The face of computer gaming.

Typical nerd response.
They're both nerd games is my point, where people powerlevel and take it really seriously. It's a true depiction of nerd gaming "In the real world, I'm a nerdy loser, in wow I'm a powerful paladin penismobob magician with a fancy hat!"

How many "winners" play wow? Really?
What the hell is a "winner"?
 
I have yet to find a game, even some of the best RPGs, that has the depth of even a decent novel or well scripted film. The industry as a whole is only now starting to take the "writer" role seriously and has some serious catching up to do. Take Dragon Age as an example, a far too cliched plot with some absolutely terrible dialogue in parts and it is one of the better written games on the market currently!

Eternal Darkness was good I thought although I played it years ago. The upcoming Heavy Rain looks interesting from a story perspective.

Its debatable whether games should even try to emulate the type of narratives used in films though. Games seem to take massive influence from movies and to be honest, I don't think that is ultimately the right approach.
 
Those games are really a waste, they offer little benefit unlike FPS or RTS.

At least when I'm racking up the hours with Age of Empires or a fast paced shooter I know my brain is getting a workout and is proven to boost intelligence, not to mention I get a lot of satisfaction from winning online games.

lol
 
I have yet to find a game, even some of the best RPGs, that has the depth of even a decent novel or well scripted film. The industry as a whole is only now starting to take the "writer" role seriously and has some serious catching up to do. Take Dragon Age as an example, a far too cliched plot with some absolutely terrible dialogue in parts and it is one of the better written games on the market currently!

Go play fallout 1&2.

Full of great dialogue great characters and one of thwe few RPG games that you can play nearl;y any style you like.

It's possible to be a gun toating psychopath who kills 99% of people on sight and never actually learns any of the storey.

Or a smooth talker who can complete the games without ever firing a shot (including the end game bosses).


They are over 10 years old now though.
 
Thirty-six years old here and glad I was lucky enough to start my gaming on such titles as Elite. Manual docking! Got a 48k Speccy day of release - played MUDs before there was even the WWW - been through PS1+2+3 Xbox+360 - all of Nintendo - even owned a 3D0 which had some amazing games such as Road Rash, Space Hulk and Return Fire - played the first modern MMO's. And through it all I have gamed appropriately and never had it take over my life or my life bend to it. It's a great way to spend a few hours here and there. Although these days my reactions aren't quite what they used to be ...
 
Eternal Darkness was good I thought although I played it years ago. The upcoming Heavy Rain looks interesting from a story perspective.

Its debatable whether games should even try to emulate the type of narratives used in films though. Games seem to take massive influence from movies and to be honest, I don't think that is ultimately the right approach.
I think the main reason game companies do this is because they are both visual forms of entertainment with fairly strict release schedules. I'd love for games to come from a script written to the standards you'd expect from a novel but I don't think publishers would be prepared to wait the time it would take.
 

I like that you highlight the stabbing but the shooting is just fine. :p

Final Fantasy 7.

I can't say I attempted to play it in any great depth but when I did try it on a friends savegame it seemed like wandering from one (admittedly pretty for the time) rendered scene to another with the odd button press from time to time - I'd almost rather have played Myst.

I can't say that I'm much of a gamer at the moment although I'll probably get back into it, I've just got other things to do right now. As for the direction gaming is going, I wouldn't be surprised if it becomes more socially acceptable as the idea of 'lifestyle gaming' (how I hate that phrase) becomes more popular with games for the 360 and Wii in particular being aimed at multiplayer and competing against your friends in the same room - from there it isn't a huge step to people playing games with only themselves physically in one location but playing against people across the World.
 
Those games are really a waste, they offer little benefit unlike FPS or RTS.

At least when I'm racking up the hours with Age of Empires or a fast paced shooter I know my brain is getting a workout and is proven to boost intelligence, not to mention I get a lot of satisfaction from winning online games.


Actually the mmo's etc require more thinking than the average shooter, people having to spec the right gear learn the best combinations of spells/attacks etc.

And lol @ age of empires giving your brain a work out.

It's rock paper scissors with better graphics.


*again not an mmo player.
 
I think the main reason game companies do this is because they are both visual forms of entertainment with fairly strict release schedules. I'd love for games to come from a script written to the standards you'd expect from a novel but I don't think publishers would be prepared to wait the time it would take.

I actually found Metroid Prime to be one of the most immersive games I've ever played and that had no dialogue or cut scenes really.

It did have ancient texts on ruined walls however, describing the planet's history and backlog and was very atmospheric giving out an impressive sense of being alone and isolated on an alien world.

To me, that's the direction videogame storytelling should follow, by delivering the 'story' via your interactions with the surrounding environment not just dot a load of NPC's everywhere accompanied by walls of text.
 
I can't say I attempted to play it in any great depth but when I did try it on a friends savegame it seemed like wandering from one (admittedly pretty for the time) rendered scene to another with the odd button press from time to time - I'd almost rather have played Myst.

As much as I find the whole "OMG FF7 *insert nintendo 64 kid reaction*" It's representative of a lot of JRPGs, and to have a mess about on a friend's game save, is in my opinion, akin to opening a good novel at random and just coming across a section where nothing much is happening.

You'd have to play from the beginning to truly appreciate the game.
 
I'm interested in peoples opinions of people who play computer games from the middle 20's and over.

The original "consensus" was basement fatty playing Dungeons and Dragons, but with the development of "Mature" gaming, has the face of computer gaming took on a different look?
Everybody plays these days, from the WII to the PC.
 
Well I was nearly 46 when my clan at the time was getting somewhere on the TWL leagues. I have always been a bit of an insomniac so after the kids have gone to bed the computer goes on.

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Anyone remember this?

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You can have my joystick when you prise it from my cold dead fingers.

:p
 
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