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Mafia 2 GTX 480?

gta 4 has incredible texture resolution at the high setting and has a lot of adjustable graphical settings, yet its still an appalling port. dirt 2 is a console port with effects tacked on that are way way less impressive than either of the the nvidia settings in mafia 2.

why is just cause 2 a great pc game? and not a dodgy port?

The question here is what makes GTAIV a appalling port and JC2 not one. My conclusion would be the length of time taken to optimize the game for the specific platform. It would appear that in the case of Just Cause 2 a lot of effort was put into making the game perform and look great on all platforms(was it developed seperatly on the different platforms?). GTAIV on the other hand was not.
 
how is the tacked on physx support in mafia 2 any different to the tacked on dx11 support of dirt 2? why does a massive amount of settings sliders make a great port? for example the pc versions of capcom games have relatively few sliders yet are fantastic pc games at least graphically

Because it gives the gamer the option to play with the settings as they see fit, something especially important when you consider the amount of different setups that people are running.

A lack of graphical settings just smacks of lazyness on the developers part.
 
More IQ options mean greater graphical detail available to PC gamers, less options and you're not getting much graphically over the consoles, look at the mafia 2 IQ settings, it's so limited, and that's why it's a lazy console port. As for Dirt 2, it takes a bit more effort to program a game in DX11 rather than implement some dodgy fake physx effects.

mafia2o.jpg
 
The question here is what makes GTAIV a appalling port and JC2 not one. My conclusion would be the length of time taken to optimize the game for the specific platform. It would appear that in the case of Just Cause 2 a lot of effort was put into making the game perform and look great on all platforms(was it developed seperatly on the different platforms?). GTAIV on the other hand was not.

that's kinda what i'm getting at, what's the difference between just cause 2 being a good port as said here and mafia 2 being a 'bad' port?

just cause 2 has a big performance loss when it's major pc exclusive feature is turned on (cuda water), same with mafia 2 with phsyx (although i would argue it was even less with the npc cloth tweak), they both offer perfect 3D, a built in benchmark, but just cause 2 has more sliders so is a better port???
 
JC2 is a way better port, for a start you can adjust texture quality unlike mafia 2 which is stuck at console quality " again a lazy port sign " IMO JC2 looks way better than MF2.
 
JC2 is a way better port, for a start you can adjust texture quality unlike mafia 2 which is stuck at console quality " again a lazy port sign " IMO JC2 looks way better than MF2.

you keep saying this but all you've come up with so far is texture quality, sliders and texture quality is seriously what makes a good/non lazy port? as i said before gta 4 has both
 
I give up, MF2 is a poor console port graphically IMO.

And yeah the reason I game on a PC is because I want better GFX and options over the consoles, GTA4, JC2 give you that, MF2 does not, otherwise I would buy a 360 and be done with PC gaming. I'm not going on about gameplay, I'm talking GFX only.
 
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I give up, MF2 is a poor console port graphically IMO.

And yeah the reason I game on a PC is because I want better GFX and options over the consoles, GTA4, JC2 give you that, MF2 does not, otherwise I would buy a 360 and be done with PC gaming.

yeah with those great 'reasons' that you've supplied i'd give up also, i've played just cause 2 and mafia 2 on both consoles and pc and both are massively better on pc.

i think i'll email some pc devs and tell them if you want pc gamers to rejoice and praise your game just add a few more graphical sliders and up the texture resolution. even though a fantastic port like resident evil 5 has effectively 5 graphical sliders, 1 less than mafia 2
 
This is a strange game in terms of performance.

All settings maxed out, physx on max @ 1080p vsync on using 259 drivers.

1 x 480 - Stuttering and frames at around 50
1 x 480 + 480 for physx - Allot smoother gameplay and frames stick to 60 but the stuttering is still there.
2 x 480 - Stuttering more than if I have one card as physx but not as bad as a single card, frames are locked to 60 with no dipps.

Now this is the weird one my Q6600 & 8800gtx seems to play this game smoother than my 480s. Settings are with no physx and no AA but at 1920x1200p. I thought it could be the physx that was giving the stuttering so I set my 480 i7 rig up with the same settings its not as smooth and the stuttering is the same.

I personally think this game needs a patch or nvidia needs to update their drivers for the 480.
 
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I personally think this game needs a patch or nvidia needs to update their drivers for the 480.

Working absolutely fine here mate using x1 480. No issues and no stuttering using the latest official release drivers from nvidia's site (258.96 I believe).
 
Working absolutely fine here mate using x1 480. No issues and no stuttering using the latest official release drivers from nvidia's site (258.96 I believe).

I really cant beleive that mate. No offence. I am getting the same experience as the OP.

I know 4 other people with a 480 and all are seeing stuttering in the game. This game does not run smooth.

I do think stuttering can be subjective the same as AA and vsync.
 
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Look what I found, a PC and console graphical comparison, what a surprise they all look almost identical, same textures the lot, direct console port FTL.


mafia2vgl4.jpg


mafia2vgl1.jpg



Demo ran smooth for me with physx clothes mod, full game maybe different?
 
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Working absolutely fine here mate using x1 480. No issues and no stuttering using the latest official release drivers from nvidia's site (258.96 I believe).

Really:confused: there is Stutter,lag ect .. next 260 drivers will sort issues with this situation.
 
This is a strange game in terms of performance.

All settings maxed out, physx on max @ 1080p vsync on using 259 drivers.

1 x 480 - Stuttering and frames at around 50
1 x 480 + 480 for physx - Allot smoother gameplay and frames stick to 60 but the stuttering is still there.
2 x 480 - Stuttering more than if I have one card as physx but not as bad as a single card, frames are locked to 60 with no dipps.

Now this is the weird one my Q6600 & 8800gtx seems to play this game smoother than my 480s. Settings are with no physx and no AA but at 1920x1200p. I thought it could be the physx that was giving the stuttering so I set my 480 i7 rig up with the same settings its not as smooth and the stuttering is the same.

I personally think this game needs a patch or nvidia needs to update their drivers for the 480.
At last somebody else with the same issues im having,this game does not run brilliantly on a 480 maybe other cards but not on a 480.

Im using the leaked 260.52 drivers maybe i should try some other drivers or the offical 260 drivers when they are released on Monday?
 
Examples like Metro 2033 show what happens when a game is ported properly.
Oles Shishkovstov, chief technical officer of 4A Games said their decision to architect for the "more difficult" platform paid off almost immediately. The whole game was ported to 360 in 19 working days. Although they weren't eight-hour days.
 
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