Nope, they will have written their own server code and haxed up the client a bit to work with it. I was involved in investigating a couple of private servers for my own companies games and it's quite an interesting area. The rather massive intellectual property infringments aside, private servers provide a rather interesting look at the features players of your game really want.
i dont see the point in going to a fake server anyway (dont know how it affects chars and whatnot) but the people that used it were cheating. imo
whos the girl?
Even if you still could redirect the connection to the server this simply you still have to deal with the dozens of other security features designed to stop exactly this.