Poll: ****Official Battlefield Bad Company 2 Thread*****

Which type of game play would you prefer

  • Normal Rush Mode

    Votes: 481 33.4%
  • Hardcore Rush Mode

    Votes: 222 15.4%
  • Normal Conquest

    Votes: 507 35.2%
  • Hardcore Conquest

    Votes: 229 15.9%

  • Total voters
    1,439
can anyone giz a hand to start out server ill go on theres after once started thanks



if its not highlighted in your favourites just search for OCUK then youll see no mercy :cool:
 
All the changes:

Increased the base range of all Automatic and Semiautomatic weapons for more consistent close range combat.
Slightly increased the damage of Semiautomatic rifles over long range for more consistent damage output.

Increased the zoomed burst accuracy of LMGs and decreased LMG accuracy when moving to reduce LMG run and gun.
Decreased the base damage of the M60 and XM8 LMGs to bring them in line with the other LMG damage values.
Decreased the damage of the PKM over long range to balance it with other LMGs.
Increased the base damage of the Type88 LMG to balance it with other LMGs.

Slightly reduced the base damage of the M16 and G3 to balance the increased range.
Slightly increased the damage of the AEK971, F2000, AN94, and AUG over long range to balance them with other Assault Rifles.

Reduced the lethal blast range of the 40mm grenade and M2CG to highlight their role as a secondary weapon against infantry.
Slightly Reduced the max range of the 40mm shotgun to balance it with other shotguns.
Slightly increased the base damage of shotgun rounds and reduced their range to clarify ideal shotgun combat distance.

Reduced the base damage of the PP2000 to balance the increased range.
Increased the damage of the 9A91 over long range to balance its lower magazine size.

Increased the damage and range of the M9, M93 pistols to make them more desirable as a secondary weapon.
Increased the range of the MP443 pistol to make it more desirable as a secondary weapon.
Increased the damage of the MP412 over long range to balance its low rate of fire.
Slightly reduced the rate of fire of the M1911 pistol to balance it with other pistols.

Increased the repair and overheat speeds of the Power Tool. Now overheats sooner but repairs the same amount before overheating.
Increased the maximum number of Motion Sensors that can be carried from 2 to 3 and increased the speed which new sensors are acquired from ammo boxes.
Significantly increased the speed of the Tracer Dart projectile to make it more effective against airborne targets.
Increased the reload time of the Mortar Strike and reduced the damage it does to heavily armored vehicles.
Decreased the range of Bolt Action Sniper and Pump Shotgun Slug rounds when using Magnum Ammo for better Kit Balance, especially in Hardcore.
Slightly increased the Health of soldiers in Hardcore for better Kit Balance.

Increased the benefit from the Medkit Heal+ specialization to make it more desirable as a Specialization.
Decreased the benefit from Vehicle Reload Speed to balance it against other Vehicle Specializations.
Slightly decreased the benefit from accuracy specializations to balance the changes to range and accuracy tweaks.


Fixed a bug where the BMD3 would take extra damage to the front armor.
Reduced the explosive damage from Attack Helicopter cannons.
Increased the damage of AA guns against all targets. The AA gun should be much more effective against infantry on Port Valdez.
 
Ill chat later :)

I think it was you i said yesturday that i bet EA will break the game when they patch it.

And what a suprise, they broke it!

Yup i just cant for the life of me understand how they could release a patch without testing it AT ALL.


Yeah they've changed a few things for the better.... but dam server owners are nackard!! yeah 2 out of 4 of our servers are full the others are empty! when the new patch comes out if we cant fill the server up quickly we are nackard!

Even a producer at DICE said to me in a post " I cant understand how this was over looked"
 
Server browser seem broken to me, when I search the server list and try to add to favourites it only seems to add OcUK #2 not the server I had selected, strange

I now have OcUK #2 listed 6 times in my favourites list
 
Server browser seem broken to me, when I search the server list and try to add to favourites it only seems to add OcUK #2 not the server I had selected, strange

I now have OcUK #2 listed 6 times in my favourites list

Probably need to update? Happened to me till I updated.
 
Scared to try this now, don't want the spawn bug cause thats something that will really really irritate me.

Its not something everyone gets apparently. But its incredibly frustrating. I think someone said you get 2 of them, 1 before you spawn and 1 after you spawn, meaning you spend some time stuck on the damn kit menu after spawning so you're a sitting duck.

Hang on, Vehicle Reload was overpowered and they had to nerf it? I'm sorry but i've used that after playing Tanks in SP and it was utterly worthless before the patch, now it may aswell be removed.

I like how they increased the LMG accuracy in bursts but did nothing to combat the ridiculous pin-point precision of the M60 in single shots :rolleyes:
 
I do not so much as mind the sniper taking 2 hits in HC. However the problem with that is, I wish then the guys could not regenerate their health. Hit them once they run behind building, their regain health then the same problem all over.

They need to make reloading of the bolt action faster so I have a small chance to hit with second shot, or stop regen health, and also stop the allowing to sprint endlessly.

They only regen health with a medipack in hardcore and some of the maps are pretty big... Running out of sprint would become very annoying.

Just noticed the 'COLOR BLIND' checkbox there too, or maybe its always been there and I just hadn't noticed :p;)

This was added in the patch

Anyone else getting lots of knife fail post patch? Like I'll be standing behind a sniper and it'll take 3 goes to get him while we're both standing still. Really irritating when you get the drop on someone then stand there swinging away until they notice you hacking their back to pieces and shoot you.

YES!!!!! So annoying... Exactly the same happened to me... I knifed someone twice at a normal range, saw blood and then had to literally run inside him to kill him the third time. Meanwhile, someone else stabbed me from a distance in MW6 style where you suddenly warp next to the person you've stabbed.

Is that all for the m60? The magnum ammo makes up for that small loss.
Well before, 4 shots with magnum ammo, 5 without. Now, 5 shots with magnum ammo, 6 without so it's still worse, with or without magnum ammo.

Hmmmmm getting disconnects now , never had them before :confused:

Yep... had been fine for weeks and have had 2 so far today :(
 
That change list seems to make the tanks more powerful (The only thing I have platinum for already).

If the mortar damage to tanks is lower, the damage from th CG is lower, and the repair tool is faster, tanks are going to have more of an edge.
 
That change list seems to make the tanks more powerful (The only thing I have platinum for already).

If the mortar damage to tanks is lower, the damage from th CG is lower, and the repair tool is faster, tanks are going to have more of an edge.

Nope. You just have to use the RPG on tanks instead.

RPG should be boosted though tbh.
 
who needs a hand on there server :) got ours full thanks lads and lasses of ocuk :cool:

just gunna have a bite to eat and will check back and join whoevers server


 
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