Stock Settings Tri-Fire
Some tri-fire scaling issues here - GPUs never went above 67%!!
AvP D3D11 Benchmark Report
==========================
**************************************************
* Report Created: 2010-05-27 @ 22:41:31
**************************************************
* Executable Build: V1.03, Apr 19 2010
**************************************************
*DX11 Hardware Detected*
Using Default Video Settings:
Resolution: 1920 x 1080
Texture Quality: 2
Shadow Quality: 3
Anisotropic Filtering: 16
SSAO: ON
Vertical Sync: OFF
DX11 Tessellation: ON
DX11 Advanced Shadows: ON
DX11 MSAA Samples: 1
Benchmark Summary:
Number of frames: 11326
Average Frame Time: 9.3ms
Average FPS: 108.1
Tri-fire Higher settings - still crap scaling!
AvP D3D11 Benchmark Report
==========================
**************************************************
* Report Created: 2010-05-27 @ 23:39:21
**************************************************
* Executable Build: V1.03, Apr 19 2010
**************************************************
*DX11 Hardware Detected*
Using Video Settings from file <AvP_Benchmark_Config_High.txt>:
Resolution: 1920 x 1080
Texture Quality: 3
Shadow Quality: 3
Anisotropic Filtering: 16
SSAO: ON
Vertical Sync: OFF
DX11 Tessellation: ON
DX11 Advanced Shadows: ON
DX11 MSAA Samples: 4
Benchmark Summary:
Number of frames: 6858
Average Frame Time: 15.3ms
Average FPS: 65.5
Stock settings with 5970 only:
AvP D3D11 Benchmark Report
==========================
**************************************************
* Report Created: 2010-05-27 @ 23:19:19
**************************************************
* Executable Build: V1.03, Apr 19 2010
**************************************************
*DX11 Hardware Detected*
Using Default Video Settings:
Resolution: 1920 x 1080
Texture Quality: 2
Shadow Quality: 3
Anisotropic Filtering: 16
SSAO: ON
Vertical Sync: OFF
DX11 Tessellation: ON
DX11 Advanced Shadows: ON
DX11 MSAA Samples: 1
Benchmark Summary:
Number of frames: 10725
Average Frame Time: 9.8ms
Average FPS: 102.4
Higher settings on 5970:
AvP D3D11 Benchmark Report
==========================
**************************************************
* Report Created: 2010-05-27 @ 23:31:22
**************************************************
* Executable Build: V1.03, Apr 19 2010
**************************************************
*DX11 Hardware Detected*
Using Video Settings from file <AvP_Benchmark_Config_High.txt>:
Resolution: 1920 x 1080
Texture Quality: 3
Shadow Quality: 3
Anisotropic Filtering: 16
SSAO: ON
Vertical Sync: OFF
DX11 Tessellation: ON
DX11 Advanced Shadows: ON
DX11 MSAA Samples: 4
Benchmark Summary:
Number of frames: 6298
Average Frame Time: 16.6ms
Average FPS: 60.2
Eyefinity, tri-fire, stock settings!
AvP D3D11 Benchmark Report
==========================
**************************************************
* Report Created: 2010-05-27 @ 23:48:32
**************************************************
* Executable Build: V1.03, Apr 19 2010
**************************************************
*DX11 Hardware Detected*
Using Video Settings from file <AvP_Benchmark_Config.txt>:
Resolution: 6048 x 1080
Texture Quality: 2
Shadow Quality: 3
Anisotropic Filtering: 16
SSAO: ON
Vertical Sync: OFF
DX11 Tessellation: ON
DX11 Advanced Shadows: ON
DX11 MSAA Samples: 1
Benchmark Summary:
Number of frames: 3517
Average Frame Time: 29.7ms
Average FPS: 33.7
Playable Eyefinity
AvP D3D11 Benchmark Report
==========================
**************************************************
* Report Created: 2010-05-28 @ 00:01:18
**************************************************
* Executable Build: V1.03, Apr 19 2010
**************************************************
*DX11 Hardware Detected*
Using Video Settings from file <AvP_Benchmark_Config_Low.txt>:
Resolution: 6048 x 1080
Texture Quality: 0
Shadow Quality: 0
Anisotropic Filtering: 1
SSAO: OFF
Vertical Sync: OFF
DX11 Tessellation: OFF
DX11 Advanced Shadows: OFF
DX11 MSAA Samples: 1
Benchmark Summary:
Number of frames: 6311
Average Frame Time: 16.6ms
Average FPS: 60.2