Fifa 12: PC Will Get “Impact Engine”

Don't worry about proving them wrong. Consoles have their place for plug and play social gaming, a bunch of buddies sitting down in the lounge playing footballer before hitting the pub.

PC gamers are shafted all the time because developers know that hardly any PC gamers are actually going to buy their product, they'll probably pirate it instead.

And yet how many people pirate 360 games! I think 360 pirates are getting worse than PC pirates!
 
And yet how many people pirate 360 games! I think 360 pirates are getting worse than PC pirates!

I don't know how to pirate a game for the xbox, but i do for the pc, i don't know anyone that has a pirate xbox either but i know loads of people that pirate on the pc.

I don't think anyone is saying piracy doesn't happen on consoles, but i don't think you have to stretch your imagination too far to see that piracy happens more on pc than on the consoles.


You have the pc market, the smallest market going, but with the biggest % on piracy. I guess they see the potential profit from pc gamers as more of a risk, and businesses don't like risk.

Also, i've never seen more whingers in my life. Every thread in pc games is always whinging about something. Take MW2 for example, they anounce no dedicated servers and 50% of people cancel their orders and protest the game, even though it worked perfectly fine (in fact a lot better for a casual gamer like me, which most gamers nowadays are) and is one of the most played pc games there is.
 
Stick with PES.

Why oh why are pc gamers shafted all ****ing time. My friends are always telling me that consoles have better graphics, that an FPS is better with a controller, that consoles are more powerful.

How can I prove them wrong when people like EA are bending pc gamers over and raping them?

Fifa has always been a console game IMO. Couch and a controller. Footy anyway. Any other game and I'll agree with you, can be better on PC.
 
Also, i've never seen more whingers in my life. Every thread in pc games is always whinging about something. Take MW2 for example, they anounce no dedicated servers and 50% of people cancel their orders and protest the game, even though it worked perfectly fine (in fact a lot better for a casual gamer like me, which most gamers nowadays are) and is one of the most played pc games there is.

Why are people not entitled to complain? A game they were looking forward to and willing to spend their money on had important features removed, as a result canceled their pre orders so activision lost out on sales. I cancelled my pre order and purchased a russian key for a tenner because the game was no longer worth full price to me.

The same has happened with fifa, we are being asked to pay the premium price for a game that is inferior to the console version. I was horrified to see that fifa 11 on the pc was just fifa 10 on the console (which i had purchased to play on a friends 360). With duplicate teams and teams in the wrong leagues it was obvious they hadn't put that much effort into the release despite bringing the new engine to the pc. Luckily for me I had pirated it before buying to confirm what I had heard.

I have played fifa 11 quite a lot with my flatmates and a fair bit online using their ps3. I also repaired a broken ps3 and used it for a few months until it stopped. Overall the console experience didn't have enough in it to convince me to buy one therefore I will be sticking to the Pc platform. As a result, Ea releasing an inferior version of fifa on the pc just doesn't make sense to me. I won't buy it because I have already played fifa 10/11 to death and unless I have some money to burn I will not be getting a console. However if they released an up to date version for the pc I would be willing to pay full price for it.

I understand the issue of piracy but it is an unfair comparison if they release another inferior copy of fifa and then compare it with console piracy level and sales.
 
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Fifa has always been a console game IMO. Couch and a controller. Footy anyway. Any other game and I'll agree with you, can be better on PC.

That's exactly how I have played it since rockafeller skank was the intro theme, sat back using a controller connected to my PC.
 
I don't know how to pirate a game for the xbox, but i do for the pc, i don't know anyone that has a pirate xbox either but i know loads of people that pirate on the pc.

I don't think anyone is saying piracy doesn't happen on consoles, but i don't think you have to stretch your imagination too far to see that piracy happens more on pc than on the consoles.


You have the pc market, the smallest market going, but with the biggest % on piracy. I guess they see the potential profit from pc gamers as more of a risk, and businesses don't like risk.

Also, i've never seen more whingers in my life. Every thread in pc games is always whinging about something. Take MW2 for example, they anounce no dedicated servers and 50% of people cancel their orders and protest the game, even though it worked perfectly fine (in fact a lot better for a casual gamer like me, which most gamers nowadays are) and is one of the most played pc games there is.

You severely miss understand how easy it is to pirate an xbox game, all you need is the correct disc and disc burner. It happens a lot more than people think I bet on the grand scale of pc gamers to xbox gamers piracy levels are probably pretty equal.

Also I don't get the whine about Fifa, it's more a console game anyway it's roots are from consoles and it'll always be a mainstream console game.
 
Meh never played Fifa in my life so not arsed but the first thing that springs to mind is...

What is the is the actual reason? They dont give a technical reason as to why, its not as if the PC cant handle it so the reason isnt hardware, it must simply be they dont want to invest the extra time and effort in the PC version as its not worth it to them because it wont sell as much.

If these companies are so bothered about piracy on ALL platforms, why dont they do something about it and come up with something that works! I think we know why, R&D costs £££ and that £££ is better off in publishers pockets
 
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