remember if people didn;t pirate games they'd never need to be any protection whatsoever.
And, in a twist of irony, they could plough the money spent on developing DRM into producing better games.
Pirates effectively make people's life difficult with DRM, not developers or publishers. No pirates = no DRM. No developers <> no DRM.
And if wishes were fishes, poor men wouldn't starve. You can't realistically construct an argument around an 'In a Perfect World' theory, because it's just not going to happen. Similarly, comparing media piracy to burglary, motor theft or shoplifting isn't a valid comparison, because the methods, motives and factors involved just don't add up. If this fiasco has proved anything, it's that piracy is many, many times easier than legitimate purchase, and has been for years, yet most gamers I know still choose to purchase their titles rather than download. Or, if they do download a game, it's for the same reason that I have in recent years - I own the game's license, but I'd rather play without the DRM clogging up my system and making life hard. There are arguments for this being morally or technically right or wrong (respectively, for the most part), but this is my attempt at a compromise - I'm supporting the video game industry by purchasing titles worth my money, but I'm not putting up with **** to do so. If the games developers throw their toys out of the pram about my contribution to piracy figures, it's more representative of the failings in their statistics than it is of my contribution to the downfall of the industry.
I didn't mean to ramble on quite so much on what appears to be me justifying my actions, because I don't really feel the need to justify, but my posts tend to bimble off on their own fairly often. My point is that piracy is far, far easier than legitimate ownership, and yet legitimate ownership far outstrips piracy in most cases. DRM really is useless, and there's not one jot of statistical evidence that says otherwise, so dropping DRM from titles isn't going to hurt anybody, and would probably save developers millions in the process.