great gameplay can be done achieved numerous ways and one is using technology. bigger maps? more ai's onscreen. more dynamic enviornments etc etc. all cant be achieved on consoles 4-5 years ago.
Dont tell me you would not like to experience full on war game with the same intensity as the first scenes of saving private ryan movie with the exact same dynamic enviornment and graphics. that would be awsome and wont be achieved on a console before pc's
Hench why PC games will always be the benchmark
Gameplay has not advanced much in triple AAA games, in the last ten years. Especially in first person shooters. AI is still extremely weak, and easily explosed/exploited, (there isnt even any AI its all just a bunch of scripts). Its all just linear rubbish, how will technology solve that?
How great will it be to have instead of ten useless AIs, a hundred all clipping through one another, with marginal interaction(meaning they die if you shoot them, but thats about it) with the player and no awareness of there environment. Even physics is underutilised(overall).
I predict in the next ten years games will get slightly better, in the graphics department at least, but not much else.
Technology will not improve games at all. Its actually holding them back, no developers get any time to truly grasp any of it, before they have to move on.
The focus is completely on graphics. AI, dynamic content, animation, the developers dont have a clue how or what to do with these(except a rare few, whom are, strangely never copied, everyone copys COD, but not The Sims?).
Why isnt Soldier of Fortune esque limb removal in every shooter by now(why isnt it in a single one(not including monsters)? They have to wait for the third party companys or universites to come up with solutions to problems, like dynamic animation.
At least the indies may end up doing quite well though.