***Official Shogun Total War 2 Thread***

If anyone is out and about today/tommorow then pop into your local supermarket and pick up pc gamer , they have a massive article on Shogun 2.
This is someones summary of the article

There is a diagram of a castle siege with bulletpoints to give you a rough idea of how they will work plus a picture of Japan and lots of islands but I don't think that's a CA picture I think it is just a map to go along with the interview. The other pictures are artwork like in the IGN article.



Ok here we go, You'll be pleased to hear it's a good fairly lengthy interview with Kieran, Mike Simpson, James Russell and Jamie Ferguson who is on the board quite a bit and reads a lot of your posts those of you who post ideas for the games will be pleased to know

The article starts off immediately with a bit of shocking information that I had to read three times to make sure I understood it properly and er yes I did read it properly and er yes if it is implemented it will certainly make this game quite different from the previous ones

The interview goes quite deeply into how the sieges will work, it also touches on naval battles, battlefield landscape, the hero's, Generals special abilities and a few other general bits of info here and there. Obviously it's a little bare on facts because as the article makes it clear a lot of things are still up in the air and the creative juices are still in full flow.

Major points I can tell you about are :-

The turn times per year have been changed for this game.

The special abilities of the generals are totally different from anything seen in previous games.

What has been mentioned about sieges so far makes them sound dull, this article gives you a much better idea of how amazing they are going to be and from what I've read I think they will be one of the major highlights of the game (but admittedly they do sound like a huge challenge for the AI -more on the AI in a minute)

The trait system has been totally reworked from scratch to give the player much more control.

The Hero's are not as superhuman as IGN's article made out, they have been exaggerated a bit. To give you an idea of more of what the hero's are like, think of Caeser in his final battle against the Gauls. The Romans were outnumbered and losing and then right at the critical moment of the battle Caeser came out of his tent, mounted his horse and rode around the front lines shouting "WILL YOU FIGHT FOR ME?" and this bolstered the troops morale and swung the entire battle, this is the kind of thing these hero's will do but they also have physical abilities as well

This is by far sounding like it's going to be the bloodiest and most gory Total War ever.

There is more but I'll stop there

All of the above are basically just bulletpoints and are covered in much more detail in the interview so if you want to know what I know you'll have to buy the magazine.

One thing I do want to leak to you all because I think it's a very important point and you should all know about it, is something Mike Simpson says after James himself brings up the subject of AI :-

Mike acknowledges in the interview that the bane of the previous Total War games and of CA as a company has always been the AI, he goes on to say that CA have had enough of people complaining about the AI and "it's one of our key objectives to make sure that no one ever mentions the AI ever again in a bad light" -Mike I salute you for bringing the AI up in the interview when you could have just not mentioned it at all and I think I speak for all the fans when I say we are all very thrilled to hear that you place such an importance on the AI for this game and all the future Total Wars from here on in.
It has put my mind at rest at least in regards to the heros , I am still not convinced that AI is going to be good on this.
I very much hope there is a demo for this.
 
They really tried to do TOO much with ETW... Let's hope this is more back to the rawness of the originals. Keep the gameplay focused.

It's when they started trying to do too much stuff with diplomacy and religion and adding extra features all over the place in every direction that the games went down hill.
 
I'm probably reading too much into the latest trailer video but the map of Japan that they show in it (admittedly doesn't look like gameplay footage) only has 19 regions. :( vid

s2snip.png


Maybe multiple battles to conquer a region?
 
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If you played the first Shogun: Total War, then it was very similar.

Each region is equivalent to like a county owned by the respective Daimyo. For example in the first game, on the right side of Japan on that map where it is known today as the Tōhoku region, this was Uesugi Kenshin's domain and the Kanto region (Where Tokyo is) belonged to the Hojo Clan.

It's a case of build up in one region, and conquer the next to defeat the other Daimyo until you unite all of Japan.
 
If anyone is out and about today/tommorow then pop into your local supermarket and pick up pc gamer , they have a massive article on Shogun 2.
This is someones summary of the article


It has put my mind at rest at least in regards to the heros , I am still not convinced that AI is going to be good on this.
I very much hope there is a demo for this.

Mike acknowledges in the interview that the bane of the previous Total War games and of CA as a company has always been the AI, he goes on to say that CA have had enough of people complaining about the AI and "it's one of our key objectives to make sure that no one ever mentions the AI ever again in a bad light" -Mike I salute you for bringing the AI up in the interview when you could have just not mentioned it at all and I think I speak for all the fans when I say we are all very thrilled to hear that you place such an importance on the AI for this game and all the future Total Wars from here on in.

What a complete tool!

Had he not released 8 games and some and 8 or 9 expansion packs for them all with flawed or sometimes unplayable AI and other problems which are never rectified in patches he wouldn't have the whole TW community fed up and up in arms!!

mart981 said:
I'm probably reading too much into the latest trailer video but the map of Japan that they show in it (admittedly doesn't look like gameplay footage) only has 19 regions. :(

Doesn't suprise me, the map in Empire is still pathetically reduced. France being quite clearly the worse example.
 
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Am I the only one that got fed up of these games since Rome Total War?

None of the ones after that were anywhere near as good.
 
Probably not, but personally I only really got into the series from Medieval II so I liked that one a lot. I can't really comment on the bad AI people mention since I'm the type who plays this more as a turn based game and I mostly auto resolve battles. Infact I was always very economy orientated and used to always have crazy reserves of money in my games. I did buy Rome on Steam when they had sales on and did enjoy that as well, but for some reason I just find something lacking when playing it although not sure what, quite possible taste maybe :p
 
I'm probably reading too much into the latest trailer video but the map of Japan that they show in it (admittedly doesn't look like gameplay footage) only has 19 regions. :( vid

s2snip.png


Maybe multiple battles to conquer a region?



It WILL NOT be only 19 regions, i would bet a lot of money on it.
 
Yep each faction will control more than one province, unless they change it and make it you have to control several points to take over the region. Which would be quite cool having to fight a series of battles just to gain control instead of one fight it's yours.

Also the peninsula campaign came out last night for napoleon had a quick look and looks quite good, you can cause revolts and stuff and ambushes plus you can recruit the kings german legion troops but not sure in the grand campaign.
 
I assume I am totally and utterly missing something here.
What do art of war tactics have to do with Japanese Shogun feudal system?
Art of War is Chinese, isn't it? Not remotely anything to do with Japan?

-edit it would be likened to the French using blitzkrieg, or the Italians using a tactic other than reversing.

Sun Tzu's teachings may well be Chinese but they are used as general principles of warfare for many countries are they not? Correct me if I'm wrong but I believe the USA still bring in elements of it when training officers. More on topic, as others have said, it heavily influenced Shogunite Japan.

I can't wait for this game, the original Shogun was my favourite in the whole series and I'm so glad they are keeping the hero units such as the warrior monks and the battlefield ninjas. I just hope it isn't as bug-ridden as ETW!
 
cant wait :) but i will wait a while after release, it will be buggy.
hated etw and ntw but i have also just started playing rome again last week
 
The last one I bought was ETW and I did not like that one, even after the patches. I never bothered to buy NTW, after ETW I was too dissapointed.
I was really hoping for a remake of RTW :(
 
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