No bbc iplayer for 360

as they've actually made a loss on PS3 MW1.

No they haven't, they made a killing.

[EDIT] In fact, after rereading your post i feel i should also point out that there are next to no bandwidth costs in a peer 2 peer environment (other than the internet fees paid by the end user obviously).
 
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Me too, but I want to know *if* I wanted to access facebook or twitter on my 360, why must I pay to use my internet connection(already paid for) and facebook/twitter(free)...!
So I take it both features are Xbox Gold only or something? I couldn't even see the point of MS adding such stupid features to the already sluggish dashboard but I did try Twitter once just for the sake of it, and pretty much never again.

Instead of all this junk, MS really should improve on the console's built in features for media playback using its media center, which is horribly outdated and useless for the most part. I used to use it heavily to stream movies to the device ages ago but gave up ages ago because there was no focus on it from MS.
 
No they haven't, they made a killing.

[EDIT] In fact, after rereading your post i feel i should also point out that there are next to no bandwidth costs in a peer 2 peer environment (other than the internet fees paid by the end user obviously).

Yep, I honestly don't know why he even posted that without a source, as it isn't believable in the slightest.

The amount of bandwidth required for their main server to point players to each other is tiny, their website will use far more bandwidth alone.

Maybe they should take their website offline so they can make MW3? :D:p
 
You can't fault MS for charging for gold - they do and we all pay for it, bowing down and kissing Bill's shoes while were at it.

If i'd bought a ps3 first instead of the xbox360 I wouldn't even bother with gold tbh. I can't see Sony continuing this stance for ever but it will be hard for them to introduce a charged for service anytime in the near future.
 
well you do get what you pay for. i've got both consoles and the difference in service is quite significant. xbox live seems like a lot more thought has gone into it. whereas ps network feels like it was thrown together overnight.
 
Seems like MS are trying to get as many 'features' as possible exclusive to paying subscribers to try and justify the gold subscription, sooner or later they're going to need to drop the price of Live subscription.
 
Yep, I honestly don't know why he even posted that without a source, as it isn't believable in the slightest.

The amount of bandwidth required for their main server to point players to each other is tiny, their website will use far more bandwidth alone.

Maybe they should take their website offline so they can make MW3? :D:p

and thats before we get onto the fact that MW2 is peer to peer

You (or somebody in your game hosts) not them.

Removing the need for dedicated servers. There is no bandwidth usage !

Unless your talking about downloads from the PS store... but thats different.
 
I'm not disputing the fact its peer to peer, but remember when the MW2 servers collapsed on PS3 at launch? And Activision claimed it was because they had to run and pay for the central servers themselves, unlike on live?
 
I wouldn't be surprised that MS paid off Activision to have no dedicated servers for MW2.
As if to say, "Hey,Look, you can play MW2 on P2P Crapbox like a PC".

There is no way that the BBC can charge for iPlayer, if you live in the UK.
 
Does it work with live TV like I can get on the PC? the PS3 only shows things an hour or so after they have been on tv, If so I will have to get that set up

You can stream live tv on the PS3, i thought the same at first, but if you go to www.bbc.co.uk/iplayer/tv via the web browser you can watch live TV :).

MrLOL said:
and thats before we get onto the fact that MW2 is peer to peer

You (or somebody in your game hosts) not them.

Removing the need for dedicated servers. There is no bandwidth usage !

Unless your talking about downloads from the PS store... but thats different.

Yeah, but i assume activision/IW still need a main server that all the players connect to, which then points them to other players who then host the games? I'm guessing how it works anyways, it probably does require some bandwidth, but it will be a tiny amount, and no where near enough to make them lose money on a game.
 
Exactly thats what ****s me off the most. So many live games are rubbish when they launch and so many aren't ever fixed. Paying for a lagged up service peer to peer. How the hell do they get away with it, it's like buying your food from tesco and then tesco charging you for using your own car to get it home.
.


I got car insurance with tesco :o
 
Works rather well, watching Mock the Week:

97e5a46f.jpg
 
Activision did threaten to drop the PS3 once upon a time but that was when the PS3 was an overpriced mess, now the PS3 has found a price point that it can sell at activision have shut up,

Source here

Yes; but that's not what the person I quoted was saying, hence why I asked for a source. :)

Developers/Publishers have to pay the bandwidth cost for online gaming on PSN.
Which is why Activision have threatened to pull out of developing on the PS3 platform, as they've actually made a loss on PS3 MW1 (Money gen through sales minus bandwidth costs) now thanks to the ammount they've had to pay out in bandwidth for online play.
 
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