*** Official Call of Duty Modern Warfare 2 Thread***

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I know i am missing out but i have not yet completed single player CoD4 and not even started on the WaW single player, yet online i have amassed 779 hours of CoD4 and 394 hours of WaW multiplayer, so as amazing as the single player might be in MW2 it will not be securing my purchase.
 
still say it will be for co op or eggbox only. no dedi action on pc is basicaly cod dead. the amount of lost sales would be immense makes no common sense .
 
still say it will be for co op or eggbox only. no dedi action on pc is basicaly cod dead. the amount of lost sales would be immense makes no common sense .

that's what I'm thinking as dedi server support is hardly a massive cost to them as most are 3rd party anyway.
 
Wow, if this is the case with the MP what does this say about future pc MP games?

First OFP2 with no servers now this?

There will still be MP. It'll just be like xbox with matchmaking. So regular players will probably notice no real difference. Clan players are screwed though as you don't have a choice in what server you get put on to.
 
There will still be MP. It'll just be like xbox with matchmaking. So regular players will probably notice no real difference. Clan players are screwed though as you don't have a choice in what server you get put on to.

on an xbox with auto aim and a controller high pings and bad reg are less noticeable on a pc with mouse and unassisted aiming lag and poor hitbox reg are very very noticeable.

which is the main reason pc games moved from p2p to dedi servers for anything with more than 4 players.

Although the lack of an instant and very clear dismissal of the claims from IW makes me think it's probably true.
 
What the hell are they thinking, by removing dedicated server support from this?

What are game makers doing? Are they actually trying to kill PC multiplayer games? I will probably still pre-order this, but not sure yet. Didn't really play much MP on COD4, but was looking forward to it on MW2.

Screw going over to a console to game. More expensive games, and an extra piece of hardware just to game. At least on my PC, I can listen to my music, speak on Skype AND game all at once.
 
Sad sad sad.



http://bashandslash.com said:
Black Saturday?

A day of infamy?

It's hard, very hard, for me to write objectively right now, but here is a summary of what we heard on BASH 123. If you missed it...we will have it on demand in a few minutes.

The raw version of BASH 123 can be found here temporarily: http://www.ustream.tv/recorded/2369799

Fourzerotwo was on our BASH webcast this morning and he had a few surprises for the PC community.

Here are the snippets:

* We're doing a lot on the backend to make the game accessible for everyone.
* There is no delay for the PC version of MW2
* There's prestige mode
* Jason West at the MP event, said that he was dead on, on the matchmaking servers. We've been building a system on the backend called IW.NET.
* you can play players on the same rank.
* you are completely reliant on IW.NET. There is no server lists. There are no dedicated servers.
* You have private matches where you can customize the game
* You cannot put MW2 on a dedicated server.
* This is the first time we've ever done something like this and the team has huge plans for what IW.NET develops into.
* Customizing your game...you have quite a few options in a private match
* You're getting same game (as in Console), plus matchmaking and private match.
* Server admin point-of view, NO DEDICATED SERVERS

I've summarized some of my own thoughts here:

General

* IW partnering through Steam is what you will see in the future. Matchmaking is not through Steam, but IW.NET is run in conjunction with Steam.
* GSP's will no longer be renting out servers.
* No PunkBuster. VAC will be used as an anti cheat.
* Retail distribution: Pre-orders will get a disk. Or you could order from Steam.
* DLC may now need to be paid for - not confirmed.

Clans:

* No more clan servers. Private matches, replace clan servers.
* Listen servers will connect to each other.
* IW.NET/Steam will replace the community server admin

Competitive Gaming

* Competitive gaming has changed forever.
* It might be possible in the future for IW engineers to load a "competitive" setting on IW.NET, but it is far from a guarantee. It might also never happen.

Modding

* Modding the game is now very much in question. Fourzerotwo had no info on modding. However, it appears that there will be no mods or maps for MW2.
* Modding in SpecOps? Unknown.


Today our game has changed for ever.

I'll leave this post with Josh Peckler's comments from planetmedalofhonor.com:

The server community is what's made us. It's what defined us.

IW.NET is getting the PC community to turn into consoles. You're trying to re-write our history.
 
There will still be MP. It'll just be like xbox with matchmaking. So regular players will probably notice no real difference. Clan players are screwed though as you don't have a choice in what server you get put on to.

Yeah i get that, im just worried that this will become a trend.
 
If its like Match Making then it will be the biggest fail of all time.
 
Just cancelled my pre-order. Utterly pathetic.

This will probably be the nail in the coffin for the gaming community and server i'm part of. :(
 
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