Anyone know what other MP modes there will be in Crysis? I quite liked the Assault mode in the original![]()
Sounds a nice mix there then
Assuming Extraction will be something similar to rescuing hostages in CSS![]()
maybe because the cod4 maps are not designed to hold 64 players?
Again, I hate to ask... Where do you base this information from? You talk like you have extensive knowledge of the ins and outs of professional development and that what you speak is certainty, but with what seems to be made up/guessed information... If you've got experience that shows that developers work otherwise, I'll happily retract my argument of this fact.
It's certainly cheaper after release to port an existing game to another platform than to develop from scratch... That's whole ethos behind porting any kind of software.
Before release working from the ground up most developers work on developing for different platforms side by side. They may favour one platform over another, but they're not finishing the game for one platform then starting work to convert it to another. Working the way you suggest would be an idiotic waste of time and money. I accept there are circumstances where it may be of benefit to work that way, but you're stating that apart from "RARELY" this is how games developers are working?
If a games been out on consoles for months, and then gets a PC version. I'd agree, that's likely a port.
Edit: Ah naff it don't bother actually. I cba with replying to fanboy rage anymore tbh.![]()
Not if developers make a game for all platforms i.e crysis 2
fanboy of what? what fanboy has a pc, 360, wii and ps3?
I would just like to clarify my point. Saying that developers can't tailor the same game for different machines therefore using the maximum performance capable by each machine is nonsense. Most elements of a game are scalable and contructed of more than one generic layer. This is implemented in the original crysis by having menus to set the levels of graphics, textures etc manually. Therefore it is absurd to think that this could not be preconfigured to suite each machines capability whilst retaining the same game features across all platforms. It comes down to either accountants from the publisher squeezing development costs or lazy developers, the latter being most noticable in todays lack of customizable control options in many games. One size fits all attitude!
The hacking will be sorted quickly, plus if you play on any half decent server an admin should be about to just kick and ban any hackers!
Christ almighty - its not like Crysis 2 is the first game that has been hacked? It's a beta on early code. DO you know for a fact that Crytek are planning on releasing it and not doing anything about anti-hacking?.....
Thought not....
Very ture, but im sure MM2 and Black Ops thought the same at first, now it seems they dont care!