Xbox360 VS PS3 graphics comparison (round 5)

no, but that has nothing to do with the ps3 lol.



i know and i didnt comment on that.




No it is not. the fat hardware wasnt capable of streaming hd audio codecs (trueHD and DTS MA) which is a requirement of hdmi v1.3 compliancy. It doesnt do it, its not capable of it, therefor it's not a hdmi v1.3 device. As i said, the only 1.3 feature it supports is deep colour which was added on top of the fat's 1.2 support.

READ

I thjought "True Colour" is a feature 1.2 does not support.
PS3 was mentioned upon release to have HDMI 1.3 not 1.2 not some quassi 1.2B but 1.3

Here's one of your specials mate:

"I didnt say it supported ALL 1.3 features"
 
Okay, the 1280x1080 sounds nice and all, but doesn't that mean you need a TV with a pixel aspect ratio of 32:27 to display it properly without any scaling or letterboxing? That's not exactly ideal when the only TV like that I can find any information on is a hitachi set with really poor reviews. That just seems like willy waving.
 
This is going the way of most of these threads now lol, so is the general concensus this, that the 360 looks marginally better in most multiplatform cases , not all though. A few are better on PS3 and some like Bayonetta and the Orange box are far worse on the PS3, although still enjoyable and playable. The 360 versions seems superior mostly due to it being lead platform and devs not wanting to waste time and money getting the PS3 version 100% identical as in most cases its not noticable or its a non issue. Also from this thread the PS3 has the best looking exclusive games, either due to the PS3 being more powerful having better Devs or a mixture of both. One other point is that these comparisons are not 100% indictive of what you see as the picture are normally only optimized for one console and not re adjusted for the different outputs from each console.
 
Okay, the 1280x1080 sounds nice and all, but doesn't that mean you need a TV with a pixel aspect ratio of 32:27 to display it properly without any scaling or letterboxing? That's not exactly ideal when the only TV like that I can find any information on is a hitachi set with really poor reviews. That just seems like willy waving.

No the PS3 upscales the 1280 to 1920 so that gives a res of 1920x1080 ie full HD.
 
But you are quite 'blinded' by the PS3, and see the 'raw' numbers as some form of superiority.

It's clear GT5 is an awesome looking game from everything we have seen/sampled to date, but it's not that good that it is not do-able on another console. Only if PD had put the time/effort in the 360 would we probably know..

1. GT5p and the GT5 demo suffer from bad framerate and tearing, they aren't really solid 60fps performers
2. They use every trick in the book to achieve some of their results, hence why not all tracks have 16 cars, some have much less and rolling starts are so prevalent.
3. They have had an unprecedented amount of time to develop the game.

And really, when you start saying HDMI 1.3 is for '3D' is a bit laughable.
HDMI 1.4, http://www.hdmi.org/manufacturer/hdmi_1_4/index.aspx is for real 3D. The 3D you are talking about is just going to be frame doubled standard 3D that any HDMI is capable of transmitting.

Not meant too personally, but you are sounding like a crazed Fanboy with these over the top technical swooning over the PS3. It's a nice console, but it's not really standing out as the amazing tour de force you are claiming it to be..


Point im making is show me a X360 game that has achieved 60fps with 16 cars and 720p or indeed 1080p. Some of you want to argue what games look best, im pointing out something thats been achieved on one system and not the other regards racing games.
Isnt that an example of one systems combined power to another both with Wipeout and GT5.
They achieved this over 2 years ago yet to date still no X360 developer has.

Research I have done is HDMI 1.3 can support the new 3D Features.
It doesnt support some of the new features but has the same Bandwidth as 1.4.

Its already working on 120HZ 3D compatible sets available particulary in USA. Im not aware of any 3DTVs in the UK yet with HDMI 1.4 and yes HDMI 1.4 is being branded with 3DTV as those new 3D sets will likely have 1.4

PS3 (even in slim james) is NOT 1.4 and confirmed to work as a 3D Blu Ray player so further proof that 1.3 supports the feature (with HI SPEED HDMI cables)

Im not aware of Microsofts position regards 3DTV gaming but this does look to be a "graphical advantage" PS3 will have in the near future, yes for those that buy into the new 3D displays.
 
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But if the devs aren't willing to put the work in to the PS3 version, aren't the people buying that game being short-changed? I'd feel like I was getting charged the same amount for an inferior product (even if only slightly inferior).
 
Point im making is show me a X360 game that has achieved 60fps with 16 cars and 720p or indeed 1080p. Some of you want to argue what games look best, im pointing out something thats been achieved on one system and not the other regards racing games.
Isnt that an example of one systems combined power to another both with Wipeout and GT5
Your logic is flawed, it may or may not be true. So far GT5 is not a solid 60fps game. It also has differing numbers of cars per track and optionally has rolling starts, Clearly it can't quite do 16 cars at a solid 60fps on all tracks with standing starts at 1280*1080. What is does is have PD, a superb dev house that are good are being creative with their coding to achieve a result that looks a million dollars.
Wipeout HD has a great technique for dynamically altering the resolution of the frame depending on load, so it's not 1080p all the time.

I don't doubt that using the Cell to Augment the RSX will lead to some better graphical aspects, but this then means less resource to use on the rest of the game. You can't judge 'power' just by the graphics, or 'peak numbers'..



Research I have done is HDMI 1.3 can support the new 3D Features.
It doesnt support some of the new features but has the same Bandwidth as 1.4.

Its already working on 120HZ 3D compatible sets available particulary in USA. Im not aware of any 3DTVs in the UK yet with HDMI 1.4 and yes HDMI 1.4 is being branded with 3DTV as those new 3D sets will likely have 1.4

PS3 (even in slim james) is NOT 1.4 and confirmed to work as a 3D Blu Ray player so further proof that 1.3 supports the feature (with HI SPEED HDMI cables)

Im not aware of Microsofts position regards 3DTV gaming but this odes look to be a "graphical advantage" PS3 will have in the newar future, yes ofr those that buy into the new 3D displays.

I am intrigued to know what Sony are claiming is '3D'.. you can classically use the simple bi-colour overlaying method with filtered specs to have 3D (All current 3D films on DVD/BR use this).. this can be implemented on the 360 or PS3 easily, and I'd wager not too much of a performance hit.

Lets wait and see. If there is some magical support in the PS3 that will come alive, that's great, and an advantage no doubt, but I have a feeling that all they will do is have classic old skool 3D with filtered specs where HDMI1.2 is more then capable of transmitting.

Since games are struggling to hit 30 or 60 fps in games at 720p on both consoles (bar the very odd example), then I can't see them suddenly upping output rates to 120Hz, unless it has some hidden hardware support, which I don't think it has..

But if the devs aren't willing to put the work in to the PS3 version, aren't the people buying that game being short-changed? I'd feel like I was getting charged the same amount for an inferior product (even if only slightly inferior).
This is a myth IMO, devs seem to put more effort into the PS3 version, and the concept of a 'lead' platform has diminished vastly over the last 18 months.

It's simply a by-product of the PS3's architecture not suiting any form of 'common platform' framework/design.

The main gripe people have is the 'softness' of PS3 versions, but that's just because they use Quincunx AA methods instead of regular AA, this gives arguably better then regular AA, but also blurs the whole texture.. Why they seemingly use Quincunx on-masse is another debate of course, but it's just the way it is.
 
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Point im making is show me a X360 game that has achieved 60fps with 16 cars and 720p or indeed 1080p. Some of you want to argue what games look best, im pointing out something thats been achieved on one system and not the other regards racing games.
Isnt that an example of one systems combined power to another both with Wipeout and GT5.
They achieved this over 2 years ago yet to date still no X360 developer has.

Could we not argue that just because we havn't seen a racing game with these features on the 360 it doesn't mean it is incapable of doing it, just as you say, no developer has tried yet.

Could it be that we don't have these features in say Forza 3 because the developers were more concerned with actually releasing the game in a decent timeframe rather than additional spit and polish which tbh is not required (Its looks more than good enough).

Personally I feel that apart from the few multiplatform games that are terrible on the PS3 (Orange Box) you will have an enjoyable gaming experience on either console and, unless you run both games simultaneously on each console you arn't going to notice the difference.
 
Im sure the new Sony Bravias do all the 3D themselves, they do all the processing to generate and display the 3D images, so the PS3 will not have to do much, if any more work. I also understand they will use the same tech demoed a few years back at CES where 3d TV was shown without the need of glasses. Sorry to keep it off topic perhaps this should either be in a differnt thread or even in the TV section.
 
But if the devs aren't willing to put the work in to the PS3 version, aren't the people buying that game being short-changed? I'd feel like I was getting charged the same amount for an inferior product (even if only slightly inferior).

Yes, they are, but what can they do about it?

They can boycott it, but how often does this ever work? Look at CoD MW2 on the PC. A huge number of those who were boycotting the game went and bought it on release.
 
I dont like the arguements that state 360 cant do something. it's silly, considernig how close both consoles are in the hardware and performance department.

All I have to say on the matter is, So far the best looking game is uncharted 2 on PS3.

Im not saying this because i like to lay down and sex a PS3 every other night, i say it because i believe it to be true. If the game was on 360 i would say the same.

We don't know if the 360 could do GT5, but its not hard to imagine it could is it, Considering how closely matched most games that get released on both consoles are. I get that uncompressed media is used, but i'm sure GT5 appearing on 360 with compressed media and achieving a similar result would be achievable.(yes i know this will never happen)

Its time we realised that what devs do to get the games to us on either console, Should be acceptable, if it means compressed\uncompressed\multidataclusers\harddriveinstalls\multiple disks. Then so be it, and 9 times out of 10 what gets delivered is good.
 
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I dont like the arguements that state 360 cant do something. it's silly, considernig how close both consoles are in the hardware and performance department.

All I have to say on the matter is, So far the best looking game is uncharted 2 on PS3.

Im not saying this because i like to lay down and sex a PS3 every other night, i say it because i believe it to be true. If the game was on 360 i would say the same.

We don't know if the 360 could do GT5, but its not hard to imagine it could is it, Considering how closely matched most games that get released on both consoles are. I get that uncompressed media is used, but i'm sure GT5 appearing on 360 with compressed media and achieving a similar result would be achievable.(yes i know this will never happen)


a lot of it comes down to space on the disc I'd imagine. The old jokes about MGS4 on 360 being good exercise from the disc swapping etc.


I know little about the actual tech specs behind the consoles so that's one area I can't comment on with any real knowledge but they hardly matter if they're not being used.
 
I thjought "True Colour" is a feature 1.2 does not support.

its deep colour, not true colour. True colour is generally accepted to be 32bit, or 8bits per channel colour depth. deep colour is clearly defined as 30bits (10bit ber channel, 1.073 billion colours), 36bits (12bits per channel, 68.71 billion colours) or 48 bits (16bits per channel, 281.5 trillion colours) - which lests be honest; you dont really need any of that. One last time, deep colour is the only hdmi v1.3 feature that the ps3 fats support. that does not make them hdmi v1.3 devices. How on earth can you not understand this:confused:

Here's one of your specials mate:

"I didnt say it supported ALL 1.3 features"

'my 530i has the same gearbox as an m5. That obviously makes it an m5 right? riiiight??'

rubbish.

one of my specials? what are you blathering about:confused: And yes in this instance it doesnt support of all them. in fact it supports only one of them. Also, i dont even think it supports all of the deep colour options, after all 48bit is optional.



As far as the 360 goes, i dont even think thats v1.2 compliant. for all we know, it could support LPCM but they chose not to use it, which ok is fair enough for games but what about the hd-dvd addon? no, i dont think so...or,more likely, its a hardware limitation in the same way that the ps3 fats couldnt stream HD codecs. It's entirely possible that its not fully compliant to any HDMI specification. After all, this is microsoft we are talking about.....

Mr Latte., iv'e already given you a link proving it isnt a 1.3 device and if you bother to google it, you'll find dozens more. What i said was only suppossed to be a passing correction on what you said, but you had to take it there didn't you :o
 
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Having owned both consoles for a long period of time. Majority of the best looking games on the 360 but the absolute best are on the PS3. Got rid of my PS3 last week however, am a social gamer and best mate has a 360. PS3's best exclusives tend to be single player orientated (No local Co-op) :(
 
Having owned both consoles for a long period of time. Majority of the best looking games on the 360 but the absolute best are on the PS3. Got rid of my PS3 last week however, am a social gamer and best mate has a 360. PS3's best exclusives tend to be single player orientated (No local Co-op) :(

In the words of captain mannering "You stupid boy" lol, should get best mate to buy PS3 or get a new best mate :D
 
They look exactly the same, except the PS3 seems to be able to handle darker tones better and bloom, and the 360 can handle edges better.

but the difference is that minute i'd be pressed to tell the difference in realtime.

their are only a handful of games that apparently look awful on the PS3 (Bayonetta being one)
 
Before anyone starts I actually own 3 of each console

I really hate it when people say this, it's as if you think owning all three means your opinion can be held as fact or that it gives more strength to your opinion over others, it doesn't. I own all three too, and i prefer the PS3 over the others, but that doesn't means it's better, just that i prefer it. Each has its strengths and weaknesses and each appeals to different tastes in their own way.
 
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