Oldskool Rpg's and no mention of Bards Tale on the C64?
Now that was a game!!
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I mentioned Bards Tale on the first page

Oldskool Rpg's and no mention of Bards Tale on the C64?
Now that was a game!!
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I will admit that I do like nice graphics in a game and do sometimes struggle to see past dated graphics and presentation(even though i've been gaming for 20 years), but if the gameplay is good, the UI is logical and the controls are decent then i'll play it. But of the few old skool RPGs i've actually tried I couldn't play them for more than an hour as imo they were almost unplayable. Either the controls and UI were bad, game was too buggy, or I couldn't see past the blocky graphics. I guess it all boils down to the simple fact that I can't see how someone can sit there playing a game like Baldur's Gate when there's games like Oblivion and Dragon Age.
Should people playing these games for the first time be expected to look past such things and try to enjoy the game's finer features? Or is the ugly truth that if you didn't play these games when they were current then you just won't enjoy them?
I played baulders gate 2 for the first time last week and it instantly went in my top 5 games and I have played most modern rpg's witcher , dragon age etc it was more of a deeper story experience than modern rpg's
He's playing Baldur's Gate as far as I understood it, not BG2? Did I totally miss that?
/goes to read thread again.
Edit
I read this as spengos was playing Baldur's Gate 1, which is locked at 800x600
Although the Widescreen mod should work for BG 2 as well, but not tried it myself. I think the default resolutions are 4:3 only, which is fine and all, play plenty games like that, but I always prefer to get them in a native widescreen res if I can.
Yeah I agree it can be tough, I tried Planescape Torment a few years back and it was very offputting how the game/interface looked (don't think it helped that if you use high resolution it kinda made everything too small).
Then there is System Shock 2, I played that probably around 5-6 years ago and the graphics just weren't quite immersive enough for what the game is trying to achieve, even with some updated textures (it was still only 16bit for example).
I think the turning point is around the year 2000, most things older than that tend to feel very clunky. Outdated graphics in themselves aren't necessarily an issue for me, it's more a case of the effect they have on the immersion and indeed 'usability' of the game.
I think part of the problem is that modern games have got pretty good at holding your hand in the earlier stages, with tutorial-esque sections to guide you through the basic controls and interface. Whereas with oldschool games (not just RPGs to be fair) it is usually a case of simply throwing you in expecting you to know everything you need to from the manual.
Then there is System Shock 2, I played that probably around 5-6 years ago and the graphics just weren't quite immersive enough for what the game is trying to achieve, even with some updated textures (it was still only 16bit for example).
I think the turning point is around the year 2000, most things older than that tend to feel very clunky. Outdated graphics in themselves aren't necessarily an issue for me, it's more a case of the effect they have on the immersion and indeed 'usability' of the game.
I think part of the problem is that modern games have got pretty good at holding your hand in the earlier stages, with tutorial-esque sections to guide you through the basic controls and interface. Whereas with oldschool games (not just RPGs to be fair) it is usually a case of simply throwing you in expecting you to know everything you need to from the manual.
I've put about 5 hours into BG1 so far and even though I couldn't get the widescreen mod to work I don't see it making any difference to my views on the game. It's just dull imo. The controls are bad I hate having to constantantly move the camera/screen about when I move my character. Combat is boring and the animation is clunky. The quests seem no different to any other rpg, they're just made more difficult by providing more vague descriptions meaning you waste more time figuring out what to do and where to go. As far as I can tell the only thing it has going for it is a half decent story but it's just reading huge amounts of dialogue.. where's the fun in that? If I wanted to read a load of text and get a good story I'd read a book.
This hits the nail on the head for me and sums up what I think exactly. Good graphics and presentaion aren't just there to look pretty, they create a much more immersive experience for the player. I also agree about the accessibility or hand holding early on. This is probably more to do with the fact I'm more of a casual gamer these days, but I don't have the time and patience to spend hours just trying to figure out what I'm supposed to be doing, and then finally do it. I think a few brief tutorials, decent tool tips and a tiny bit of linearity early on in a game make it so much easier to get into. After that the game can do whatever it likes.
I've put about 5 hours into BG1 so far and even though I couldn't get the widescreen mod to work I don't see it making any difference to my views on the game. It's just dull imo. The controls are bad I hate having to constantantly move the camera/screen about when I move my character. Combat is boring and the animation is clunky. The quests seem no different to any other rpg, they're just made more difficult by providing more vague descriptions meaning you waste more time figuring out what to do and where to go. As far as I can tell the only thing it has going for it is a half decent story but it's just reading huge amounts of dialogue.. where's the fun in that? If I wanted to read a load of text and get a good story I'd read a book.
I think the problem is that you don't like RPGs. From what your saying you come across as a more visceral gamer so maybe something action-orientated would be more up your street? Different strokes for different folks.
I think the problem is that you don't like RPGs. From what your saying you come across as a more visceral gamer so maybe something action-orientated would be more up your street? Different strokes for different folks.
There is high res texture packs available for System Shock 2. Whenever I fire up an old game the first thing I do is look for any enhancements that are worth downloading.
Yeah I'm not saying games need to be dumbed down so much that everything is handed to you on a plate, but I like a bit of guidance at the start in terms of how the interface works.I don't mind tutorials as such, but many games now hold your hand all the way through always making it obvious where to go, highlighting items of interest it's just all to easy.
As for graphics, well I can understand why people want their games to look good. Apart from a few exceptions I don't find they effect immersion or usability. I think Baldur's Gate still looks pretty nice.
Not necessarily; supposedly he feels similarly to myself and I like some RPGs e.g. KOTOR, Vampire Bloodlines, Oblivion, Shining Force 2 etc (also Deus Ex, Fallout 3, Diablo 2 etc but some might consider them not to be true RPGs).
I know - that's why I mentioned that I used them?
To be fair as I said this was 5-6 years ago so maybe even better enhancements are available now, but at the time I wasn't impressed.
Haven't played BG yet but for me Planescape Torment was a good example of usability being compromised, the UI just seemed a bit small and nothing gripped me about the start of the game enough to warrant keeping playing, maybe a bit more guidance might have helped.
For example the main game I play is Quakeworld which was released in 1996 and even then I have the graphics turned down below default levels so if anything it looks closer to Doom.
I think the problem is that you don't like RPGs. From what you're saying you come across as a more visceral gamer so maybe something action-orientated would be more up your street? Different strokes for different folks.
FooAtari said:This is what I was going to say. Baldur's Gate is a great example of an RPG, I think you just don't like 'em