What do you miss about PC Gaming?

Actually. I also miss Westwood Studios before EA gobbled them up wrecked the team.

Now, unsuprisingly enough, every C&C game since 2003 has pretty has been terrible. Maybe apart from the first Generals release.
 
Games are getting written for consoles imo. Dragon Age should have been PC based but to me it feels like a console port and if bioware have moved over to the darkside what does the future hold?

I suppose consoles have improved more raapidly and seem to be coming out more competitively. With MS, Sony and Nintendo all releaseing hardware instead of just Sega and Nintendo like the old days.



Dragon age "felt" like NWN, does not really fell like a port at all.
 
Everything, and i hate how it prompts you to enter the anti piracy code before almost before you have even put the damn dvd in the tray.

Dedicated Servers
 
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What i dont think people realise is when pc gaming was at its peak imo the mid to late 90's, when we had games like doom, half life quake, ut, cs, tf as well as countless good rts games. All these games felt new and fresh because at the time they was. Thats what was so impressive about them. they all seemed like new games.

These days all the most popular game genres have been done to death so i'd imagen it be pretty hard to come up with games that havnt been done before. The way games stand out these days and give you the wow factor is usally through the grahpics or having a differant or orignal story. But once you get over how good the graphics look your left with the same games you been playing for the last 10 years, so they move on to the next game with the best graphics.

A example would be half life, half life was one of the first games i played where the story unfoled in front of you through set peices and what not. Now you cant play a fps without these sort of scripted set peices.
 
In general, PC gaming is the best it's ever been, as we have more powerful hardware to play all the old games on, plus some new games, coupled with cheaper pricing, digital distribution, faster internet connections and so forth.

Nice glass half full post. :) We also have modding of games...something that can completely change a game and give it even greater longevity.
 
Like everyone else, I miss games that were designed for a pc, not a console.
I miss those games that brought mountain sized manuals, so you read them while parked on the toilet seat and already feel immersed in the story of the game before you install it.
I miss those game which felt that it was a privelage to play it, it would be massive in programming acheivement and brought something new to gaming.
Remember these games - Cannon Fodder, Populous, Wing Commander, Farcry, Jedi Knight, F19 Stealth Fighter, Gunship, Falcon 4, anything from Janes' Simulations, Tomb Raider, Total Annihlation, Company of Heroes, Half-Life 2, even your first taste of Call of Duty - these games made the pc the leading platform above any console that was thrown at them during the past 15 years.
 
I usually hate all this rubbish applications that are installed with games these days, and of course the game protection. Instead of just installing and playing the game, you could have issues with game protection or some required application not installing correctly.

And not to forget, gameplay is worse that some years back. And if there's a nice game with nice graphics, they HAVE to put monsters and other horror-like creatures in there.
 
One word:

Community

I miss the community driving a game's standard towards a pinnacle of perfection, and regularly playing on the same server with the same people. I know that one can still do this, but I don't really, anymore, and when I did, it wasn't as good.
 
Flight sims with huge manuals but Black Shark and Lockon & Falcon are still good with the manuals when ordered separately.

ps.The Falcon manual i have is from the original game i purchased for said item.
 
What I miss is when I lived with 6 other students in a big, and very bad condition, flat.

Within about a day we'd all linked up all the PCs on a LAN network. We were all gamers.

Now yes we did all the drinking, girlying, partying, the works .. but on those idle Tuesday afternoons when no-one could be bothered to go to lectures we ALL used to network up.

I remember 3 favourites

1) Red Alert
2) Xwing vs Tie Fighter
3) Age of Empires 2


now these games used to go on for HOURS -- and we often divided up into team battles etc. We even used to agree to pause age of empires 2 once an hour for 5 minutes so we could have secret 'strategy meetings' with our team.

It was much better than normal PC gaming because we were all physically in the same building -- you could hear people IRL swearing as your tanks smashed through their walls -- or going to the loo as fast as they could (at which point you send the attack in also as fast as you can!!). Oh, and we all drank beers throughout, and afterwards discussed 'cool' bits of the battle ..

It was really good -- kind of like a LAN party whenever you want, with no setup, with a load of really good mates.

Gaming at it's best ...
 
What I miss is when I lived with 6 other students in a big, and very bad condition, flat.

Within about a day we'd all linked up all the PCs on a LAN network. We were all gamers.

Now yes we did all the drinking, girlying, partying, the works .. but on those idle Tuesday afternoons when no-one could be bothered to go to lectures we ALL used to network up.

I remember 3 favourites

1) Red Alert
2) Xwing vs Tie Fighter
3) Age of Empires 2


now these games used to go on for HOURS -- and we often divided up into team battles etc. We even used to agree to pause age of empires 2 once an hour for 5 minutes so we could have secret 'strategy meetings' with our team.

It was much better than normal PC gaming because we were all physically in the same building -- you could hear people IRL swearing as your tanks smashed through their walls -- or going to the loo as fast as they could (at which point you send the attack in also as fast as you can!!). Oh, and we all drank beers throughout, and afterwards discussed 'cool' bits of the battle ..

It was really good -- kind of like a LAN party whenever you want, with no setup, with a load of really good mates.

Gaming at it's best ...

Pretty much the same experience during my time in the far east - they used to have networked CS (1.6 back then) in the LAN cafes, bring you all the food and drink you could pay for... and entire day would cost about a tenner. nothing quite like it.
 
real competitive fps thats has decent graphics

I don't think the graphics are the problem.. It's the content. I'd love to see something as wildly entertaining such like the brilliant imaginative NOLF2.

There's nothing i miss but I would certianly like to see all PC games with links to gamer-tag. I think this system is a brilliant way of keeping track of your gaming rep and prolongs the game length and value.
 
I'd like more grand strategy games (particularly a GOOD Total War game), but otherwise I think PC gaming about as good as it's ever been. It's certainly cheaper with the Steam/download sales.

What a lot of you guys seem to miss is the FPS gaming, but I think it was always inevitable that the focus would move to the consoles. FPS games clearly appeal to your average guy in the street who wouldn't play anything else except for FIFA, hence their popularity to begin with really. They are easy to grasp and involve shooting people in the face.

Personally I always thought there were far too many FPSs anyway (and generic RTSs, though that faze seems to have passed too) since what I primarily look for in gaming is variety. And for that the PC is and always will be the best place to be.

The PC is where you get the innovation. You can play your AAAs and then games like Zeno Clash, Aaaa...aaargh, The Void, Solium Infernum, Darwinia, Spelunky, Machinarium, Dwarf Fortress, Defense Grid etc. etc. And the growth in Indie devs is a direct result IMO of some of the big publishers leaving the PC.

Also: Bullfrog!
 
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