Ubisoft takes it's DRM online.

It'll get cracked, like they all do, and the people who buy the legitimate game just end up being the ones that get boned.
 
idiot from website probably plays console games anyway said:
I think the DRM benefits of this approach and the ancillary bonuses (remote game saves, unlimited installations, no CD authentication) will end up outweighing the annoyance of having to log-in before playing.
GTFO!

me personally im not always connected to the internet just because 90% of the time i am doesnt mean i would be happy with a system that requires you to be logged into some BS server.

what happens if your internet goes down in the middle of a game? does your game stop working until your internet is back on.

no doubt someone will emulate what there server does on 127.0.0.1 (your internal ip address) anyway
 
It'll get cracked, like they all do, and the people who buy the legitimate game just end up being the ones that get boned.

I'd guess it will akes it a bit more difficult when your saved games are stored on their servers and not locally.

But yes, it's the legitimate users who get the grief yet again. I'm sure forums everywhere will explode with people saying they won't buy any more Ubisoft games, when only the smallest percentage of those same people will actually mean it.
 
Oh well I will buy Splinter Cell5 on X360 then they can keep their PC DRM.

Assassins Creed2 has something new called Uplay which you are forced to sign up for & use if you want to unlock ingame content like another bonus level, weapons & costumes. Its a total disaster on 360, laggy, servers always down & clunky to use it even exits the game & restarts it for you as it cannot run within Xlive either!! Ubisoft also want gamers to use Uplay in addition to other services to buy DLC directly from them bypassing the middleman Sony/MS!

Splinter Cell5 & Assasins Creed2 both use Uplay as well on 360/PS3 so PC will be the same.

This means if you buy either AC2/SC5 on Steam (will there even be Steam versions now I wonder) you need the following running at the same time to get all the content you paid for:

1: Steam.
2: Uplay
3: Ubisoft DRM Online.

Then hope for no server glitches as you will lose your savegames. Just imagine being denied all the effort you put into their game by a server downtime issue :eek:

This is yet another nail in the coffin of PC gaming IMHO :mad:
 
This is yet another nail in the coffin of PC gaming IMHO :mad:

no, not really ... I was just perusing my PC collection of games installed and everyone of them requires an Online connection to play because they are ALL online multiplayer games. There might be a small fraction of PC gamers who at some point cannot connect to their IP but it's not exactly going to be the end of the world is it ?

Software compaines need to protect their ''intellectual property'', a lot of us legit customers might not agree with their methods and it might cause some small problems but until software is 100% pirate proof DRM and the likes will continue.

I'm just glad that Ass Creed 2 and Splint Cell 5 are not games I would have looked at nor the new settlers :p
 
The bit about savegame being stored on their servers & not on your PC is the kiss of death & a stupid idea unless you can jointly save on your PC as well.
For e.g. if you get stuck in a game or cheesed off with a particular level & want to move on & want an all access savegame off the net it won't be possible.
 
Ah well, theres goes any hope they had of getting me to buy Assassins Creed 2. I don't have an Xbox or PS3 so i'm getting it on PC, then they suddenly decide to launch yet another DRM.

Why does EVERY company think it has its own solution to DRM? Only 1 of them has ever worked, Steam, because no one actually thinks of it as DRM.
 
Because they all want to try and beat Steam, and it's never going to happen. They can't do the same thing as Steam, so they have to try something different, hence why it will never work and Steam will always remain number 1.
 
GTFO!

me personally im not always connected to the internet just because 90% of the time i am doesnt mean i would be happy with a system that requires you to be logged into some BS server.

what happens if your internet goes down in the middle of a game? does your game stop working until your internet is back on.

no doubt someone will emulate what there server does on 127.0.0.1 (your internal ip address) anyway
what u on dial up or something lol? i think anyone complaining about HAVING to have the internet needs a slap tbh! get with the times!
 
Its funny how everyone is doing this now. Our pcs are going to be swallowed up by a ton load of proprietry publisher software.
 
Oh dear.

If Assassin's Creed 2 has this then it's another game on top of Bioshock 2 I won't buy (or pirate).

I thought Ubisoft had gone in the right direction with DRM-free Prince of Persia, which I went out and bought on principle.

I like the idea of server saves - just not compulsory ones.
 
i'm not keen on this need to be connected to the internet thing what companies are doing, i'd rather annoyingly just insert the disk.
i don't mind connecting to the internet once to authenticate my cd key ....but not authenticating each and every time.

last week my connection went down for near 2 full days and all i had installed was my steam games yet i couldn't play any of them,simply because i wasn't logged in and you can't log in when offline as your details are authenticated on their servers.
 
Because they all want to try and beat Steam, and it's never going to happen. They can't do the same thing as Steam, so they have to try something different, hence why it will never work and Steam will always remain number 1.

The problem is that even if you buy their games on Steam, they will most likely be set up just like the retail versions to access your saves etc online, so you'll be no better off with the Steam version anyway; you'll have to connect to both Steam and Ubisoft.
 
I'm not condoning it or saying i like it but i've been wondering why they haven't done this sort of save system sooner (specifically with GFWL). It'll certainly present more of a challenge to the crackers and reduce the resale problem.
 
I have to say, I actually prefer the sounds of this over limited activation DRM. Obviously people have different concerns over DRM and mine has always been the concern of running out of activations due to the amount I upgrade my PC and the nymber of rebuilds I do. I personally don't mind having to be online to play a game, I'm always online anyway so it makes no difference for me, and if my ISP is down which rarely happens then I would just not play the game for the few hours it would be unavailable, not really a big deal.

It must suck for people who don't have broadband access though.

I just hope they don't start trying to turn this into a money making scheme. I can almost see it now, force the customer into having to use online storage for save games, then bam, limit them to a small number of available saves and charge them if they want more. Hopefully thats just me being paranoid though.
 
what u on dial up or something lol? i think anyone complaining about HAVING to have the internet needs a slap tbh! get with the times!

You need a slap more like.
What if someone cant get the internet for one reason or another?
People that like in Uni halls that dont have stable connections, or places that only offer OTT priced internet, or someone like myself recently.. in an armed forces base.. in Cornwall.. in tin huts...
 
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