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What was your first impressions of PhysX (Mafia II)

I'm not sure what you're trying to say Kyle, I'm talking about the here and now, not prior to Nvidia buying Ageia. I'm simply not interested in what happened a couple of years ago.

He makes sense to me.

You not being interested does not change that fact that physx was around before NV had it & people were slating it then for what it is & they are slating it now for what it is & has nothing to do with well its just because NV owns it to why its being slated like your trying to make out.

So far the best use of physx was in Cellfactor all those years ago, real game changing physx that effected the environment & the players.
 
People are forgetting or not Realising that Apex is running as well as PhysX at the same time in Mafia 2. PhysX alone is not a bit hit in other PhysX enabled game's , it is Apex running as well, Thats why the high spec demand on another card.

i posted this earlier http://developer.nvidia.com/object/apex.html. this is another Link about Apex http://developer.nvidia.com/object/gdc-2010.html

you can switch off Apex in the game settings, but PhysX still runs.. ;) Mafia 2 is the first game to truly use Apex.
 
APEX is more or less the implementation pipeline for softbody and other advanced physics effects disabling APEX in the options just drops PhysX processing back to more primitive physics (RBs etc.).
 
APEX is more or less the implementation pipeline for softbody and other advanced physics effects disabling APEX in the options just drops PhysX processing back to more primitive physics (RBs etc.).

So if i do that, will the Fps rise?
 
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@ coupe, just realized your screens are from actual gameplay and not the bench, the bench gives like 30% GPU usage, in game is different, screens below, may as well run the physx on the 480 as your 260 is not doing no better.

124if.jpg


568q.jpg
 
30 fps average on gtx 470 here, thats ridiculous as while playing the actual demo it is very laggy, slow downs everywhere.

physx proves itself as an annoying gimmick once again.
 
No big difference, it's not crysis you know, it's a direct DX9 console port with physx bolted on. I have AA enabled in the screens.


Classic low quality PS3/360 textures, I hope these are just low rez for the demo because if not...ewwww.


kuku.jpg


Fantastic detail on car interior.....is it even PS2 quality??

gfg.jpg
 
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30 fps average on gtx 470 here, thats ridiculous as while playing the actual demo it is very laggy, slow downs everywhere.

physx proves itself as an annoying gimmick once again.

I get 32fps average with everything maxed, AA on, PhysX high with a GTX470 rendering + PhysX and 44fps with a GTX260 dedicated to PhysX so not massively different - but I average around 80fps when actually playing.
 
No big difference, it's not crysis you know, it's a direct DX9 console port with physx bolted on. I have AA enabled in the screens.

No it's not going to be massively different granted, but I'm getting a similar sort of framerate increase that Rroff is getting in the benchmark with PhysX running on a dedicated 260.

And yes I'm with you on the smeary textures, they're not so fresh that's for sure :(
 
No it's not going to be massively different granted, but I'm getting a similar sort of framerate increase that Rroff is getting in the benchmark with PhysX running on a dedicated 260.

And yes I'm with you on the smeary textures, they're not so fresh that's for sure :(

Its difficult to get an exact fix on the advantage of the extra GPU for PhysX as the results are different every time... its definitely slightly higher and a bit smoother when actually playing tho.
 
I think we will just have to accept the game is an abomination graphicaly on the PC, the implementation of physx is the worst I have seen so far, you can't even interact with debris from cars or walls or much else, smacks of easy money for the publisher from nvidia with as little effort as possible. Hopefully some excellent gameplay will make up for some of its failings.
 
I don't think PhysX is the problem here tho - its how its being used.

I think it is the same thing, until you can use it on nvidia and ati all you be getting mostly is fluff.

I do think most people don't really care if it is scripted if it works well and looks great, I do think myself untill all cards can use it we not going anywhere really.

I do feel we looking at a 3 or 4 year old game myself
 
my standpoint is this:

i use ATI, i used to use nvidia - until my 8800gtx died and they refused to honor the rma, claiming i'd neglected to keep it clean (in contrast, ati replaced a 4850 which i'd overclocked to literally death!) so now i use ati. it just so happens i get more for my coin with ati too, but we won't get into that.

as for physics, well, even half life 2 had some decent physics, thanks to havoc, and even when i had an old 7900gt it still ran fine, as did episode 1.

i think making users buy a certain brand just so they can see bits of a wall fall off in a better way is quite pathetic. it IS a gimmicky thing.


finally, thed original Mafia was the biggest pile of ******* complete **** ever.
it stands to reason the second will be just as bad.
 
Does anyone know if Mafia II is capable of getting maxed out with PhysX as a lot of people said in this thread that it decreases performance quite abit?
 
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