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Windows will spread out the load between cores even if not all of them are used. For example, a program maxing out 4 cores will probably show as using all 8 cores at an average of 50% because of the way Windows sorts it all out.
depends on what games you will be playing aswel as more and more games are supporting hyperthreading/multithreading
In what possible way is that relevant to what I said??DragonQ, there are very few games which use more than three cores.
Ergo, for the moment, the amount of games that would benefit from 8-threads is small.
I dont get why people are so quick to say "No" .
What if down the line newer games do support hyperthreading?
Out of interest which games?