Perhaps someone knows.. Will my TE fight stick work on the PC version?
Am considering a 4 pack if 3 people want to join me? Makes it £22.49 on Steam.. Will do a proper thread in MM if I know there's interest.
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I be picking this up in retail for way cheaper on release, £29.99 is too expensive.
By saying 'arcade version' what dioes it actually mean? Is it exactly like the arcade version?
Street fighter III: 3rd strike is awesome on Capcom play system 3. X-men VS Street fighter is also awesome on MAME32.
Would it be as good as either of these (for gameplay, graphics i know it will be better)
AE was released after super and has a few new characters and balance tweaks.
http://www.capcom-unity.com/sven/blog/2011/05/25/stuff_you_want_to_know_about_ssfiv:ae_for_pc
Lots of new PC info here along with a few screenshots direct from Capcom!
Now, on the security side of things, SFIV unfortunately was plagued by pirates and hackers that messed up leaderboards. To hopefully remedy that, SSFIV:AE will be making use of what is called SSA technology (similar to what we used in Dead Rising 2). Like Xbox Live, players will sign in when they launch the game. You must have a Games for Windows Live account (which is free) in order to get full access to the title. If you already have an Xbox Live silver or gold account, those would work too and your achievements would be added/displayed in your usual gamescore.
Inevitably the question is: if you happen to temporarily lose your connection in the middle of your session (let’s say you’re working on combos in the training room or working on challenges), no problem. You’ll be able to keep doing what you’re doing until you come to a logical break point, like exiting to a menu, at which point you’ll be asked to sign back in. Assuming your PC is back online, everything will continue as it should, just like on Xbox 360.
If you aren’t signed in to an online GFWL profile, the offline mode has limited functionality. Obviously there’s no online play, access to replay channels or other online-centric features (and this is the part that keeps the online play secure from hackers or pirates). Additionally, you won’t be able to save any progress in challenges or settings, won’t have access to any DLC you’ve purchased and all local play will be restricted to 15 of the 39 characters.
To answer a few other questions before they get asked:
There are no installation limits. The game is tied to the user account with the SSA mechanism. You can install it a zillion times and as long as you’re logged in on the associated account, you’re good to go.
If your internet "gets KOed" for a bit, and you're playing an online match, you're going to get knocked off online entirely and out of the match. Nothing anyone can do about that.
If your internet "gets KOed" for a bit and you're doing something offline (training, challenges, etc.), you'll get to keep doing exactly what you're doing until you finish that thing, then you will be prompted to log back in to GFWL to complete/get credit for it and be able to save. So "intermittent" internet outages shouldn't affect your moment to moment experiences at all (again unless you were doing something online, which is out of our control).
If you are not logged in in any way and are totally offline, you will only have access to 15 specific characters to do those offline activities. In short, you must be authenticated via SSA to have complete access to all content and services. If you haven't authenticated, we don't make it so you can't play the game at all, but we do limit what you can do.
Sven
Shame its not much more than a mini expansion as it just has 4 new characters and a bit of tweaking and probably new story with cutscenes. Id have hoped it would have had more characters.