*** Official OcUK Minecraft Server - Discussion and Rules ***

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^ WAT


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^ The pig doesn't fly


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^ Taking on a dragon in pre6


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^ pwnt


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^ 1.8 moves in progress

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^ Freddie's house gets moved, sadly the chest room glowstone is left behind - with hilarious consequences..
 
hold on... so the new 1.8 map, is that the official release map or a temp map or what??

If this has been answered on LT or by someone else then I'll hang my head in shame but I don't know...
 
hold on... so the new 1.8 map, is that the official release map or a temp map or what??

If this has been answered on LT or by someone else then I'll hang my head in shame but I don't know...

Nope. The new 1.8 map is just a placeholder whilst we await retail. Nothing on it will be kept.
 
Here is my very very very rough guide for spawn!!! :D

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  1. A Town Hall with the noob player housing, server information and other general tat!
  2. Market area, open air stalls could be made or maybe a typical indoor British market? :p
  3. Community build, this could be a random sculpture/building which would be removed from spawn every month or so to make room for a new community project
  4. Grand Transport Station! For both long distance and local spawn rail transport.
  5. Community farms and food storage as eating is fairly essential these days!
  6. Player housing 20x20 with a height restriction of 35
  7. Player housing 20x20 with a height restriction of 35
  8. Large Noticeboard will all the rules, news and help for players
  9. Curved water/garden feature at the centre of spawn (slopping upwards 15 or so blocks.

Now some notes:

  • Yes this is stupidly rough, but not point spending time on something that is probably going to change drastically :p
  • Player housing will be 15-20 blocks higher than spawn with the bridge slopping up the distance
  • Townhall will be 15-20 blocks higher than spawn with the large water feature slopping up the distance
  • All buildings can change in size and don't have to be square (bar player housing)
  • Behind 4/5 a new mob arena could be created
  • Some area surrounding spawn could be reserved for added player housing, new community builds that spawn might need.
  • Where number 8 is could be the portal to the 1.7 World
  • Player housing will be raffle based initially via the linktart forum. This will stop people trying to claim all the best spots 2 minutes
  • Players could trade their spots with each other if wanted.
 
Here is my very very very rough guide for spawn!!! :D

The only things I would change on your drawing would be to replace 9 with the large round building from 1.7 spawn (Parthenon I think it is?) and make that the transport hub/town hall etc. There's plenty of room inside it for all that stuff and it's a grand building that's already been built! Move everything in the top half of the drawing up a bit to make space for it and make 1 and 4 other things.
 
The only things I would change on your drawing would be to replace 9 with the large round building from 1.7 spawn (Parthenon I think it is?) and make that the transport hub/town hall etc. There's plenty of room inside it for all that stuff and it's a grand building that's already been built! Move everything in the top half of the drawing up a bit to make space for it and make 1 and 4 other things.

Personally i'd say keep 9 but put the pantheon where the supposed town hall will be and make that the town hall, maybe with a few small changes or something.

I'd say 7 and 6 are fairly pointless, just make structured roads/transport to and from various housing locations instead.

EDIT: this may be arguable but i think it'd be a nice idea of if the back of the townhall was in the shadow of a large cliff with flat land below it for the spawn (got an image in my head that would look cool but it's hard to explain)
 
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Personally I don't really want the pantheon copied to the new map. It would be missing the opportunity for a nice community build, not to mention that I'm a bit bored of seeing it on the cartos.

I think that 7 and 6 are quite important to have - or alternatively they could be community builds, much like 3 is.
 
Here is my very very very rough guide for spawn!!! :D

  • Townhall will be 15-20 blocks higher than spawn with the large water feature slopping up the distance

I could quite easily see something like this sloping up and out of town...


(It does require a hill though)
 
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