Soldato
- Joined
- 20 Jun 2010
- Posts
- 3,251
OP i have rewritten your post to make it more relevant to this forum and to point out how much of an *** you are.
Board game clubs, LARPS and trading card game societies.
Do they deliberately target losers?
Serious question...
I guess some kids who lack social interaction invent imaginary friends and pretend to 'roleplay' and 'defend the horde' with them, but whilst lots of them will grow out of this, people who grow up and continue to be less sociable end up being more susceptible to finding comfort on the demo table inside a sweaty board game shop.
Without wanting to sound overly shallow, the magic the gathering players at my uni weren't exactly the coolest kids in town and certainly did attract social misfits. It did seem at times that they almost targeted them though, the people who didn't make many friends during freshers week could instantly be accepted by a group of artificially happy and deluded RPG fans.
Now obviously Board games are becoming less prevalent in Europe which IMO is a fairly logical conclusion as the prevalence of computer games increases. I do wonder however if we'll see a time where board games becomes so sidelined that it is the exclusive domain of misfits seeking some form of escapism from the real world as seems to be the current situation with board game shops, rpgs and trading card game.
Perhpas that was just my singular biased opinion of the board game fans at my particular university - so back to my original question - 'Do they target losers?' I'd be interested to know if other people have had different experiences of the shops and clubs at their universities - were they (in your completely subjective opinion) delusional misfits or where they fairly normal every day students not much different to any other random student?
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