*** Official OcUK Minecraft Server - Discussion and Rules ***

As somebody very new to the game I say start everything from scratch upon retail release - leave a 'portal' open to the old world and builds for those who want to enjoy their previous builds and efforts.

(as someone with nothing built and no hours of effort put into something, I would say that :p )
 
Have a you a linky to this information please? :)
It goes something along the lines of....... To begin with, the new 1.0 map will be brand new and blank, and everyone will start there with no tools/items/houses. After a while, we will be able to jump across to the 1.7 map, and a short while later I believe that builds from the 1.7 map will be moved to 1.0.
 
A community mine would become just a pointless mess of tunnels extremely fast.

The newbies could be given access to a 'managed' mine, where we let people dig freely in certain areas (keeping resources), but we turn the mine into an underground chamber.

Tefals Dwarf fortress is an excellent example of what we could do with a community mine.

Sign posts on the door to the mine explaining the dig requirements.
  • Dig chamber one is currently active (dig here within 30 blocks of position X only)
  • Dig chamber two is now completed (so closed for mining)
  • Dig chamber three is currently active (dig here for 60 blocks from position X and 30 from position Y)

Collaborative work, only works when everyone has a vested interest (i.e something to gain) and getting resources is a pretty simple way to encourage access, we can easily manage access with signs to, it just requires a plan.

Once completed or if determined a failure then I would be happy to turn it into a real build.
 
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The newbies could be given access to a 'managed' mine, where we let people dig freely in certain areas (keeping resources), but we turn the mine into an underground chamber.

Tefals Dwarf fortress is an excellent example of what we could do with a community mine.

Sign posts on the door to the mine explaining the dig requirements.
  • Dig chamber one is currently active (dig here within 30 blocks of position X only)
  • Dig chamber two is now completed (so closed for mining)
  • Dig chamber three is currently active (dig here for 60 blocks from position X and 30 from position Y)

Collaborative work, only works when everyone has a vested interest (i.e something to gain) and getting resources is a pretty simple way to encourage access, we can easily manage access with signs to, it just requires a plan.

Once completed or if determined a failure then I would be happy to turn it into a real build.

I'm not 100% sold on the idea tbh but I'll discuss it with the other admins.

Yeah quite possibly, it's a good plugin afterall..

Code:
/minvitehome *  vs  /home public
/mhome joachim4075:  vs  /home jo

etc ;)

Yup, no arguments there. I will have to make sure that the new author is reliable though. I really hate having to change home plugins every time we move to a new version of Bukkit/MC/etc :/
 
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