**The Dragon Age Origins Thread **

Regarding DA2, this is looking more and more like an Xbox game as the news flows in.

*Dramaticly lower install size
*Could the textures be even lower than DA:O?
*Combat with even more blood but no hacking off heads/arms/leggs?
*Rogue gamplay thats from another game, hoping about like a cat of fire(Assassins creed anyone?)
*A menu system to enter your inventory ala Mass Effect 2 (Pause game-select inventory-cut to inventory out of game- select item you want to equip-exit inventory-cut to menu system- unpause game- hit stuff)
*A UI that seems be showing the least amount of information needed with the least amount of graphics or flash compared to DA:O
*Not sure what DX11 features they say will be included, but if DA:O is 20gig with no dx11 how is DA2 less than 8gig with dx11 features?
*What seems to be grossly simplified combat compared to the first game

I'm thinking il enjoy Witcher 2 compared to this tbh.

Just the look of the UI itself made me cancel my pre-order. Will probably be 3rd party modded on the PC when it comes out, but that recent gameplay vid has cast some doubts.
 
DA2 will get top reviews, I have no doubt about that.

It'll just be a dissapointment for us PC players who prefer 'proper' RPGs. On the flipside, it'll be far better recieved on the consoles which is a far bigger market share.

I think its fair to say that DA:O didn't work too well on consoles, and the endless comments I saw on review articles from "kidz" who slated it for (and I'm paraphrasing here) being too hard and too complicated.

I just want a new BG2...and I very much doubt will ever see one done by a big developer, to those standards, again.

Don't you just love it when consoles ruin genres because of there control limitations?

I love the gameplay trailer "Dragon Age can be played tactically... or like a brainless console tard who wouldn't know strategy if it caught his attention with a thrown object and hit him in the back of the head with a blackjack" I mean seriously, if you can beat encounters by running in like a headless chicken how will it be even remotely challenging to someone planning there attack?
 
You could do it in DA:O to be fair, even on nightmare, as long as you chose powerful specs. You might have to occasionally pause to use forcefield / paralyze on casters but you didnt have to pause that much in the majority of combats.
 
Are you referring to the use of broken mechanics like Forcefield tanking or AW/BM abuse?

Either way it was *possible* with the right combination of skills, it wasn't designed for it. Clearly if so many people complained about the games difficulty yet it was possible on Nightmare to rambo it then it wasn't that easy to do so. If its being designed to allow you to rambo it then tactical fighting won't even be a challenge.
 
remember you can't zoom out to false isometric view either because the console can't handle it.

Ouch, hadn't heard about that. You mean it's been disabled in DA 2?

oh just read about it, almost definitely won't be able to zoom out as far as Dragon Age 1. Forget about the whole console vs PC thing, games should never go backwards or remove features - brings back memories of Dues Ex to Invisible War.
 
I want another BGII/Neverwinter Nights style D&D based RPG to knock my socks off... Going to be waiting a long time I think.
 
yep it's why I'm not getting it i played the whole thing in top down the game is horrible in 3rd person.

I still trust Bioware to make a great game even if they are pandering far to much to the console crowd. Both camera angles in Dragon Age Origins were horrible with the top down angle restricting field of view and the 3rd person angle sitting so low all you could see were poorly modelled bums. Hopefully with focusing on one angle this time they might make it better this time.
 
hi, can anyone tell me where i can get some decent mods for DA: Awakenings?

Much appreciated! thanks :)

EDIT: found a good website for this stuff so no worries and thanks all the same :)
 
Last edited:
I'm a little worried since there are still crash bugs and various other problems in DA:Origins for PC which by the looks of things will be ignored now. If they can't be bothered to polish the original properly what is the sequel going to be like?
 
Just finished Awakening, really enjoyed the DA:O and Awakening and I'm really looking forward to DA II

**Spoiler Alert**

Did anyone team up with the Architect? I found it a tough decision but ended up killing him. Just didn't believe him when he said the Darkspawn were just trying to find their place in the world and that they'd leave other races alone.

**
 
I thought Awakenings was pretty decent also, bit easy though - characters felt overpowered by that point, especially my Ranger who could 1 or 2 shot 'whites' and 'Arrow of Slaying' one shotted 'yellows' too. Boss fights barely required any healing...

I did the same as you Wordy. Seemed the right thing to do. Planning another playthough and will try it differently to see how it works out.
 
You lot know that DA:O was on consoles too, right?

They could easily have left it as it was.

We were well aware of that... and because of those console gamers and there apparent whining on the forums about the games difficulty its now being made stupidly easy and by the sound of it will probably play out like Diablo 2 with the UI from Neverwinter Nights 2...

Seriously you can't design a game to be playable by retards with no concept of tactics and also provide a challenge to people who play it strategically.

And that UI is horrible.
 
Isn't Dragon Age 2 supposed to be more action focused, with a defined main character akin to Mass Effect?

If anything, that would explain the UI change right there.
 
I think it's about time consoles got a Keyboard/Mouse controller. It would probably be difficult, and wouldn't appear to most console gamers, except the hardcore ones. But there are some games that just don't work with 10 buttons and a couple of sticks.

Some games are just supposed to be played at a keyboard. Games were made by using a keyboard, used to be the only way to game, so why not maintain this method, if it is so impossible to make something better?

DA2 Will be awesome purely because it's BioWare. They made their name on the PC, so make us proud! Yes, I own consoles, but I wouldn't touch this on 360 or PS3 even if the PC version was cancelled, I just wouldn't bother with it.

The complexity of the first proved how **** the console basically is. The tactics, the views of the area, none of it materialised on a console. So why bother focusing on delivering a game with 10% of the features for a console, when you can push a PC version so far?

I know it's down to money, and that's it. But I'm still very upset :(
 
Back
Top Bottom