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MSI GTX 480 Ghosting Issue With AA?

Soldato
Joined
31 Jul 2010
Posts
3,225
Location
Stoke-on-Trent
Hi guys I have an issue anyone any idea?

These are my current settings:

123.png


My card is overclocked too:

Core voltage 1088
Core clock 840mhz
Shader clock 1680mhz
Memory clock 1900mhz

Highest the temp has been is about 88/90 under heavy load.

When playing F1 2010 it runs at 60fps locked with vsync but there is some pixelation around the car when playing with the veiw above the drivers head.

When i change the anti-aliasing in Nvidia Inspector to 8xS [Combined: 1x2 SS + 4x MS] or higher the pixelation goes but i get a ghosting affect, i still hit 60fps though.

F1_2010_game2010-09-2612-23-09-33.jpg


Any ideas why and any ideas where i can improve on the settings i've made so far?

Thanks in advance
 
That ghosting looks really odd, it looks like ambient occlusion that has been offset quite a bit, if you look at the car, it has no shadows under it or anything.

How about ticking the "ambient occlusion compatibility" entry in the Inspector window?
 
Have you checked how much VRAM is in use - its possible your running out of VRAM and its having an odd effect. Also possible its an incompatibility with super sampling.
 
Have you checked how much VRAM is in use - its possible your running out of VRAM and its having an odd effect. Also possible its an incompatibility with super sampling.

Look closely though, the car has no shadows, and the "ghosting" looks exactly like the missing shadows.
 
Not sure what your saying... running out of VRAM can potentially have odd side effects depending on the setup and programming which can include incorrect use/reference of meshes and textures. With super sampling you can potentially end up with images being rounded incorrectly resulting in offset positions.
 
No it only seems to do it when i change the anti-aliasing setting in inspector, if i putit at 32x [32x CSAA (8 color + 24 cv samples) it works fine but some pixels around the car look awful.

When i change the anti-aliasing setting in inspector to anything 8xS [Combined: 1x2 SS + 4x MS] and higher i get this offset shawdow affect. So seems to be related to that.
 
Well it may be the game then, ie bugs....

Is that the new F1 2010 game? Is it a demo?

Even if its not and its the full game, it may be:

1. Some thing the game Dev's will fix in a patch
2. Something Nvidia will fix in a future driver update
 
Vram is around 725 usage with the same settings on my rig, so it's not the drivers or the game.

To state it isn't the drivers or game because it's fine for you doesn't make a massive amount of sense when you think about the fact that different set ups of PCs can result in issues that others would never experience. It could be the drives not liking something else about his PC, a particular windows update, the game not liking something about his PC set up.
 
I don't see anyone else complaining about F1 GFX corruption with Nvidia drivers so it's fairly easy to conclude the drivers are not the problem.
 
just copied your settings in steam retail f1 2010 with an asus gtx480 at 770core 1880mem and all AA modes are fine I can't reproduce your problem. I'm using latest beta drivers. I'm playing 1920x1200
 
Yeah for some reason the 2D projection of the shadow map is wrong... I'm assuming the OP isn't using nVidia surround or anything?
 
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