evidence of the success of their activities, which included face-to-face meetings with Valve representatives. In the final paragraph, the group's statement makes an argument for the value of rational engagement by gamers with the games industry:

"As a collective we have done more than achieve a few goals, we have paved the way for Developer-Community relations in the future. ... we have made an indelible mark upon the future of this industry. You should all be proud."

From games.on.net
 
Sounds like they knew their attempt to boycott it had failed, and their just backing out of it gracefully, making it look like they had won when in actual fact they changed nothing as no doubt Valve would have released the custome campaigns anyway.
 
"As a collective we have done more than achieve a few goals, we have paved the way for Developer-Community relations in the future. ... we have made an indelible mark upon the future of this industry. You should all be proud."

MADE ME LOL!
 
Ahah classic Steam kiddies at their finest...months away boycotting loud and proud.

As soon as the pre-release is announced they start getting wet with anticipation and back down faster than a virgin at a porn shoot.
 
lol at them thinking they won something out of this. All they did was waste valve's time.

Altough, now this means we might have to actually play with these guys. Bah.
 
l4d2 boycotters should be hunted down
and they shouldnt be allowed to paly l4d2

they also should be forced to wear "l4d2 boycott" badges
and then pelted with rotting food,

and if any scientists develop the zombie virus, they should be infected first
seriously l4d2 boycotters suck major ****

this post bought to you by midnightfail
 
To call them idiots is a bit unfair just because you dont share their views. Imo they went after the wrong game dev in Valve who are one of the best if not the best on the pc. But there are some game devs out there who deserve this sorta attention.

But i'm sure valve gave them some sorta sweetener to drop the protest, e.g free copies of the game.
 
we have paved the way for Developer-Community relations in the future. ... we have made an indelible mark upon the future of this industry

Oh get over yourself!

If whoever is responsible for that quote seriously believes it, then they really don't have any understanding of gaming history.
 
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