Brink free for a couple of days

It's a shame as the performance is dodgy. Teamplay wise this is one of the few options at the mo if you're into class/objective based shooters and at times it's brilliant. Unfortunately it's been hit by the CoD stick a little too much and dumbed down for the masses.

//Oh, and what Evilsod said about bandwagoning. Baa, baa!!
 
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hardly a tool, more like a realist. Clearly some people cant face that it should have been so much better.



Its irrelevant what it should have been, its what it is that counts, and what it is is not a great game, but not an awful game either.
 
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Might as well play TF2, this is what it's trying to be.

I agree. In a 'not playing like TF2 in any shape or form' kind of way ;)


It's trying to be RTCW/ET meets CoD with some character customisation junk thrown in. Why mess with perfection and not just give us RTCW?!
 
It's a shame as the performance is dodgy. Teamplay wise this is one of the few options at the mo if you're into class/objective based shooters and at times it's brilliant. Unfortunately it's been hit by the CoD stick a little too much and dumbed down for the masses

Problem is if you put it up along side TF2, it fails miserably. That is a REAL class based shooter, this is basically a normal FPS game with perks in a similar way to how Bad Company 2 is a normal FPS game but has different classes. That is 1 thing that let it down. Every opponent looks the same and for the most part, plays the same too. You get more variation in how you play if you select a Heavy body type over a Light body type than if you choose Engineer or Soldier.
 
Problem is if you put it up along side TF2, it fails miserably. That is a REAL class based shooter, this is basically a normal FPS game with perks in a similar way to how Bad Company 2 is a normal FPS game but has different classes. That is 1 thing that let it down. Every opponent looks the same and for the most part, plays the same too. You get more variation in how you play if you select a Heavy body type over a Light body type than if you choose Engineer or Soldier.

Sure, I love TF2 - played it in clans for years - but it's a very different game to RTCW/ET, which is where Brink heralds from. At times Brink has that magic - holding a point with your teammates, medics reviving ppl, soldiers dishing out ammo, seconds ticking away - but the basic gameplay lets it down. The firing cone when shooting from the hip is way too large and random and the inclusion of ironsights simply reduces the pace and adds to the spammyness. In trying to make RTCW more accessible to the casual CoD crowd they've taken away from the complexity and learning curve that makes this type of game great in the first place.

For what it's worth - get two teams of 4 to 5 ppl on stopwatch and it's great fun and more involved teamplay wise than BC2.
 
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...What? It has classes and two teams. Ergo it's trying to be TF2?

It's more trying to be an ET game, which is hardly surprising given who developed it.

It's a figure of speech, basically, you might as well play TF:2, it's better and it's free and TF:2 provides you with what you want to have in BRINK.

It's the feeling i had when i was playing it.
 
Play for about 20 minutes, I gotta say this game is complete and utter poop. The recoil is too much, it feels like your arms are made from Spaghetti.

Ach a fi.
 
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