http://www.eventhubs.com/news/2010/mar/27/unblockable-ultra-setup-street-fighter-4/
I am just in total awe as to how players can excute these fireballs cancelled into ultras and so on.
Could any of you quarter circle veterans describe to me exactly the motion and how to pull off what these guys are pulling off in the aforementioned link?
(The above talks about these unblockable ultras - are these glitches or purposeful?)
They're glitches, done like so:
1- Throw
2- D, DF, F+P
3- MP+MK, F, F
4- Dash/Wait depending on character
5- Do Ultra motion, such as: D, DF, F, D, DF, F+PPP
They're not cancelling into ultras, as it's not a traditional combo (which can use chains, links or cancels).
did anyone play Street Fighter Alpha 3? That's the other SF game that I really enjoyed and am wondering if SF4 is quite similar. Although V-Isms were one of the best things about SFA3 and I guess that those are gone.