If I only mention PC games, there are actually 2 that spring to mind:
- A game called Inferno by DID Software, who went on to do that TFX flight simulator
- Tony Crowther's Captive. A marvel, even today
There have been many since, but I think those were the first.
Before that there was the Commodore 64, which had me hooked with The Bard's Tale 1, which I finished, M.U.L.E. (won a high-score certificate from Ozark Software), Seven Cities of Gold, and Archon 2. Those were Electronic Art's glory days.
And there was the original Lode Runner. Must mention that.
On the Atari ST there was a game called Murder that generated tens of thousands of mystery puzzles in an isometric house layout, Tracker by Rainbird, as well as Starglider 2 (remember Argonaut Software?). And last, but not least, the already mentioned Carrier Command.
- A game called Inferno by DID Software, who went on to do that TFX flight simulator
- Tony Crowther's Captive. A marvel, even today
There have been many since, but I think those were the first.
Before that there was the Commodore 64, which had me hooked with The Bard's Tale 1, which I finished, M.U.L.E. (won a high-score certificate from Ozark Software), Seven Cities of Gold, and Archon 2. Those were Electronic Art's glory days.
And there was the original Lode Runner. Must mention that.
On the Atari ST there was a game called Murder that generated tens of thousands of mystery puzzles in an isometric house layout, Tracker by Rainbird, as well as Starglider 2 (remember Argonaut Software?). And last, but not least, the already mentioned Carrier Command.