What games wouldn't you pay £1.76 for?

I wouldn't pay £1.76 for the following:

Train Sims.
MMO's.
Anything that uses the original Half Life engine (great in '98, not so now.)
Any of the Halo games.
Anything that involves wizards, knights, elves, swords or spells.
Battlefield 1942, 2142, or just 2.
Any of those cheap ass racers that use the Source engine ie. 'GTi Racing'.
Any of the Red Faction games.
Saints Row 2.
Any of those stupid games that some poor student with way too much time on their hands, designed in a bedroom with **** poor sound effects and stupid cartoony graphics that has all the charm of a kick in the ********.

For now that is all. :)
 
Saints row 2, still my most wasted purchase!

Surely that has more to do with the PC port being absolutely awful?

Another vote for Far Cry 2. It was the first game I tried getting back into PC gaming with, and I felt that I could have enjoyed it, if there weren't some many obvious bleeding over sights!

Need For Speed Shift is also up there. Not worth £2 when you spent 2 minutes of your life at a loading screen, only to have a race played out as a slideshow.
 
Is Farcry 2 actually that bad? I got close to buying it for £10 yesterday on the Steam deal thing.
 
Is Farcry 2 actually that bad? I got close to buying it for £10 yesterday on the Steam deal thing.

I had a think about it earlier.

As far as I am concerned, it is completely unplayable thanks to the hoards of constantly respawning emeries that gun you down on sight.
 
Is Farcry 2 actually that bad? I got close to buying it for £10 yesterday on the Steam deal thing.

If you enjoy traversing a huge jungle/desert environment of nothingess, all the while being constantly shot and chased for doing nothing more than possibly breathing some of the other NPC's virtual air then you'll love it. That wouldn't even be that bad on it's own if the gunplay was good but it really isn't, every weapon feels like it's made out of fudge and Ubisoft thought it would be a good idea to add an animation for EVERYTHING.

Open a door? animation of your hand reaching down, while your head tilts down to look at the doorknob. Want to fix up your jeep after it got wrecked by driving into what looked like a small rock in the road? Animation of your player turning a wrench. Want to heal yourself in the middle of a fudge gun battle? no problem, as long as you can find somewhere to hide while the ridiculously long healing animation occurs, especially if you've taken critical damage and are down to your last health.

Which brings me to another point. Despite you being hidden in deep vegetation, not moving at all your enemies still manage to spot you, even in the dark they still manage to be able to see you as if it was in broad daylight and you were doing bloody starjumps in a bright pink outfit or something. In fact, if you hid in an Asda superstore on a Saturday afternoon they would probably find you within 5 seconds. The story? well, you have to kill an arms dealer known as 'the jackal' it doesn't actually tell you why, you just HAVE to do it, despite him having the chance to kill you at the very beginning of the game but he spares you.

The voice acting is terrible, the story is nonexistent, and the devs thought it would be good to give your character virtual malaria. Which basically means every now and then you have to do an incredibly frustrating mission for a random man who can supply you with malaria tablets. If you don't do the mission then you'll die, so much for free will and sandbox gaming huh?

The graphics are pretty, that's about it, the enemies look rubbish though and you'll ask yourself time and time again how they can survive being hit in the chest with 50 cal machine guns even though they are clearly wearing nothing more than a bunch of oily rags.
 
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If you enjoy traversing a huge jungle/desert environment of nothingess, all the while being constantly shot and chased for doing nothing more than possibly breathing some of the other NPC's virtual air then you'll love it. That wouldn't even be that bad on it's own if the gunplay was good but it really isn't, every weapon feels like it's made out of fudge and Ubisoft thought it would be a good idea to add an animation for EVERYTHING.

Open a door? animation of your hand reaching down, while your head tilts down to look at the doorknob. Want to fix up your jeep after it got wrecked by driving into what looked like a small rock in the road? Animation of your player turning a wrench. Want to heal yourself in the middle of a fudge gun battle? no problem, as long as you can find somewhere to hide while the ridiculously long healing animation occurs, especially if you've taken critical damage and are down to your last health.

Which brings me to another point. Despite you being hidden in deep vegetation, not moving at all your enemies still manage to spot you, even in the dark they still manage to be able to see you as if it was in broad daylight and you were doing bloody starjumps in a bright pink outfit or something. In fact, if you hid in an Asda superstore on a Saturday afternoon they would probably find you within 5 seconds. The story? well, you have to kill an arms dealer known as 'the jackal' it doesn't actually tell you why, you just HAVE to do it, despite him having the chance to kill you at the very beginning of the game but he spares you.

The voice acting is terrible, the story is nonexistent, and the devs thought it would be good to give your character virtual malaria. Which basically means every now and then you have to do an incredibly frustrating mission for a random man who can supply you with malaria tablets. If you don't do the mission then you'll die, so much for free will and sandbox gaming huh?

The graphics are pretty, that's about it, the enemies look rubbish though and you'll ask yourself time and time again how they can survive being hit in the chest with 50 cal machine guns even though they are clearly wearing nothing more than a bunch of oily rags.

my thoughts on the matter exactly :)
 
I've got more but I think the post would have just been way too long. My hatred for this game is definitely unquestionable. I can't believe they put so many hours of development and hard work into something that turned out to be a steaming pile of craptacularness.
 
Indeed, the preview videos and intro were so promising, but it turned out to be a huge failfest :(

With a few small changes, the game could be transformed into a masterpiece!
 
If you enjoy traversing a huge jungle/desert environment of nothingess, all the while being constantly shot and chased for doing nothing more than possibly breathing some of the other NPC's virtual air then you'll love it. That wouldn't even be that bad on it's own if the gunplay was good but it really isn't, every weapon feels like it's made out of fudge and Ubisoft thought it would be a good idea to add an animation for EVERYTHING.

Open a door? animation of your hand reaching down, while your head tilts down to look at the doorknob. Want to fix up your jeep after it got wrecked by driving into what looked like a small rock in the road? Animation of your player turning a wrench. Want to heal yourself in the middle of a fudge gun battle? no problem, as long as you can find somewhere to hide while the ridiculously long healing animation occurs, especially if you've taken critical damage and are down to your last health.

Which brings me to another point. Despite you being hidden in deep vegetation, not moving at all your enemies still manage to spot you, even in the dark they still manage to be able to see you as if it was in broad daylight and you were doing bloody starjumps in a bright pink outfit or something. In fact, if you hid in an Asda superstore on a Saturday afternoon they would probably find you within 5 seconds. The story? well, you have to kill an arms dealer known as 'the jackal' it doesn't actually tell you why, you just HAVE to do it, despite him having the chance to kill you at the very beginning of the game but he spares you.

The voice acting is terrible, the story is nonexistent, and the devs thought it would be good to give your character virtual malaria. Which basically means every now and then you have to do an incredibly frustrating mission for a random man who can supply you with malaria tablets. If you don't do the mission then you'll die, so much for free will and sandbox gaming huh?

The graphics are pretty, that's about it, the enemies look rubbish though and you'll ask yourself time and time again how they can survive being hit in the chest with 50 cal machine guns even though they are clearly wearing nothing more than a bunch of oily rags.

it took 30-40 minutes to start to feel 90% of that..

don't buy it, buy a bag of chips instead.
 
Craptivi$ion games, The Sims, most mmo's. I'm sure most mmo's are great but they take way too much time and effort to get into only to find your light years behind everyone else.
 
If you enjoy traversing a huge jungle/desert environment of nothingess, all the while being constantly shot and chased for doing nothing more than possibly breathing some of the other NPC's virtual air then you'll love it. That wouldn't even be that bad on it's own if the gunplay was good but it really isn't, every weapon feels like it's made out of fudge and Ubisoft thought it would be a good idea to add an animation for EVERYTHING.

Open a door? animation of your hand reaching down, while your head tilts down to look at the doorknob. Want to fix up your jeep after it got wrecked by driving into what looked like a small rock in the road? Animation of your player turning a wrench. Want to heal yourself in the middle of a fudge gun battle? no problem, as long as you can find somewhere to hide while the ridiculously long healing animation occurs, especially if you've taken critical damage and are down to your last health.

Which brings me to another point. Despite you being hidden in deep vegetation, not moving at all your enemies still manage to spot you, even in the dark they still manage to be able to see you as if it was in broad daylight and you were doing bloody starjumps in a bright pink outfit or something. In fact, if you hid in an Asda superstore on a Saturday afternoon they would probably find you within 5 seconds. The story? well, you have to kill an arms dealer known as 'the jackal' it doesn't actually tell you why, you just HAVE to do it, despite him having the chance to kill you at the very beginning of the game but he spares you.

The voice acting is terrible, the story is nonexistent, and the devs thought it would be good to give your character virtual malaria. Which basically means every now and then you have to do an incredibly frustrating mission for a random man who can supply you with malaria tablets. If you don't do the mission then you'll die, so much for free will and sandbox gaming huh?

The graphics are pretty, that's about it, the enemies look rubbish though and you'll ask yourself time and time again how they can survive being hit in the chest with 50 cal machine guns even though they are clearly wearing nothing more than a bunch of oily rags.

That made me lol. :D

I have it sitting on my shelf, guess I won't bother with it now. I was kinda hoping it was good. :(
 
99% of games, why buy something that you aint going to play. Then again I'm he type who only plays one maybe wo games a a time and can play them for years.
 
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