*****Official Star Wars: The Old Republic Thread*****

I think it is needed - Ive mixed up pvp with questing and it has definitely felt that warzones have offered so much more in terms of both XP and credits gained by comparison.

The other bug fixes have not affected me.
Warzones are slow xp once you get past a certain level and is quicker just questing. I still do them in between as you need valour rank 60 to put the pvp gear on, lvl 47 now and only valour rank 43 so looks like i'll have to wait a while.
 
There is a "Determination" bar (or something like that) that fills up when you get CC'd. When its full you become immune to CC for a short time (like 15 seconds).

Good idea in theory - but unfortunately it seems to me that it doesnt fill up quick enough as I find Im dead or at a miniscule % of my hp when immune. Needs tweaking imo.

Don't think it world at all, but could be wrong, will watch it a bit more in the future.
 
I'm really enjoying the game (I loved KOTOR) but just a few gripes.

Instances - I'm level 39. I've done the first couple of instances but now I have absolutely no motivation at all to try and find a group. Don't get me wrong, I enjoyed the instances that I've done, I just find it too much bother to find a group. If I want to find a group I have to go to the Imperial Fleet and use general chat to try and find a group. This means I cannot quest (or do anything worthwhile) while I try and find a group. Would it have been so hard to put the instances in quest areas? Or even make a decent LFG tool?

Conversations - I'm playing a BH with Mako as my companion. Ok, I understand she doesn't really like me killing things but loves when I talk about credits etc. But why come her preferences aren't consistent across different conversations? Sometimes I'll do something quite horrible (kill civilians) in one conversation and she doesn't react at all but next time I do something quite insignificant and I lose affection with her.

Another thing about conversations is that sometimes the options do not really reflect what they actually say after I've picked that option. Sometimes I read the text choice, choose it and then go "wtf!?".

UI - I think everyone knows that this is lacking. Hopefully this will get sorted soon enough.

Hopefully they'll listen to the community and take criticism on board.
 
Combat Bug Fixes
* Abilities that require Companion Characters now always correctly require a companion.
* NPCs no longer attempt to engage vanity pets in combat.

Crew Skills - Slicing
* Rewards from Slicing have been reduced to bring them into balance with other skills.
* Adjusted incorrect values for medium slicing boxes.

Items - Bug Fixes
* PvP lockboxes can no longer be sold for credits.
* Fixed incorrect item rewards from PvP leveling lockboxes.

Warzones - Voidstar
* Made adjustments to prevent attacking players from reaching the doors in the reactor core before bridges are extended.



Those are the new additions to the patch notes.
 
I sure hope we're not. Lvl 47 must be troll that's like 10hours a day

What's your actual point? There are plenty of level 50's on my server, so why is it so hard to believe that someone might be level 47 here? Or are you fond of just going around hurling the word "troll" at anyone that you don't believe?
 
I sure hope we're not. Lvl 47 must be troll that's like 10hours a day

Have you even played the game?

People have been level 50 for days now...

I was calling troll because it's sort of unbelievable someone could play an excess of 10hours per day

You need to learn to use the word troll better. I'll teach you.

Look in a mirror to start with. :)
 
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