High clocked C2D or lower clocked CQD for FSX, whats better?

Soldato
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I'm in a position to have a choice of cpus to be used exclusively for a flight simulator using FSX (air cadet aviation training and recreation) and maybe "wings of prey"). I'm currently using an E8400 @ 3.8ghz which it does very easily and would probably hit 4.0ghz with a bit effort, but I'm wondering if a quad, say a Q6600 @ 3.2ghz-3.4ghz, (I'd like a GO stepping to vitually guarantee 3.6ghz) might be a better choice.
What do the other flight simmers here reckon? :)
 
Cant see it making any diffrence tbh, but i play fsx on my system (c2d e6600 at 3.4ghz) and it runs perfect.
 
Is there any reason you'd be going for an older architecture quad rather than something a bit newer like a Q9550? More cache and it'll clock higher, possibly even to 4GHz if you get a nice E0 stepping.
 
Is there any reason you'd be going for an older architecture quad rather than something a bit newer like a Q9550? More cache and it'll clock higher, possibly even to 4GHz if you get a nice E0 stepping.

Cost:D I'm trying to get the best for the budget thats available.
 
Cost:D I'm trying to get the best for the budget thats available.
overclocked Q6600 cpu's add loads to the electric bill ;)


8254-power.gif
 
overclocked Q6600 cpu's add loads to the electric bill ;)


8254-power.gif

Oh I'm not worried about the electricity bill as I ain't paying for it, the mod does that. I just want to know what of the two cpus quoted would offer the best all round performance or are they basically the same performance wise?
 
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