Who's buying R.U.S.E.?

If there is a way to counter the following which doesn't involve mirroring it then I probably will make a purchase:

In the MP beta the French (probably a couple of other factions but others would have to build two units instead) had a single tank that was both good AA and good AT. So as early as possible you start spamming these things. Instantly all air becomes pointless, you have so many that the insane wall of AA takes down waves of bombers / fighter bombers the instant they come in range. Artillery does no damage to armour so building that and watching it crater the ground next to the pristine tanks you aren't even scratching is soul destroying. So the only option you're left with is to make your own uber ball of tanks (the mirroring thing), wait for one person to get bored and attack...

The ruses in general just seemed like an epic gimmick and didn't really serve any purpose, the game would be much better without them and FoW in their place, which is all they really served to do was create some kind of FoW-by-proxy.
 
haven't been involved in beta so can't comment, but surely as it's multiplayer one could neutralise them frenchies while others kick ass?
 
The one thing that putting me off is ubisoft DRM, always needing to be connected to internets, and to their servers which arent the best in the world if i recall
 
just because it's a steam works game doesn't mean it can't have extra DRm :(

http://forums.ubi.com/eve/forums?a=tpc&s=400102&f=4821071447&m=7471048678&r=7471048678#7471048678

When R.U.S.E. is released in September, it will benefit from Valve’s Steamworks API to offer the best community experience to players. Consequently, a Steam account and Internet connection will be required to activate the game, as per Steam policy. For this reason, R.U.S.E. will not use the Ubisoft protection. Single player can be played offline.

ALTHOUGH - This game was initially built with Steamworks in mind anyway so maybe it is not a u-turn, just a single game which would have cost too much to force their own DRM upon having allready built a large chunk of it around the Steamworks api.
 
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and if it becomes very propular, then ubi might see the error of thier ways and start to release everything else without thier DRM
 
Im buying it.. even if only to show PC games can sell just as well without their OTT DRM.

Will be interesting to see sales figures compared to Silent Hunter 5 for example.
 
I do find it fantastic that people just ignore the fact Steamworks is a form of DRM, and with their surveys and things is harvesting TONNES of data that other forms of DRM don't attempt to do and Steam uses a fair chunk of memory, has to be running, is a pain in the ass slows down game loading up dramatically(any other game I either have a shortcut on desktop or go to gamesbrowser, whatever, instantly into a game, if its a steam game, I get another 30 seconds of steam connecting and loading and doing this and that.

But because people seem to love steam DRM is fine. Ass creed 2 took very little time, its been a while, can't remember if you had to log in or not, Starcraft 2 needed logging in which is a bit of a pain.

Personally I dislike the idea of ever being forced to open something else, to open what I want.

Steam is prettied up DRM that people have fallen for, even the people that are ridiculously over zealous about DRM and constantly talk about how it effects the legit users. When Steam does it, its ok though. I got Mafia 2 through the post 2 days early, because of Steam's DRM, I couldn't play it till it was "unlocked" on steam.


As for Ruse, its pretty freaking awesome, because they've pulled it off, releasing an almost completely terrible RTS and having people believe it might be new, fantastic and original, thats one heck of a Ruse. From day one I thought the "RUSE" element was nothing but a gimmick, I'm sure there will be a single player campaign that might be marginally interesting because the missions will be scripted with the AI falling for your RUSE's but to do so the RUSE will likely be mission goals, like build a fleet of bombers and distract the enemies in the east then send your other force in, whatever you like, from the west, woooo.

Even that first video/advert for the game, where they send in a few ships IIRC, which get battered, then they send in a huge wave of planes and bomb the area....... what part of that is a RUSE exactly? In any other RTS a defensive mission would be, build up various defences, the ships come in, use what you've built to kill them, the planes come in, send in your AA, over. The idea being if you see them build all ships you might only build ship defences, but, thats where it fails, you just build for all eventualities and game over.

If as said from the beta they've made "all around" units, then the game is already a massive fail. If you can build one unit that covers all eventualities, theres no question what to build. The only way it would even come close to working is if you need very specific units to counter specific units, build the wrong one and you're done. If you can build one, that beats everything, its an epic epic failure.
 
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I do find it fantastic that people just ignore the fact Steamworks is a form of DRM, and with their surveys and things is harvesting TONNES of data that other forms of DRM don't attempt to do and Steam uses a fair chunk of memory, has to be running, is a pain in the ass slows down game loading up dramatically(any other game I either have a shortcut on desktop or go to gamesbrowser, whatever, instantly into a game, if its a steam game, I get another 30 seconds of steam connecting and loading and doing this and that.

i think the point is, that steam is better than ubisofts drm
dont think anyways said it wasn't a form of DRM, just better than using ubis, that require u to have a permanant net connection, and if there server goes down (which has happened a few times) then u can no longer play or access your save games.

when settlers 7 first come out, most ppl couldn't play it, coz they couldn't access ubisofts servers to play as they kept going down
 
I do find it fantastic that people just ignore the fact Steamworks is a form of DRM, and with their surveys and things is harvesting TONNES of data that other forms of DRM don't attempt to do and Steam uses a fair chunk of memory, has to be running, is a pain in the ass slows down game loading up dramatically(any other game I either have a shortcut on desktop or go to gamesbrowser, whatever, instantly into a game, if its a steam game, I get another 30 seconds of steam connecting and loading and doing this and that.

But because people seem to love steam DRM is fine. Ass creed 2 took very little time, its been a while, can't remember if you had to log in or not, Starcraft 2 needed logging in which is a bit of a pain.

Personally I dislike the idea of ever being forced to open something else, to open what I want.

Steam is prettied up DRM that people have fallen for, even the people that are ridiculously over zealous about DRM and constantly talk about how it effects the legit users. When Steam does it, its ok though. I got Mafia 2 through the post 2 days early, because of Steam's DRM, I couldn't play it till it was "unlocked" on steam.


As for Ruse, its pretty freaking awesome, because they've pulled it off, releasing an almost completely terrible RTS and having people believe it might be new, fantastic and original, thats one heck of a Ruse. From day one I thought the "RUSE" element was nothing but a gimmick, I'm sure there will be a single player campaign that might be marginally interesting because the missions will be scripted with the AI falling for your RUSE's but to do so the RUSE will likely be mission goals, like build a fleet of bombers and distract the enemies in the east then send your other force in, whatever you like, from the west, woooo.

Even that first video/advert for the game, where they send in a few ships IIRC, which get battered, then they send in a huge wave of planes and bomb the area....... what part of that is a RUSE exactly? In any other RTS a defensive mission would be, build up various defences, the ships come in, use what you've built to kill them, the planes come in, send in your AA, over. The idea being if you see them build all ships you might only build ship defences, but, thats where it fails, you just build for all eventualities and game over.

If as said from the beta they've made "all around" units, then the game is already a massive fail. If you can build one unit that covers all eventualities, theres no question what to build. The only way it would even come close to working is if you need very specific units to counter specific units, build the wrong one and you're done. If you can build one, that beats everything, its an epic epic failure.

woah strong feelings, my impressions are from the demo, I can see a lot of variety and skill that can be used within that, however yes it could be a mess, but who knows until several people are playing against each other, the RUSES seem a gimmick to me, but if someone deployed a terror effect against my troops whilst deploying a fight to the death on their own I can see how they can turn the tide of battle
 
-nonsense-

-nonsense-

Personally I dislike the idea of ever being forced to open something else, to open what I want.

-nonsense-

-nonsense-

-nonsense-

-nonsense-

i suggest you quit pc gaming and sell your pc as every single game forces you to "open" windows before you run it. btw the steam survey is optional as it asks you before it collects your data.
 
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Played the demo a lot more, seems a pretty damn good game to me, loads of possibilities and quite polished!, any ordered mine, hope to see some of you online!
 
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