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- 15 Jun 2007
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Just done another quick test. 5 min playing Crysis Warhead, through dense jungle + combat scenes, I pick jungle as that's where I get lowest FPS so it makes sense to me this kind of scenery will use the most VRAM.
1920x1200 - 690MB
1920x1200 4xAA - 980MB
1920x1200 16xAA - 1026MB (why such a small jump from 4 to 16xAA I wonder?...)
So yeah I can believe that a lot of games with AA push cards over 1GB at 1920x1200. Without AA...they must be pretty badly coded to do so IMO, considering crysis/crysis2 don't and look better than every other game (metro 2033/stalker CoP excluded)
I wouldn't know as I never see the need for AA at 1920x1200 tbh
1920x1200 - 690MB
1920x1200 4xAA - 980MB
1920x1200 16xAA - 1026MB (why such a small jump from 4 to 16xAA I wonder?...)
So yeah I can believe that a lot of games with AA push cards over 1GB at 1920x1200. Without AA...they must be pretty badly coded to do so IMO, considering crysis/crysis2 don't and look better than every other game (metro 2033/stalker CoP excluded)
I wouldn't know as I never see the need for AA at 1920x1200 tbh