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they dont need to be capable of dolby digital live when they support fully uncompressed 7.1 192khz LPCM.
Dolby Digital Live is the realtime upmixing/encoding of any audio source, DDL 5.1 separates audio tracks in to 5.1 in a similar fashion to Pro Logic II, just much better, and it's also pretty good for games even without the game properly supporting surround sound.
I have options in my soundcard control panel to chose what type of surround sound to upmix things to with DDL.
Dolby® Digital Live is a real-time technology that converts any audio signal into Dolby Digital for easy connection to home theater systems through a single digital cable.
* Converts PC or game audio signals to a Dolby Digital signal in real time
* Maintains compatibility with the millions of consumer systems that support Dolby Digital
* Provides an easy single-cable connection to A/V receivers, HTIB systems, and integrated 5.1-channel speaker systems
Dolby Digital is an advanced audio coding technology that efficiently delivers up to 5.1 discrete channels of surround sound. Dolby Digital is widely used throughout the world for cinema, home theater, and broadcasting. Most home theater A/V receivers incorporate Dolby Digital technology.
Dolby Digital Live is an implementation of Dolby Digital encoding that enables a PC to serve as a source component for a home theater system. Dolby Digital Live converts any PC audio signal—from a CD, a DVD, streamed content, and games—to a Dolby Digital signal.
Dolby Digital Live encodes the signal into a compact Dolby Digital bitstream in real time.
The signal is sent from the PC to the home theater system via a single digital cable (S/PDIF), eliminating the confusion and hassle of multiple cables. The connection also ensures the quality of the audio signal.
Why Dolby
As PCs become multimedia hubs, consumers increasingly rely on them for entertainment. However, native PC audio does not reach the levels of quality that can be attained by a full home theater system.
Dolby Digital Live provides a practical, cost-effective solution for delivering discrete multichannel audio from a PC to a home theater system.
Dolby Digital Live adds to the versatility and functionality of a PC as a multimedia source component.
Dolby Digital Live ensures playback compatibility with nearly all multichannel playback systems, from elaborate home theaters to compact, integrated 5.1-channel speaker systems.
From a hardware standpoint, the single S/PDIF digital connection is easier and less expensive to implement than multiple analog connectors.
Dolby Digital Live is part of Dolby Home Theater® v3. It is also available for license as an individual technology.
setting 5-7.1 lpcm output achieves the same result . no encoding (or decoding) needed, just straight multi-channel pcm output.
prologic is a completely different kettle of fish. PL is a surround sound processor encoder/decoder, enabling limited surround sound info to be encoded in to stereo audio steams and in the case of decoding, to either decode that surround info or pseudo-generate it from regular stereo audio. It's limited in the sense that is it's bandwith limited, meaning limited frequency range and poor seperation. it's nothing at all like the real thing.
DDLive does no seperating or mixing. it simple takes an audio input and turns it in to a dolby digital stream. 2.0 channel audio becomes 2.0 channel audio wrapped up in a 5.1 container - no extra info is added. at the other end, 7.1 becomes 5.1 and the two rear channels are discarded. no additional processing is done as far as im aware - i do not know of any consumer encoders such as DDLive that are capable of encoding a matrixed 6th surround channel (ie, Dolby digital EX).
for reference, i do exactly this with my 5850 - 7.1 96khz LPCM surround sound. 96khz because audyssey doesn't work at anything above that on my onkyo. and it works wonderfully![]()
Hmm interesting, can you confirm that means a sound card is no longer required for gaming if you have these new graphics cards e.g. ATI 5xxx series because the LPCM stream is enough to output discrete multi channel audio?
If the above is true, then how does these HDMI audio chips (realtek for ATI afaik) process surround sound game audio via an AV Receiver? I take it EAX tech is not supported but Direct Sound 3D is?
I suppose the thread title should be renamed to Multi Channel Audio on HDMI graphics cards when gaming.