elrasho.. by chance did you update your graphics drivers at the same time?
Nope I'm still using 11.10 Pre3 with no CAPs. Although 11.10WHQL released today so I may try them with CAP4.
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elrasho.. by chance did you update your graphics drivers at the same time?
the guy with a 2gb 5870 has a Q9550 or 9650 but he's still clocked at 3.6 like me and his ram is also running at 900mhz just like mine so i would also assume his fbs is the same as mine too. only difference is his card has 2gb of vram and his is fine on ultra......my fps dont change from using high or ultra but the stturing is there with ultra, only difference ultra textures does is fill up your vram, if you aint got it then it swaps textures from vram/system ram or what ever and that causes the stutters.
so tell me how 1gb is still enough without losing performance when using system ram.

just loaded up bf3 on the same place as starkill3r took the screenshot of him using less than 900mb and on my card it's using 940mb on just high settings with no deferred AA and no motion blur, i call BS on that screenie because in the rest there is no vram usage which woill be sky high on the caspian screenies and that last one shows he's maxed his vram.
so tell me how 1gb is still enough without losing performance when using system ram. i'm guessing your one of the lot that insisted 256mb and then 512mb vram was sufficient.
It is useless to argue with bhavv regarding lag spikes / stuttering, which is as hard as trying to persuade him that he needs 60 fps.
Also he still insists that TurboCache and HyperMemory are the greatest technologies to cut cost without any performance hit.
I havnt mentioned Turbocache anywhere, nor do I use it (24 Gb ram, why would I need it), but shared memory is nowhere near as bad as you think it is.
SLI GTX 560 tis do get 60 FPS in most games, and who are you to tell me how many FPS I need exactly? If 40 FPS is silky smooth for me in all my games, why do you give a crap?
You assume that everyone here is swimming in cash and can afford to get a PC that will run Shogun 2, Witcher 2 maxed with Ubersampling, Metro with DOF and whatever else at a solid 60+ FPS. You are a complete fool to think that way.
I fully understand what lag spikes and stuttering is thank you, but I do not believe that they are caused by the reasons which you claim with 0 evidence. Arguing with you that hardly anyone can afford 3 Gb GTX 580s, nor cares about using Ubersampling or DOF, nor minds turning down their AA, or changing to FXAA is like talking to the biggest ignoramus on this planet.
I swapped out 3 1.5GB GTX's for 2 3GB versions. I found at 2560x1600 it wasn't a question of sheer horsepower, but VRAM. I did my own testing that I won't share but I was satisfied with my decision of swapping them. Nothing major, but minimum frame rates went up quite a bit amongst other things. I was also battling with heat as the 3 were watercooled and 2 3gb cards were a better option. Plus I'm futured proof'd a bit more now.
One thing to remember, is that the useage of VRAM is dymanic and data can be switched in and out just like system memory.
at 1980x1080 I can't imagine 1.5gb being too little though.
/on the fence !
EDIT - oh and you can't make any comparisons about RAGE...with my own custom config file with everything pretty much maxed I was seeing about 60% load on ONE card leaving the other one idle
BF3 uses more than 1gb at ultra with msaa and probably at times without msaa too, i'm waiting to hear off a reviewer now to see if he can test both a 1gb and 2gb 5870 just to see if i am right.
yes, 1gb is not enough for ultra textures at 1080p on a system with 4gb ram, you will get stutters and pauses.
Ok I've tried with only 4GB of system RAM, and there is no difference really.
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How do you know this? How do you know that just because more data is stored in the Vram on a 1.5 or 3 Gb card, that a 1 Gb card of the same GPU wouldnt suffice with the extra data loaded into the shared ram instead?
How do you know this? How do you know that just because more data is stored in the Vram on a 1.5 or 3 Gb card, that a 1 Gb card of the same GPU wouldnt suffice with the extra data loaded into the shared ram instead?
You say bs without frametime analysis to prove it's lag spike-free.
Wow, my idle Vram usage is around 300 mb, and I dont get lag spikes or microstutter on my SLI 1 Gb 560s![]()
