The reason why Free To Play MMO's are destroying the Genre

the WoW figures aren't paying subscriptions, the biggest proportion in their is people who have played the game at a PC bang at some point in the last X months. That could be for 10 minutes or 100 hours.

I'd reckon that at least 50% of those WoW accounts are bots.
 
Because one of the richest game companies in the world doesn't have the technology to detect said bots.:rolleyes:

I never said they cant detect them, but that doesnt stop people from making bot accounts and adding to the total number of WoW accounts on that graph does it?
 
6.5million units SOLD, not active accounts. Big difference. ;)

The accounts are all 'active' as they are able to be logged into and played at any time without paying fees, no difference. This is how people play GW, they log in and play whenever they want. If some only play for a month or two a year, that doesnt determine their account as inactive, this is simply how a lot of people play GW, just like any other FTP / single player game.

Games without fees dont base their success on subscribers, they cant because they dont have any. Number of games sold is the only method to compare a FTP game to a P2P one.

Guild Wars is the second best selling MMO after WoW, and every account made for the game (and havnt been banned) is technically 'active'.
 
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Guild Wars is the second best selling MMO after WoW, and every account made for the game (and havnt been banned) is technically 'active'.

I'm not really for or against either argument here... But whut?

An active account is precisely that. An account that is actively playing the game.

Any person may have an account and be able to join the game at any point, but unless they are doing so, it's a dormant account.
 
So how often does a person have to log in for their account to be considered active? Currently I play GW less than once or twice a month, and even go for more than 6 months without playing, so am I active or inactive?

What about a player that played it for 3 years, completed everything and then stopped to move onto something else? They were active and part of the community for a very long time, but they finished the game, played it as it was designed to be, and moved on somewhere else. Does this make GW a bad game because people are finishing it after playing for years, and then no longer playing?

Anet make their money on GW purely from box sales, and a little more from the cash store. Whether an account is active or not doesnt determine their success or the games quality as an MMO.

I cant remember ever logging into GW and not seeing it packed full of players, if someone spends a year playing, completes everything then doesnt want to title grind, that doesnt matter if they then stop playing because the game has provided them with what it intended.
 
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Actually I hate people thinking that I think WoW sucks.

It doesnt, I would love to install it and play it all.

But you see, I dont like any game that forces me to 'pay to win', and I refuse to play games which have such a terrible payment method as 'buy2win'.

Yeah you have to pay a monthy fee but you can't buy any gameplay advantages in wow?
 
Yeah you have to pay a monthy fee but you can't buy any gameplay advantages in wow?

You cant buy any gameplay advantages in Guild Wars either, and every other FTP game can be won without buying a single thing (optional purchases are optional, play without them if you want, I can manage that so why cant others?).

WoW you definitely have to pay to win. Something as notoriously grindey as Maple Story, you actually dont. What some people do is that they pay the same amount in a FTP game that they would in WoW - £8-10 per month, and that gets them lots more stuff than you get in WoW for your fee.

What if WoW went FTP and said - You can play WoW for free, but you will earn EXP at 25% the normal rate unless you buy a subscription, and not be able to play any end game raids. The people who pay the fee arent affected at all by this, but the game would now be 'pay for ingame advantages, pay to win'.

Would the people who pay the fee be bothered about this?
 
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New mmorpgs are souless junk full stop. Western mmorpgs are the worst not one has grabbed me. Played Aika (Asian game ftp) was atleast fun. But iv gave up on the genre and I'm currently playing myth of soma again for nostalgia. Don't make em like they used to. (Sorry I'm on phone)
 
I played wow, for a considerably long time. but its time to change.

As Simon, from the yogscast said.

Rift has put wow up against the ropes, dizzy.
And Guildwars is going to be the kick in the balls to put it down.

And thats the way its going to be. tbh.
 
Tbh WoW was best in Vanilla state. It's like you actually had to put effort in to get gear/items.

Now from what I read, it's so easy to get gear, buy gold, all that.

Don't see the point.

Waste time paying to play a game for virtual items, yeah you could make money off it by selling your account and what not.
 
My account which has had over 6000 hours put into it. like 85k gold and 5 level 85s was only worth something like £75. Told them to shove off. Would rather keep it lmao.
 
My account which has had over 6000 hours put into it. like 85k gold and 5 level 85s was only worth something like £75. Told them to shove off. Would rather keep it lmao.

LOL.

Tbh something like that you'd be looking at a couple of hundred. But yet the account isn't really owned by you. It's Blizzards property and they could take it off you tomorrow if they wished.

WoW like I said was best at Vanilla, now it's just all about the money.

Guild Wars 2 looks promising, heck I even played Runescape recently, and that's just like WoW all over again.

I think MMO's will never be what they once were, WoW has set the benchmark, there are games which are prettier, but once you've played the benchmark it's just not the same with other games.
 
My account which has had over 6000 hours put into it. like 85k gold and 5 level 85s was only worth something like £75. Told them to shove off. Would rather keep it lmao.

My GW account that I've played for 6 years now has 5800 hours, 15 character slots, full purchased storage panes, 8 mercenary heroe slots ...

I wonder what the total cost was .... hmmmm

Prophecies £25
Factions CE £40
Nightfall CE £40
Eotn £15
8 mercenary hero pack £30
4 storage panes at 50% off - £14
6 purchased character slots @ £5.99 each - £35

Oh Just under £200, plus a makeover pack and a couple of silly costumes (I'm weak, I wanted them) ... so maybe £225 tops.

You can currently buy all of GW for just £25 and never pay anymore to play it all - I know because I also purchased GW Complete for that much for a second account and am not buying a single extra thing on it.

Compared to WoW:

3 standalone games @ £25 each (release prices for non CEs right? £60 for CEs, but I'll be generous and use SE prices).

£8.99 per month on a 3 month sub = £108 per year.

£108 x 6 = £648, + £75 = £723 .... Lolwut??????

And apparently its the FTP games that are conning / ripping people off?????

Lotro + DDO cost me about half each of GW, Maplestory I only paid £20 towads, Battleforge I went a bit mad with buying decks and paid £60 .... But thats like all still less when combined than 6 years of WoW????

And the WoW fans call FTP games expensive, for shame.
 
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In response to Bhavv, no, but it certainly gets them banned extremely quickly. They'd be like, 0.5% of the demographic, it's just everyone who dislikes WoW and doesn't like the fact that a lot of people like it brings up bots and says "they make up the majority!!" which isn't true.

People hate admitting that WoW is better, or Runescape is worse (Or vice-versa) But, when you say moronic arguments like "wow has same content as a f2p" then you're just being... well, a moron.
WoW is a HUGE game. Anyone who argues otherwise has not played it longer than five minutes. I have around a years worth of hours played, literally that much, on the game. And I've always had something new to do. There was always something new to experience.

Nobody here seems to want to admit that WoW is as good, if not better than most F2Ps. I'm happy to admit it is nowhere near as good as it can be, or should be for that matter.
But I'm not going to lie to myself by saying that "Guild Wars 2" and runescape are better games. Guild Wars 2 because it could be a great game, or it could be a horrible dissapointment. And runescape is just one long grind, with lots of fun quests that offer little exp. I have played more than one mmo, so I am not biased. I'm not saying this out of fanboyism - I only play WoW, no other Blizzard Games. I'm not arguing out of loyalty, but rather because I honestly think that saying WoW is as big as most F2Ps is silly.

/rant over
 
Compared to WoW:

3 standalone games @ £25 each (release prices for non CEs right? £60 for CEs, but I'll be generous and use SE prices).

£8.99 per month on a 3 month sub = £108 per year.

£108 x 6 = £648, + £75 = £723 .... Lolwut??????

And apparently its the FTP games that are conning / ripping people off?????

Lotro + DDO cost me about half each of GW, Maplestory I only paid £20 towads, Battleforge I went a bit mad with buying decks and paid £60 .... But thats like all still less when combined than 6 years of WoW????

And the WoW fans call FTP games expensive, for shame.
The first 2 games cost £2/£4 each. Very few people buy CE for each one, 4 games in total. I think WOTLK is £10. That's.. oh. £38 quid? Most players would play for 2/3 years tbh. Assuming they do 6 months at a time for £40, never buy anything else = £160. That' £198 bob. Cheaper than all of your GW stuff.
Now let's also assume they buy a realm transfer, and a faction change. That's £45. Overpriced, but = £243. Close to the amount you spent on your GW account. Most people don't buy the vanity pets they offer. So.. meh, that's nowhere near as much as you say it is. I've played about 5 years 8 months now, I've still, even with tons of realm transfers, etc, only cost £600 or so. Nowhere near your £723.

Assuming the worst is never good for an argument, assuming the most logical is.
 
The fact of the matter is that F2P MMO's suck ****. The majority are that unbalanced towards the F2P aspect that you have to purchase something in order to be able to play. Not to mention they're churned out by the Asian market like there's no tomorrow and the F2P market is saturated with bull**** products. All my mates who have tried F2P MMO's for extensive periods of time have always gone back to WoW and we're always glad that we did.
 
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