Dragon Age 2 - * Official *

I wonder how many copies of BG and BG2 Bioware would sell if they used the DA:O engine...

Not many, they're too complicated.

Baldurs Gate : Dark Alliance on the PS 2, which did okay and got decent reviews. Obviously this was severly dumbed down but perhaps this was a pivotal moment that got developers thinking.

Review
 
I would buy it if its available on disk, steam or impulse.

They never are though. Unlocking the Exile games was a doddle :x .... Really I didnt trust buying them through spiderwebsoftware all the many years ago when I got them.

Put it on Steam at least, and I will buy it immediately.

Would be nice!

Anyway some reviews from rpg codex!

It's been mostly filler combat so far (just came back from the Derp roads). For the first half of my playthrough, my screen's been a huge mess. Every single time my rogue kills an enemy, limbs and blood fly everywhere. Seriously. Even a basic attack results in people having their torso bisected, being decapitated and having an arm cut off, with sprays of blood and gore that fill the whole monitor. I say basic attacks, though in truth what my rogue mostly does is jump and backflip around with little "swish-swish" sounds going on.

For the second half of my playthrough so far, I realized that bringing 2 mages, and teaching them the AoE damage over time spells (fire storm/tempest) and just casting those will end every encounter in 5 seconds. I still can't see what's happening on my monitor for all the explosions, but at least the pauses where everything is obscured by special effects are shorter. Also, most encounters consist of multiple waves of enemies. (Probably because the consoles memory couldn't handle areas big enough to fit everyone on the screen at once). So make sure one of your AoEs covers the spawn zones to instagib the reinforcements. Playing on hard, for the record.

The dialogue... enhhhh. It's bioware dialogue. It's never going to win any awards, but I managed to get through Baldur's Gate, Neverwinter Nights, KOTOR, DA:O and Mass Erect with a minimum of eyerolling. If you could slog through bioware's previous games it's more of the same. At least it's not a "You're the chosen one!" story. I didn't paticularly mind the dialogue wheel in Mass Erect, but in DA2 it seems to go out of its way to be misleading with the keywords it gives as dialogue options. Quite often Hawke ended up saying something completely different than the option led me to beleive it did. While choosing your dialogue line like in one of the old classics would have been better, this is not so much the fault of the dialogue wheel as of whoever wrote the keywords.

There is a *lot* of area recycling. Not as in you go back to the same area multiple times as in several areas are exactly the same. Think Mass Erects identical space stations. The maps give the illusion of multiple (extremely narrow) paths until you realize most of them either end up at the same slightly wider area with an encounter, or are blocked off by wagons/rockslides/doors/gigantic penises to ensure a linear path through this iteration of outdoor area #3.

The companions... enhhh. A few of them are vaguely interesting, but there's not nearly enough dialogue to flesh them out. Most of them, I just want to wring their little necks and sing a merry tune as life fades from their eyes. I sort-of liked the elven mage who keeps rambling, has a nice irish(ish) accent and alludes to being a blood mage. But aside from her companion quest #1 she's had 2 short dialogues and that's it. Also, Isabella has truly awe-inspiring ****. It's clear they were a labour of love for the modeller and texture artist.

All in all, there is too little actual interaction, no real choices and no real exploration. So since you can't actual make choices on what role you want to play in the game, I'd say it isn't an RPG. As an action game, the combat is too shallow. The screen gets filled with too many special effects to see what's going on. You can win most combats by spamming AoE spells while Avelline tanks everything. (Seriously, that girl is more durable than the T-1000). And there's a woefully small vareity of enemies recycled ad-nauseam and scaled to the characters level.

I'll give the game 3/10. It may make a decent drinking game, but unless things pick up drastically within the next 30 minutes of my playthrough, this game is going straight to the recycle bin uncompleted.

INKkS.jpg


:D

A positive/average review
This game is pretty good.
Comparing to previous game:
+ Less generic story and setting, no ususal boring you are chosen one crap, The stroy feels less childish compared to the first installment in the series.
+ Class system got reballanced. Warriors became more interesting to play (their abilities are a bit cartoonish, but they now have more versalitie and uses, thats more important, i think).

- Restrictions to playable characters customizations. Unability to choose a specialization may be a good or bad thing (they have custom specializations, usually quite interesting ones, but only one, and they cant choose one of the specializations aviable for player. you have to play 3 times with different classes to see all of them), but the inventory restrictions is just playin lazieness of developers.

Linear location argument is crap. Locations usually have branches and overall feeling is the same to dao, nothing has changed, became worse or better. Gameplay hasnt changed much, the only difference - it looks a little faster due to new animations (i dont have problems with that) and warriors now have more active role in combat (they can cc and aoe right from the start, they are as usefull as mages are. Just like the thing what was done in DND4). It doesnt feel like slasher, it feels like dao. Design changes arent that much of a deal. You dont see darkspawn often, Flemeth looks hot and qunari looks more interesting (change in their appearance seem quite unbeliavable and radical though, but who cares, you didnt seen them much in dao). Quests seem of the same quality, i even think da2's are better, but so far nothing to remember (i havent finished the game yet though). But they dont seem boring or tedious, so i am genereally satisfied.
 
I do love how people are agreeing with reviews that share their opinion based on the demo :D Absolutely pathetic.

There are plenty of reputable game sites (not PC Gamer) that say this is a great game, it is obviously not a hardcore RPG game so if you wanted it to be and are now going to complain all the time, go away please :p
 
I do love how people are agreeing with reviews that share their opinion based on the demo :D Absolutely pathetic.

There are plenty of reputable game sites (not PC Gamer) that say this is a great game, it is obviously not a hardcore RPG game so if you wanted it to be and are now going to complain all the time, go away please :p

Calm down. People are just venting their frustration that a long standing RPG software house had just **** on their most avid players. Infact they started that by not having multiplayer in DA.
 
So? People are looking for a review that shares their opinion that if it isn't an old school RPG style game its rubbish, which is nonsense.

So basically in your eyes anyone that gives it a negative review is just because it isn't an old school rpg.

Now that's nonsense!

Fanboy much?

p.s I haven't looked for anything of the sort, but according you i am!
 
So basically in your eyes anyone that gives it a negative review is just because it isn't an old school rpg.

Now that's nonsense!

Fanboy much?

p.s I haven't looked for anything of the sort, but according you i am!

Did I mention you anywhere? :)

I'm not a fanboy at all, I can fully understand why some people might be annoyed but the solution to that is just not to buy the game.

A lot of people in here (and some of the reviews, too) are more or less writing it off because it doesn't conform to the old school RPG style, which is fair enough, its not a game for you, but some people are going as low as saying that other people are stupid/clueless because they enjoy it.
 
Well, most people are stupid and clueless about RPGs, and this game is dumbed down for the masses .... so, erm, no conclusions being made :p
 
Well, most people are stupid and clueless about RPGs, and this game is dumbed down for the masses .... so, erm, no conclusions being made :p

Yes, but then let us assume this isn't really a proper RPG, just an action game following the same name, sort of like Assassins Creed? Its still good, its not quite how you wanted it? Tough! :p

Go and wait for The Witcher 2, I'm getting that as well myself :)
 
Im sure you could search for yourself but here are a couple. If you read their forums you can find lots of other rpg's with old style game play.

http://www.spiderwebsoftware.com/avadon/index.html

http://basiliskgames.com/

Avadon seems quite generic roguelike thing, though didnt appeal to me.

I do like the look of the Eschalon games though, might see if i can dl a demo.

Still though this is like 1990s graphics..this is 2011. Is it a crime to want an artistic up to date isometric party rpg? Doesnt mean we are graphic whores...
 
Did anyone see this: http://social.bioware.com/page/da2-patches

Quote:

High Resolution Texture Pack for the PC version of Dragon Age II

This will add the option to enable higher detail replacements for most textures in game. A big difference will be noticed on level art especially.

Requirements:
To get the most out of the high resolution texture pack, we recommend running the game with the DirectX 11 renderer (requires a DirectX 10 GPU and Windows Vista SP2 or Windows 7). We also recommend a video card with at least 1 GB of video memory.

Most of the benefits from the Hi-resolution textures will only be seen if you are able to run the game in DirectX 11.


Its 1.08GB in size lol
 
Did anyone see this: http://social.bioware.com/page/da2-patches

Quote:

High Resolution Texture Pack for the PC version of Dragon Age II

This will add the option to enable higher detail replacements for most textures in game. A big difference will be noticed on level art especially.

Requirements:
To get the most out of the high resolution texture pack, we recommend running the game with the DirectX 11 renderer (requires a DirectX 10 GPU and Windows Vista SP2 or Windows 7). We also recommend a video card with at least 1 GB of video memory.

Most of the benefits from the Hi-resolution textures will only be seen if you are able to run the game in DirectX 11.


Its 1.08GB in size lol

I read about in on a forum, and apparently it doesnt make that much of a difference
 
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Just wondering how people can describe The Witcher as an RPG. It is pretty much a hack & slash with some childish collect porn postcards. Not a bad game, but shallow as a puddle. What was there was well done though.
 
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