**The Dragon Age Origins Thread **

There are a few CRPGs which allow you to steal or occassionally lie/kill to get something. But its always restricted to people that you are "allowed" to do that to. Never seem to be able to truly be evil. In AD&D terms its like you always have to play the Good or Neutral aligned characters and can never be Evil aligned.

On the other hand if you good you go round killing people and stealing off their corpses. Hardly a "good" thing to do. The whole evil/good thing broken.
 
Hmm so far I'm finding this a tad annoying playing as a mighty tank. Although I've yet to play the game solidly since I've been playing for just an hour over the past 3 days.

So far I've lit the beacon, and met up with Morrigan and her mother (Capt Kathrine Janeway ***!) and will be out and about into the wilds later tonight. The most frustrating thing at present is the way my pleb doggy (Phil) and Alistair (think that's his name) keep running off and chasing the enemy, whilst I give chase after them. I'd prefer it if they follow my lead ffs.

Does the Steam version have a manual? I frustratingly hunted through the Steam dir last night and couldn't find any related pdf, which is pathetic imo as I had the same issue with Mass Effect.

Still early days I guess.
 
I for one have gone rouge and am loving it. I am actually finding the combat a little easy on normal and so have switch to playing on hard.

I do not know what the apparently 'Expert gameplaying veterans' who review games in mags where on about in regards to the difficulty. I can understand if you have not played this game type before, but those chaps reviewing the games should have done. I think Will Porter said that you would have to ramp it down to easy quite a few times. ummmmmm, no.

Anyway, combat effectiveness, as mentioned, is achieved through pausing and good use of party tactics. As someone mentioned above, stopping your team and aggroing them works a treat. I took out the three/four templars surronding one of the desire demons in the mage tower the other day without takling any damage at all before the DD even had got to us. used a trap, morrigans hex then freeze spell and the wynnes' rock lob combination. Alistair and my character melee finished those remaining still frozen, oh yes, and the poor chap, still stuck in the trap :).

Set ups like this work a treat and will allow you to play it on a harder difficulty level and in turn have a more engrosing and challenging game imo.
 
Loving it so far!

Currently completed 2 quest chains to get the magi and dwarfs on my side, doing the redcliffe one now.

Bit miffed missed out on getting the dog ;/

Playing though as a mage/healer hybrid, so will definitely play through again with a melee character!

Favorite bit so far when when I called the guy's lover at the beginning a fat cow ;]

Still hoping for a HK-47 type character though!
 
Kainz heal! sorry, forgot I'm not in game talking to my mutt now..

Go into tactics, it says it's the "\" key but I had to redefine it, they've probably got prat of their tactics set to aggressive, which is why they're running at the enemy straight off the bat.

anyone else think the group size is too small? personally I think even 1 more member would radically improve things, 4 just seems too small seeing as you always have to be part of it.

Tank was boring Kainz unless you go pure damage spec, mage or rogue seems far, far more fun as main character. Taking on defense spec or mixed gets too repetative and you've far too few kill animations to see!

I'm going to finish it with my Mage then reroll a rogue from scratch :)
 
The most frustrating thing at present is the way my pleb doggy (Phil) and Alistair (think that's his name) keep running off and chasing the enemy, whilst I give chase after them. I'd prefer it if they follow my lead ffs.

You can make your party stay where you put them by pressing H or clicking on the icon under the last party member that looks like a figure running, you click it to a hand and they'll stay put. I found fights a lot easier after finding this out but I do agree a manual would be nice.
 
Well this is getting some rather excellent reviews so think I need to consider this. Although I'm not a big fan of RPGs and I couldn't get into Diablo at all. I did love the KOTOR games though so is this more in the vein of that or Diablo?
 
Diablo isn't an RPG, it's a hack'n'slash with character development.

It's *nothing* like Diablo. Not even a bit.

Oh wait. It has demons.

It's made by the same company as KOTOR.
 
It's *nothing* like Diablo. Not even a bit.

The list of similarities between the two is quite large. The only real difference in my eyes is the combat. Diablo does take a more click and slash approach whilst Dragon Age requires you to be a bit more patient and utilise a wide variety of skills and items.

In terms of what you actually do, the objective based dungeon crawling is something that features in both games. Loot from foes and bosses, as well as treasure hunting are present in both games.

I wouldn't say they are *nothing* alike. In my eyes Dragon Age is a more developed version of the Diablo concept, with more of an rpg spin to it.
 
does anyone know any retail stores that sell the collectors edition? friend of mine cant order anything online atm and asked me to have a look on my lunch but could only see the normal version

also found it sad how small the PC sections are in game stores now compared to consoles :(
 
You're saying they're similar because you kill things and loot rewards? A concept that exists in almost every game available? And that you complete objectives? Hmmm. I guess you're right. What a rip off!
 
does anyone know any retail stores that sell the collectors edition? friend of mine cant order anything online atm and asked me to have a look on my lunch but could only see the normal version

also found it sad how small the PC sections are in game stores now compared to consoles :(

I remember almost 10 years back being able to walk into a games shop and half the store was taken up by PC.
Its a sad, sad world we live in now :(
 
Diablo isn't an RPG, it's a hack'n'slash with character development.

It's *nothing* like Diablo. Not even a bit.

Oh wait. It has demons.

It's made by the same company as KOTOR.

Well yeah I know it's made the same guys, they did Mass Effect too but I can tell from pics it's nothing like it. Just not sure whether I will like this, there's a chance I will either absolutely love or or absolutely hate it.
 
You're saying they're similar because you kill things and loot rewards? A concept that exists in almost every game available? And that you complete objectives? Hmmm. I guess you're right. What a rip off!

I never said it was a rip off, I was just disagreeing with your view of the two games being "nothing alike".
 
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