Ubisoft's new piracy countermeasure....

"However, only one play session per Ubi.com account can be active at a time."

So I can't buy two different Ubisoft games and play them at the same time?

I think it means to play more than one at the same time, you need a different account per game you want to play.
 
Don't care, I have it on PS3.

I will echo the comments here though - it's only going to hinder the honest customers.
 
This is actually quite interesting but I doubt this will stop games being cracked.





http://uk.gamespot.com/pc/strategy/thesettlers7pathstoakingdom/news.html?sid=6248138

have not even read it cause i know any method will be cracked.I been playing games since 1981,i have seen loaaaaaaaads of anti piracy methods that claim to stop it from advanced data protection,dongles,picture wheels,you name it ive seen it..all have failed.

the only anti piracy method that works is the one they have in Rise of Flight,to play the game either in multiplayer or single you need to logged on to the companys server that make the game or you cant play.Thats the only one i know that works in almost 30 years.
 
or we could go full circle (things often do), and return to cartridges/ some part of the game execution relies on a plug-and-play chip that comes with the game.
 
or we could go full circle (things often do), and return to cartridges/ some part of the game execution relies on a plug-and-play chip that comes with the game.

even cartridges can be copied,i had an N64 linked up to an external dvd rom,the n64 had a bolted "magicom2 in the top of it with a cartridge permanently in it,you could get 20 games on 1 dvd.You could also do the same with snes and megadrive but i never had either of these as the Neo Geo pawned em both big style;)

cassettes,3.5/5.25 disks,cartridges,CD/DVD roms,Bluray...all these storage mediums from past to present can be copied with the right equipment and played as if it was and original.
 
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They'd want to be releasing very high quality games for this to fly. Anything mediocre and this will put legitimate customers off altogether.
 
That is a terrible solution, you do wonder how out of touch they must be with the industry they are in to think that customers actually be willing to be restricted by it. a lot of the recent anti piracy methods seem to prevent people from selling/lending games rather than people torrenting and cracking the games. I won't be buying it anyway, AC looked good but that was about it really...
 
You'd think they would realise that all this over the top DRM toss doesn't fight piracy, it just annoys the **** out of people who use the software legally. Constant net connection? Another game account to go alongside the 100's of others we have to remember?

No matter what they do, it will be cracked very shortly after its release, or even before its release. Its as if Ubisoft and many other publishers have no knowledge of the PC gaming industry. Can just imagine their board meeting.

Boss: So how much in sales did we loose last year as a result of piracy?

Asshat Publisher: Although we can't possibly get figures for that, id estimate it at being, hmm, i dunno....around 600 billion dollars?

Boss: Gosh, that is a lot. And this is across all formats yes?

Asshat: No, just the PC market. Piracy doesn't exist in the console market.

Boss: So, what can we do to protect our software from these scoundrels?

Asshat: We could implement DRM that will offer absolutely no protection in the long run, yet simultaneously annoy the hell out of our actual paying customers.

Boss: Brilliant!
 
Games should recognise a PCs IP address ... anything different from the IP address registered should make the game unplayable. Simple .

My names Albert and i invented Anti Piracy ........
 
Thats one game i wont be buying until my internet proves to be more reliable than it is lately
 
Games should recognise a PCs IP address ... anything different from the IP address registered should make the game unplayable. Simple .

My names Albert and i invented Anti Piracy ........

For all of an hour before they crack that one too (Though as above, dynamic IP's instantly pwn your idea) ? Seriously, I don't think there is any way to prevent piracy, ever. Developers just need to accept that it happens and they won't prevent it, and crack on focussing their efforts on making decent games not pathetic anti-piracy technology.
 
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Games should recognise a PCs IP address ... anything different from the IP address registered should make the game unplayable. Simple .

My names Albert and i invented Anti Piracy ........

Wouldn't this utterly **** 95% of the population that has dynamic IPs?
 
For all of an hour before they crack that one too (Though as above, dynamic IP's instantly pwn your idea) ? Seriously, I don't think there is any way to prevent piracy, ever. Developers just need to accept that it happens and they won't prevent it, and crack on focussing their efforts on making decent games not pathetic anti-piracy technology.

Quite, if they put half as much effort into making the games as they clearly do in these increasingly far fetched yet hilariously useless DRM measures then they might end up with a product people actually don't mind paying for in the first place.
 
i love how people think that any DRM gets cracked in hours/days, a big game back in the day splinter cell chaos theory took 18 months to crack, recent games like avatar took 6 weeks and that wasn't actually cracked and i'd like to see all new pc games use tages protection with that particular exploit fixed as its clear that the cracking groups can't crack it in terms of the usual replaceable executable (where's the .exe for riddick and avatar?)

pc gamers have brought this situation upon themselves, horrific levels of piracy are sadly the norm on this platform, look at all the warez kiddies on this forum posting pics of unreleased (in UK) games. i've got assasins creed 2 on pre order and i don't care about the protection, my gaming pc is online 100% of the time its switched on
 
Wouldn't this utterly **** 95% of the population that has dynamic IPs?


...Got no idea what a dynamic IP address is ......


..STEAM is the way forward .... i got no problems with it, i have a job and am quite happy to pay for the games .....

...bring it on ..... STEAM- the only way to play and buy games ....... boo hooo to the pirates.
 
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