Worthy said:
That's what I'm lacking at the minute, I can't identify what's what and which buildings generate which units. I'll get it with a bit more reading and playing.
Even if you get a lot of the races basic build orders known and what does what, it can still be hard to judge, because a lot of build orders can just start with the same thing and if you lose your scout earlier you are none-the-wiser. Here's some Terran examples though below (note these are "probablies", as it's not 100% clear that they are going for what I've noted):
Refinery, Barracks w/ TL -> Reapers / Marauders
Double Refinery, Barracks w/ TL -> Ghosts
Double Refinery, Barracks, Factory -> Banshee
Double/Triple Barracks with either no addons or no TL's -> Marine ball
Very early Engineering Bay -> Planetary Fortress (or turtle for turrets)
Early Armory -> Thor
Not much of anything -> Proxy play
Those are just examples. For instance, a double refinery, barracks and factory might not be Banshees, it could be Vikings. If you see a Tech Lab on it though it most probably is Banshees and not Vikings as Banshees need a TL and TL gives cloak. Terran is hard to judge really, especially if you see a Refinery as they need gas for pretty much anything. Two refineries though can give a very good insight into what they might be planning. But you should note, that sub-Gold, it's going to be even harder to judge as lots of players will just "wing it", like they might get two refineries and not actually need them (etc).
cHk4 said:
I played last night 3 games I think, I lost all 3 games...
Tried doing what I picked up from watching videos... I'm just pretty gash I think
Comes after time to be honest mate, as long you can say you are learning from the defeats then it's totally fine. Losing and just not taking in why you lost however is kinda bad
