a) 120Hz monitors are a fairly small segment of the market
b) 2560x1440 monitors are an even smaller segment of the market
Put the 2 together and it would be a specialised, niche product unsuitable for mass production and expensive if produced in small numbers.
Just my thoughs on the matter with absolutely no evidence to back it up![]()
There were less than 5 options for 120hz at this time last year ... now, probably about 30Things move on.
Things move on but we're nowhere near the point where a 120Hz 2560x1440 monitor, even if it's launched, would be anything other than a niche and expensive product.
My point stands.
I was also wondering the same question as the op, as to when this technology will become available. As it seems we may be a while off and choices need to be made in the mean time, which one is more important for gaming?
Is it best to go for the higher resolution of 2560x1440 at the expense of 3d, or opt for 1080p gaming in 3d?
I'm thinking resolution will add more to the experience and that the 3d is more of a novelty, but I've not played any games in 3d so I'm only guessing.
This site is niche. Most of what it sells are niche, expensive products. Most of what people speculate about or buy on these forums are niche, expensive products.
This site is niche.
Most of what it sells are niche, expensive products.
Most of what people speculate about or buy on these forums are niche, expensive products.
You're wrong on all counts, it is a niche.
That resolution requires dual link DVI. 3D requires dual link DVI... so based on that I can only assume the bandwidth required exceeds dual link DVI.
Maybe a new standard is just around the corner?
This site is niche. Most of what it sells are niche, expensive products. Most of what people speculate about or buy on these forums are niche, expensive products.