Far Cry 3 Thread

Far cry 2 sounded good on paper, but it was so incredibly poorly executed.

The poor gun play, diabolical enemy AI (get spotted and instantly every enemy within a 50 mile radius begins pelting you with pinpoint accurate mortars), bad driving mechanics, endless checkpoints of re-spawning enemies, repetitive missions and irritating malaria medicine side missions are what made FC2 bad.

Hopefully they get it right with FC3 as a free roaming version of the original far cry could be brilliant.
 
Far cry 2 sounded good on paper, but it was so incredibly poorly executed.

The poor gun play, diabolical enemy AI (get spotted and instantly every enemy within a 50 mile radius begins pelting you with pinpoint accurate mortars), bad driving mechanics, endless checkpoints of re-spawning enemies, repetitive missions and irritating malaria medicine side missions are what made FC2 bad.

Hopefully they get it right with FC3 as a free roaming version of the original far cry could be brilliant.

What he said
 
1. Far Cry 3 does not hate you

One of the chief criticisms of Far Cry 2 was that everyone wanted to kill you everywhere you went. It was near impossible to drive 100yards without being hosed down by militiamen. Far Cry 3 is more forgiving. "We're giving the player the opportunity to turn on the action when they want to turn on the action," explains Hay, which means, "Making sure that the AI isn't always hammering you with bullets." The impact of that new ethos best comes through in the demo during the section in which Brody infiltrates a camp. It looked a lot easier to stay hidden, picking off enemies with stealth kills before 'going loud' and mopping up the others with an assault rifle. Plus, the fact you haven't got to manage a debilitating disease this time can only be good news.

2. It's got 'fast travel'

The other main criticism of Far Cry 2 was the sheer amount of schlepping about the map you had to do. Not any more. "I'm not supposed to talk about features, but I'm going to," says Hay, helpfully. "We're going to have fast travel. Everybody asked for it, and we're going to do it... We wanted to make sure moving around the jungle wasn't arduous." He wouldn't say what mechanism you'd use to teleport about, but it's certainly a relief to know it's there.

3. The jungle is stuffed with animals (to kill)

With Red Dead Redemption still fresh in the mind and Skyrim on the way, you can't do open-world these days without an encyclopaedia of furry friends. "In some cases you're going to have to deal with them," explains Hay, which presumably means we can expect to face bigger beasts than angry macaws. (Please let it be sharks.) The other key thing to note about the setting is that it will be packed with stuff to discover. While roaming around you'll catch a glimpse of cave systems, or mysterious outposts, that will lure you off the beaten track. It's a careful balance, but the idea is that whenever you feel like you've been walking for a while, there should be something exciting to stumble across.


4. The weapons don't degrade

Because, frankly, having to repair or replace your gun after a few firefights was a ballache in Far Cry 2. Weapons will still reflect what's happening to them - so, emerge from water and your gun will look and sound different - but they won't keep breaking. In terms of the core gunplay, Hay describes the mechanics of Far Cry 2 as "a great place to start", adding, "That feeling of the satisfaction of the kill, and the enemies seeming like they didn't know you were there until you unload on them and they go 'Hold crap!' That's the secret sauce for us." Mmmm, delicious cordite-flavoured secret-sauce. He also all but confirmed that flamethrowers will be back, which should mean you'll be able to torch large swathes of the jungle in the same way you left the African savannah a smouldering mess. In your face mother nature!

5. It looks pretty as hell

Among the treats on offer were hazy sunlight streaming through the tree canopy, some gorgeously subtle water effects and excellent mad-eyed motion capture for the Vaas character. The lip synch isn't quite LA Noire standard - what is, right? - but it wasn't a million miles off either. We asked Hay if the aim was to make Far Cry 3 at least as pretty as Crysis 2. He replied: "What we don't say is 'at least'. Ever. If our art director heard anybody in the team say 'at least'! What we say is 'we want it to look fantastic'. We want to be able to put it on [the E3] show floor and have people say 'Holy crap, this is open world?! Look at how alive the world is." And it certainly is a looker. The impressive quality is at least partly thanks to the weapons-grade PC being used to run the demo (with a 360 controller plugged in), so with the game also due out on PS3 and 360 next year, it'll be interesting to see how the console versions stack up.


6. It's going to be nasty

One look at the knife kills, which are up there with Black Ops and Killzone 3 in terms of brutality, confirms Far Cry 3's harshness. Although we've only met Vaas so far, the suggestion is that the island's inhabitants will be equally evil and unstable. "You'll come across these guys doing terrible, terrible things," says Hay. "But you'll need their help, so what does that say about you?" Right now it says that we can't wait to set off.

http://www.computerandvideogames.com/305048/previews/far-cry-3-ubisoft-takes-us-back-to-paradise/
 
the new screen shots look a little to cartoony for my liking and so does the video , i hope it does not follow fc1 where the models were plasticy . the tree's etc look like they were from cyrsis lol
 
Hmmm, going by the video and pics. Lush jungle island, with baddies, guns and helicopters. Wait a minute, THIS is the real Crysis 2!!! No aliens or cloak thou.
 
FarCry 2 was fantastic, but only if you are able to immerse yourself in the world and its ambiance and can overlook few flaws.It is absolutely "love it or hate it" kind of game. When it clicks though...it is fantastic.

I am not happy about leaving Africa, it was awesome and unusual setting in FC2. Tropical Islands? I already played FC1/Crysis/Crysis Warhead/Just Cause 2, thanks :-/
 
They said they're doing various locations that push the limits on survival. They did have Antarctica as a possiblity and they also said they're not finished with the Africa setting due to the request for more wildlife and involving the ocean more, but they seem to have gone back to a tropical island location instead.

Either way, this game appears to be a must buy for me.
 
Last edited:
I thought the trailer was brilliant, really caught my eye, well composed. In fact it was ten times more entertaining than the whole of Far Cry 2. Will keep my eye on it :)
 
trailer makes me really feel like killing that mohican freak. i loved farcry and farcry 2. farcry 2 was beautiful and i really do hope farcry 3 has day night cycles.
 
I liked fc2 too. The gameplay became slightly repetitive after a while but I've never seen a sandbox engine with that much attention to detail. I actually wish they'd use the Dunia engine on new releases instead of (yet another iteration of) the unreal engine.
 
I liked fc2 too. The gameplay became slightly repetitive after a while but I've never seen a sandbox engine with that much attention to detail. I actually wish they'd use the Dunia engine on new releases instead of (yet another iteration of) the unreal engine.

Agreed. The world might not have exactly been packed with stuff to do, but it was open, huge, and you could go whereever you liked.

After seeing all those Kinect games, not to mention the MW3 demo, I think we are in dire need of less linear games!
 
Back
Top Bottom