Diablo III to Require Constant Internet Connection

Do Not Want.

Well it's a deal breaker for me, I don't PvP, I didn't do co-op in D2, and I don't want to play what should be a solo game online.

Server goes down, or some scrotes nick another couple km's of cable (like they did near me last weekend, cutting of an entire villages internet for 4 days). You are shafted, and can't play a game you've paid to play offline.

D3 is coming OFF my 'to buy' list. It's gonna take a miracle for me to buy it now... Sorry Blizzard, bad move, bad idea, bad inception.
 
Buy then game then pirate it? Cracking groups will make this work offline, guarantee it.

I'm sure they will, but I imagine this will be more like setting up a private server for WoW than spoofing a save system for Assassins Creed. I don't understand how these things are done, but managing all the extra things that are handled online seems to be a much bigger job.
 
During my days in Diablo 2 i only ever played it online as i could then use that character on battle.net with friends. So even though an offline mode would be nice it isn't a deal breaker to me.

As for Ubisoft DRM, which i'm still Boycotting since the release of Assassins Creed 2 on PC. Why have an always online DRM for a purely single player game that offers no benefits for being online?
I don't don't think both DRM's are the same. If Diablo 3 was purely a single player game with no battle.net advantages and we were forced to log into Battle.net i'd be moaning too.
 
Mobile broadband 12 month contract 50p per day.

Very unreliable where we live. We have that on one of our laptops. We've tried everything to get decent reliable net but we live in a rural area and as I'm sure you know is well known for having shocking coverage.
 
Unless you had unreliable internet I see no reason to play Diablo II offline whatsoever.

If you want to play by yourself just make a passworded game on battle.net. Then if you ever want to play with friends / others, the character is there.
 
Unless you had unreliable internet I see no reason to play Diablo II offline whatsoever.

If you want to play by yourself just make a passworded game on battle.net. Then if you ever want to play with friends / others, the character is there.

Or you're a hermit.

I agree. :) Even when I'm playing on my own, I'd still want to be able to dig into all the community stuff.
 
Unless you had unreliable internet I see no reason to play Diablo II offline whatsoever.

That's fine for you. Several people have posted in this thread they prefer the single player game.
The reasons they say they are introducing it are only part of the truth. This is stealth DRM, part of a continuing and misguided trend on the part of game devs/publishers to try to lockdown a game. The fact they are blocking mods, when pc games like this thrive on mods, should reveal they aren't doing this to solely to improve the player experience.
 
That's fine for you. Several people have posted in this thread they prefer the single player game.

It's exactly the same online. You can play by yourself exactly as if you were playing offline.

Difference being, IF you ever want to play with others / trade items, you can.
 
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This will have no negative affect on me and will help curb cheating/grief so I'm all for it. Gonna be sweet :)
 
I've been (re)playing single player D2 for the past year or so, and am very sad to see SP removed. Mainly because I've enjoyed using character editors here and there to spice things up a bit.

Then again, the ability to drop in to co-op play is cool.
 
Unless you had unreliable internet I see no reason to play Diablo II offline whatsoever.

If you want to play by yourself just make a passworded game on battle.net. Then if you ever want to play with friends / others, the character is there.

Is it just possible you don't want to play with other people on the game and simply mess around on your own? Crazy talk I know.
 
How is playing an offline game online, going to curb griefing more, than playing an offline game actually offline..?

It has nothing to do with greifing. If an offline mode was available then Blizzard would be unable to detect cheaters and bots who are using it. Those characters could then move over to online play and exploit the AH by selling the items they aquired via cheating.
 
This is different to Ubisoft. Ubisoft has done it on single player games where it is completely acceptable to play offline. Diablo is not one of those games. The way it's being setup looks to be very much like an MMO, like DII. I can't imagine most players playing it offline anyway.

The only problem will be if getting DC'd will push your progress back. I can't imagine it will, I think it be very much like a F2P mmo. Considering hacking was strife in DI&DII I can see why they'd do it.
 
This is different to Ubisoft. Ubisoft has done it on single player games where it is completely acceptable to play offline. Diablo is not one of those games. The way it's being setup looks to be very much like an MMO, like DII. I can't imagine most players playing it offline anyway.

The only problem will be if getting DC'd will push your progress back. I can't imagine it will, I think it be very much like a F2P mmo. Considering hacking was strife in DI&DII I can see why they'd do it.

I disagree as I do not believe it is similiar to an MMO at all.
 
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