Jason West and Vince Zampella, the men at the centre of this week's drama at Call of Duty developers Infinity Ward, have filed suit against Activision over claims they are owed "substantial royalty payments".
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Jason West and Vince Zampella, the men at the centre of this week's drama at Call of Duty developers Infinity Ward, have filed suit against Activision over claims they are owed "substantial royalty payments".
I suggest a boycott campaign of Activision titles.
edit - Just had a look at their game list on their website.....apart from COD there's very little to like anyway.
But still.....BOYCOTT
Again, the last one worked well didn't it.
Again, the last one worked well didn't it.
Again, the last one worked well didn't it.
It didn't work at all. I feel like I'm the only person who didn't buy it. ****** sheep.
Indeed, can't trust the collective community to stick to their guns, but unlike them, I stuck to my morals and haven't even touched the bastarding game, and unless some ogdly force strikes down the evil at the top of the ladder at Activision, I can safely say that I will never be buying another CoD game.
Oh yeah....forgot how meek the gaming community was.
If you can call it a community...
I suppose that makes 4 of us then!
Oh yeah....forgot how meek the gaming community was.
I feel a big dose of hubris coming along for Activision and that pillock fourtwozero. EA made that mistake.
Publishers will package your game, handle the distribution, handle the game guides, online distribution, advertise it etc. Publishers do quite a lot of work tbh.
In return, they'll set you milestones. They will often have a moderate say in how your game should be developed. It all depends on the legalese. And they will take a hefty chunk out of your profits, because none of what they do will come cheap.
Publishers do naff all work compared to the developer. Advertising? Packaging? Distribution? How does this vary in any significant way between games? Practically all they do is give it the standard marketing campaign, send it out and reap the rewards. The hard part is already done, creating the game itself. Activision overstepped there boundary as a publisher in the name of profit, not quality.