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GTX 480 Faster than GTX 295??????

I have 1 32" 1080p set up, but even with Quad Sli with AA forced on I get a lot of slowdown!

Maybe I should try 3 single cards this time.

Whats the specs of your system? My 5870 chews through everything I throw at it with ease. (Apart from Crysis and Metro 2033)
 
Hopefully the 480 should be able to match the 295. The 5870 is pretty much there already and it's almost certain the 480 should surpass the 5870 (it better do anyway!).

The real question is by how much exactly and at what cost.
 
I'll be amazed if the 5870 doesnt match the 295 these days overall, it was 90% as fast on launch day and the driver updates since have been immense.

I would also be amazed if 480 wasnt faster than 295
 
The fact we are even having to ask the question is a sign just how FUBAR these so called 'next gen' Nvidia chips are....


How can a new gen 'top of the line' GPU be slower than the last gen 'top of the line' GPU and it still be called progress??.


Clever marketing + Gullible consumers = rip off.
 
in theory we would all like them to be faster but isn' the best comparison of the 480 card to be against the 5870 and its predecessor the gtx280 since they are single cards whereas the 295 is dual?
 
The fact we are even having to ask the question is a sign just how FUBAR these so called 'next gen' Nvidia chips are....


How can a new gen 'top of the line' GPU be slower than the last gen 'top of the line' GPU and it still be called progress??.

the fastest current gen nvidia card is 2 chips on 1 card and the GTX480 is a single chip so i say the next gen is faster.
 
I'm suprised your seeing slowdown at 1920x with 2x GTX295.

I'm using GTX260 SLI and when gaming on my 2048x panel I get silly high fps with everything turned up in most games.
 
Also in the past, say when the 8800GTX came out, SLi/Crossfire were pretty crap back then, so it's no wonder the card beat them (i.e. the 7950GX2).

SLI wasn't too bad back then - tho still was far from perfect granted. The bigger reason why the 8800 cards could beat the GX2 by a decent margin in quite a few games was due to the move from fixed function to unified shader architectures. So instead of 48 frag/16 vertex pipelines that were stuck doing what they did and if they were underused didn't contribute at all - you have 96-128 pipelines that can be distributed to whatever part of the processing needed them most - so ignoring OP/s, etc. thats automatically almost double the performance potential and in theory upto 4-5x the performance.
 
I have 1 32" 1080p set up, but even with Quad Sli with AA forced on I get a lot of slowdown!

Maybe I should try 3 single cards this time.


can i be the first to say you are complete overkill with those cards at that res. buy another 2 x 32" monitors and you might unleash the full power.

personally i'd sell them and buy a single card solution.
 
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