Soldato
- Joined
- 30 Nov 2011
- Posts
- 11,528
Ive seen bf3 use 1800mb on caspian 64 player... i was getting a stutter with a 1.5 and now i have a 3gb its gone, completely smooth on ultra
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Thats because crysis 2 doesnt support triple buffering, so ofc it won't run smoothly with vsync enabled...
You can try and disprove me all you want, yet I've owned both cards and its definitely a smoother experience on the 3gb models.
i will make screens on crysis 2 dx11 with 1.5gb and a 3gb, same performance, same graphics, same gameplay, the game uses more vram that it needs why people don't want to understand?
"Ive seen bf3 use 1800mb on caspian 64 player... i was getting a stutter with a 1.5 and now i have a 3gb its gone, completely smooth on ultra"
False again, same gameplay with 1.5gb and 3gb let me test again on some maps with 64 players
i will make screens on crysis 2 dx11 with 1.5gb and a 3gb, same performance, same graphics, same gameplay, the game uses more vram that it needs why people don't want to understand?
"Ive seen bf3 use 1800mb on caspian 64 player... i was getting a stutter with a 1.5 and now i have a 3gb its gone, completely smooth on ultra"
False again, same gameplay with 1.5gb and 3gb let me test again on some maps with 64 players
I should not have mentioned anything about v-sync, I don't have the benchmarks to hand but min fps was down to 9 or so, you are technically correct it does appear very slightly smoother but my point is for the massive cost the gains are essentially insignificant and still not nicely playable.

Ive seen bf3 use 1800mb on caspian 64 player... i was getting a stutter with a 1.5 and now i have a 3gb its gone, completely smooth on ultra
So have I.... at 3560x1920....
It is well known that BF3 caches every bit of information it can to Vram therefore making the actual Vram usage hard to calculate.
In my case it really was using 1800+MB of Vram because I run such a large resolution. In your case it *could* have been actually using that much - which would cause stuttering on a 1.5GB GTX580 OR it could have just been caching a certain amount meaning it was actually using less than 1800MB meaning game play was perfectly smooth on a 1.5GB GTX580.
There are so many variables in play here you can't simply say the stutter was just caused by Vram.