4850s crash and burn

Soldato
Joined
25 Dec 2008
Posts
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Location
Sheffield/Norwich
So I thought I'd plug in my 4850s and see what sort of PPD they got. Unfortunately, whenever I try to use them, I get this sort of error message in the log file:

Code:
[00:09:45] Folding@Home GPU Core - Beta
[00:09:45] Version 1.24 (Mon Feb 9 11:00:12 PST 2009)
[00:09:45] 
[00:09:45] Compiler  : Microsoft (R) 32-bit C/C++ Optimizing Compiler Version 14.00.50727.762 for 80x86 
[00:09:45] Build host: amoeba
[00:09:45] Board Type: AMD
[00:09:45] Core      : 
[00:09:45] Preparing to commence simulation
[00:09:45] - Looking at optimizations...
[00:09:45] - Created dyn
[00:09:45] - Files status OK
[00:09:45] - Expanded 96592 -> 489152 (decompressed 506.4 percent)
[00:09:45] Called DecompressByteArray: compressed_data_size=96592 data_size=489152, decompressed_data_size=489152 diff=0
[00:09:45] - Digital signature verified
[00:09:45] 
[00:09:45] Project: 5737 (Run 1, Clone 51, Gen 620)
[00:09:45] 
[00:09:45] Assembly optimizations on if available.
[00:09:45] Entering M.D.
[00:09:51] Tpr hash work/wudata_04.tpr:  2603161868 1667031685 1023504661 910746547 1535643053
[00:09:52] Run: exception thrown during GuardedRun
[00:09:52] Run: exception thrown in GuardedRun -- Gromacs cannot continue further.
[00:09:52] Going to send back what have done -- stepsTotalG=0
[00:09:52] Work fraction=0.0000 steps=0.
[00:09:56] logfile size=0 infoLength=0 edr=0 trr=23
[00:09:56] - Writing 635 bytes of core data to disk...
[00:09:56] Done: 123 -> 124 (compressed to 100.8 percent)
[00:09:56]   ... Done.
[00:09:56] 
[00:09:56] [B]Folding@home Core Shutdown: UNSTABLE_MACHINE[/B]
[00:09:59] CoreStatus = 7A (122)
[00:09:59] Sending work to server
[00:09:59] Project: 5737 (Run 1, Clone 51, Gen 620)
[00:09:59] - Read packet limit of 540015616... Set to 524286976.


[00:09:59] + Attempting to send results [January 31 00:09:59 UTC]
[00:10:00] + Results successfully sent
[00:10:00] Thank you for your contribution to Folding@Home.
[00:10:04] EUE limit exceeded. Pausing 24 hours.

I'm currently running FurMark (GPU stress test) but so far, as far as I can make out, they're perfectly stable. I even tried underclocking one of them, to no avail.


So, any thoughts on why F@H thinks they're unstable, and how to fix it?

Cheers
 
I used to get this all the time on my 4870X2 so i got fed up with it and bought some GTX's, the ATI client seem's to be picky as to when it wants to run nice as i could go for a few days when i was running it then all of a sudden it would throw up error after error and i just had enough.
 
I used to get this all the time on my 4870X2 so i got fed up with it and bought some GTX's, the ATI client seem's to be picky as to when it wants to run nice as i could go for a few days when i was running it then all of a sudden it would throw up error after error and i just had enough.

Hmmm, oh well. Any chance GPU3 may solve these issues when it comes out? :p
 
Hmmm, oh well. Any chance GPU3 may solve these issues when it comes out? :p

Here's hoping i so desperately want the new client to be good i like the new ATI GPU's but they are pant's for folding so they have no chance with me at the moment but if that changes then i shall be able to upgrade been waiting six months to get a new GPU damm you Nvidia :p
 
Hmmm, my 9600's decided to similarly give up the ghost :confused:

Maybe an issue with running ATI & NVIDIA in the same system? Might have to take out the 4850s and try again :/
 
I was running folding@home for some years on my ATI cards but then decided to switch to something that would utilize my card better until folding@home managed to release their OpenCL which will happen later this year hopefully.

You should look into milkyway@home if you want to contribute with your ATI card. Stars...gotta find them all :D
 
No they havent

Well they have, in as much as it works on NVIDIA but not on ATI, IIRC. But the only way it works on NVIDIA is by using a different programming language - OpenCL or whatever it is, which they have to use on ATI, doesn't work on NVIDIA either, it's just that with NVIDIA they can use something else instead.

Is that a fair assessment?
 
No, Stanford is having trouble with their OpenCL code on both Ati and Nvidia, so GPU3 will initially be lauched using the existing clients CUDA and Brook.
 
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