Anti-Social Gamer - Spec me a MMO

He descibed himself as an anti-social gamer - in those cases, you want a MMO where you can ignore the community and do almost everything yourself.

All gamers are anti-social, especially mmorpg ones.

Even talking and chatting to people in a virtual world isn't really socialising.
 
WoW is the best MMO but it has a horribly abusive and intolerant community so I wouldn't recommend it. EvE has by far the best community, but you'll have to put a lot of time into it. It's worth it though.
 
Eve? I wouldn't have said the community is any better than WoW maybe a little less childish/elitest but 99% of player are not to be trusted and can be quite abusive.
 
depends, if you get in to a good corp then yes, you can have some great times with great people. Join eve university or whatever its called for noobs :)

You are right though, lots of piracy, conning and the worst of the bunch, smack talk. However piracy etc, for better or worse, is a part of the game mechanics and new players should understand that before entering the game.
 
You are right though, lots of piracy, conning and the worst of the bunch, smack talk. However piracy etc, for better or worse, is a part of the game mechanics and new players should understand that before entering the game.

Game almost seems bias towards it :( no effort made to cut down on scammers, made easy for them to hide behind alt characters with no come back, trade window default behavior is inverted to other MMOs so new players are easy to scam (can't see any logic to this one except CCP actually intentionally making it so that new players to be easy scam victims).

EDIT: Theres also a "hack" that lets players adjust the offered ISK value after both parties accept which afaik works with latest patch so makes the trade window pointless - never ever trade with someone you don't trust except via contracts - and always double check contracts - seen a few where people have tried the old "you will pay <isk>, you will pay <item>".
 
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World of Warcraft is the best MMORPG. Yes, lots of people are bored of it now, but that's probably because they've spent years of their life playing it. There are idiots on it, as with every MMO, but for polished gameplay and an immersive gameworld, it's still yet to be beaten. Once you've played World of Warcraft, it becomes incredibly easy to pick the many faults in every other fantasy MMO.

EvE bored me to death. I don't doubt there is a good game in there somewhere, but for me personally, I'd rather spend 8 hours at work than one hour on EvE.
 
Eve is a cesspit of the worst kind. Only an Eve player would suggest it to someone as their first mmo :D

Actually, I'd suggest Ultime Online as a first mmorpg as it is still the best one out there, has amazing depth AND should be the game all the others are measured against instead of WoW!

Game almost seems bias towards it :( no effort made to cut down on scammers, made easy for them to hide behind alt characters with no come back, trade window default behavior is inverted to other MMOs so new players are easy to scam (can't see any logic to this one except CCP actually intentionally making it so that new players to be easy scam victims).

EDIT: Theres also a "hack" that lets players adjust the offered ISK value after both parties accept which afaik works with latest patch so makes the trade window pointless - never ever trade with someone you don't trust except via contracts - and always double check contracts - seen a few where people have tried the old "you will pay <isk>, you will pay <item>".

The hack is a bug and is against the rules, if someone gets you, raise a ticket and it gets sorted.

However, Eve aims to be as close to real life as possible, in which you do get scammers. It rewards the intelligent and punishes the stupid.

The other night I was flying along and tipped a can of someone who was only 4 days old. he came back and i apologised and told him to take it back. He did which gave me kill rights on him.

I targeted him, locked him and opened fire. Got to the point where one more volley would have killed him and stopped. Turns out the idiot had done the same thing the day before and was killed for it, yet hadn't learnt from it. I spent 15 mins talking to him, explaining what to do and not do and moved on.

Chances are he has since been killed again for the same thing, because he was stupid.

In ultima, if you died you lost everything, same in EVE. they messed Ultima up giving in to the care bears. They are both gritty unforgiving mmo's and that is what makes them more fun, and also something that keeps the rage quitter types away.
 
I targeted him, locked him and opened fire. Got to the point where one more volley would have killed him and stopped. Turns out the idiot had done the same thing the day before and was killed for it, yet hadn't learnt from it. I spent 15 mins talking to him, explaining what to do and not do and moved on.

Chances are he has since been killed again for the same thing, because he was stupid.

What amazes me - tho it gives us a ready supply of targets - the number of people who fly pimp ships (or drakes) in wormhole space anoms without keeping a good look out.

We jumped a guy couple of nights ago in a reasonably expensive loki: http://www.eve-kill.net/?a=kill_detail&kll_id=9884805 once pointed we bubbled him and he offered 650million if we'd let him go... which wasn't enough to us to give up a loki kill. We then ransomed his pod for 200million.

We don't run wh anoms without scouts on every known hole and probes up looking for new sigs (not to mention our PVE setup would also drop most PVP fleets pretty fast).
 
yeah, when I was in Darkness Inc we'd often get group kills in Frigs of newish players in Drakes etc.

I'd take the time to tell them that just because you can afford to fly something, doesn't mean you should. Wait until you can fly it well. I've been out of the game for a while, so WH and incursions are new to me, but the game is about research and using the brain :)

Nice kill too :)
 
I lost my first rattlesnake coz I didn't have the skills to fly it well :S thats why I like wormhole space tho, you need to be constantly thinking 2-3 steps ahead or you won't survive - the risks are big but so are the rewards.
 
The other night I was flying along and tipped a can of someone who was only 4 days old. he came back and i apologised and told him to take it back. He did which gave me kill rights on him...

Chances are he has since been killed again for the same thing, because he was stupid.

This is what I mean - he's not stupid, he's four day's in for god's sake, and probably completely overwhelmed by the complexity that is Eve.

Expecting him to have a solid grasp of kill rights and the circumstances in which they apply after four days? He's probably still getting the hang of just getting around. He's not being stupid, you're being a typical elitist Eve player.

Admittedly you took the time to explain it all to him, but you had to rub his nose in it first.
 
This is what I mean - he's not stupid, he's four day's in for god's sake, and probably completely overwhelmed by the complexity that is Eve.

Expecting him to have a solid grasp of kill rights and the circumstances in which they apply after four days? He's probably still getting the hang of just getting around. He's not being stupid, you're being a typical elitist Eve player.

Admittedly you took the time to explain it all to him, but you had to rub his nose in it first.

I think you need to take your head out of your backside and re-read the post. I attacked him with the sole purpose of teaching him that you don't take from others cans, even if they give you permission, and the best way is to scare it into them. It's not rubbing anyone's nose in it, its a good way of teaching someone.

He was an idiot, because, as I had pointed out the exact same thing had happened to him the day before yet he hadn't learnt the lesson.

I don't class anyone as an idiot for not knowing something or messing up once, but to make the same mistake again makes you a retard.

I am also not an elitist eve player, there is an awful lot I don't know despite playing it for 6 years on and off. However, I know its a massive complex game and I read up on things before getting in to them.
 
I think people should be warned about mmo's before trying them, theres games, and then there's mmo's, I think you should ask yourself what you want from life first lol.

By this what I mean is, if you try an mmo and you love it, and you continue to play it for a while, 3 months turns into 6 months, 6 months turns into 1 year, and 1 year turns into 5 years...there's millions of people out there that get addicted to mmo's and it can change your life forever.

People lose their jobs, their wives, their kids, their entire family and friends, and in some rare cases even their lives.

It's one of the reasons why I dont think I want to play an mmo ever again...I played wow for 4 years.

It's not like other games, you can pick up and put down, play for an hour and leave it, with mmo's because there's so much to do, you'll end up playing for 4-6 hours in a row, maybe even longer for some people, and you'll be doing this 7 days a week for next 5 years.

Maybe they should stop making mmo's? Maybe they should be banned, maybe the government needs to get involved...I'm going to warn anyone I ever meet not to play an mmo.

Someone can probably read this reply and laugh and find this really funny, it is funny, but its still the truth, you only have the look at whats happened to people over past 15 years of mmo's, read the news stories online...there's even documentaries out now, I remember watching one, think it was on BBC iplayer, and it showed messed up families and kids and peoples lives seriously damaged.

So at the end of the day, is this what we really want from games? I dont think so? Games are meant to be fun!! They aren't meant to stop people from doing what they would normally do in their daily lives.

And yeah you can say, "well I play mmo's and I dont get addicted", thats good if you dont, but millions of people do, so I just worry for them.

Didnt they have to ban wow after midnight in china or japan because people werent going to work and it was messing up the economy, so they had to take the servers down at midnight so people would go to bed? Sure I remember reading that somewhere.
 
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I don't think its synonymous with MMOs - tho they do tend to be a bit more time demanding than other games - the problem is especially with WoW because the game tends to attract the kinda players who end up throwing their life into it like that and generally not as much of an issues with other MMOs in general, tho some are worse for it than others.
 
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