Tomb Raider: Anniversary

Never played the original, but really enjoyed playing through Anniversary. Feels like the originals but with the up to date graphics etc.

Got my limited edition box lying around here somewhere ;)
 
I bought it in a previous steam sale and played it last year having only ever played a demo of the very first one years ago, really enjoyed it. I also got Underworld in the last steam sale.
 
Never played the original, but really enjoyed playing through Anniversary. Feels like the originals but with the up to date graphics etc.

Got my limited edition box lying around here somewhere ;)

You never played the original but Anniversary feels like the original? :confused::p

I also bought it in the sale and have it on disc as well and still not got around to playing it. I loved the original, its still one of my favourite games of all time.
 
Anniversary and Underworld are great. Will get round to playing legend some day.

Found GOL pretty "meh", I didn't really want a TR in that style. Looking forward to the tomb raider revamp :cool:
 
The level in anniversary where its multilevelled and theres lots of puzzles is amazing, a masterpiece in level design.
 
I've been playing this on and off since it's launch and decided to complete the latter levels of late. However, I'm stuck on the final boss which is a shame as i don't think I'm going to complete the game.

I can manoeuvre around no problem, avoiding fireballs and enraging Natla as I should. As soon as she charges at me I hit the adrenaline dodge combination. Again no problems there. The the two white targeting reticules appear as they should but never meet or go red which is annoying because the dodge can only be successful if this occurs.. The law of averages would say i would at least once.

However, I tried this on an Xbox controller and after the first adrenaline dodge the reticules turned red no problems and i got a shot in. Problem is i struggle with the combat on the controller.

I'm beginning to think this a bug in the game when using keyboard/mouse combo :(

Here is a good guide for the section in a spoiler tag so you can see what I'm on about.


NATLA - PHASE TWO: Even though she can no longer fly, Natla is still a fearsome adversary. She begins by standing near one of the side walls and pelting Lara with a barrage of fireballs. These fan out in groups of three from where Natla is standing. So, for the most part, you can dodge them by jumping from side to side while facing her. Or, stand in one spot and wait for her to launch all three fireballs and then quickly jump out of the way. After unleashing several rounds of fireballs, she'll zip across to one of the adjacent walls and start the process again. Turn to face her and continue dodging.

As you do this, fire at her constantly. If you use SMGs, you'll do a lot of damage quickly. This isn't necessary, however. You can beat her with just pistols.

Watch Natla's health and rage bars at the top right corner of the screen. When the rage bar maxes out, both bars will glow red, she'll let out a shriek (which is visible as stylized sound waves emanating from her head) and charge at Lara.

Now you must perform the old adrenaline dodge (as shown in the video as well as this series of screenshots). The technique is similar to the way you fought the previous bosses:

Once Natla is enraged, stop shooting but keep a target lock on her, either by setting the combat mode to Advanced Toggle or by holding down the Target Lock button (right mouse button or G on the PC, L1 on the PS2).


Make sure Lara has room to maneuver in the direction you plan to roll. If Lara hits a wall or column, or if Natla is able to slash Lara with one of her wings, Lara will be knocked off her feet, and the dodge won't work.


As Natla charges, stand still. Then, when the screen blurs and the action shifts into slow motion, continue to maintain a target lock, start moving toward or away from her and then press Crouch (or shake the Wii nunchuk).


If your dodge is successful, Lara will leap over Natla or away from her (depending on whether you dodge forward or backward) and you'll see two separate targeting reticules converge on her. If the camera doesn't automatically track Natla, move the mouse or right stick so you can see better. When the reticules overlap, immediately shoot. (In the Wii game, you'll only see one red reticule. Aim inside this target with the remote and then fire.)


If your shot connects, Natla will be momentarily stunned, and she'll slump over, revealing the green spot on her back. Shoot the glowing green spot until Natla recovers. This is the only way to injure her.


For most enemies, moving to the left or right works best for the adrenaline dodge, but this is not true with Natla. If you try to dodge sideways, she will nearly always swat Lara with one of her wings. Instead, be sure to roll backwards away from her or roll forward. When you do the forward roll, Lara will actually leap over Natla, even though you're pressing Crouch. In both cases, Natla turns her back toward Lara as the targeting reticules converge, so you should be able to shoot her from behind. Then, if you succeed in stunning her, Lara ends up facing Natla's exposed back, so she's able to fire at the green spot immediately.


Once she becomes enraged, Natla stays that way for a while. (Her health bar remains red.) So if you don't manage the adrenaline dodge the first time, she'll charge at Lara again and again, giving you a few more chances. If you don't succeed before her rage bar subsides, Natla's health bar will turn yellow once more, and she'll return to one side of the room and begin the fireball attacks again.

Repeat the process—shoot at her while dodging the fireballs until she becomes enraged, wait for her charge, do the adrenaline doge, shoot to stun, then shoot her in the green glowing area on her back—until Natla's health is reduced to zero.

Source : http://tombraiders.net/stella/anniversary.html#walk

Anyone else had problems?
 
I got Anniversary with my 8600GT. I had been using my parents computer with an FX5200 in it, so the leap in graphics was monumental, and TRA looked and ran wonderfully! It is a really well coded game, it ran on (what im guessing to be) 'second gen netbook' Integrated 950 graphics just about.
 
Massive TRA fan here. Loved the original (more so than TRA) but it is as faithful a remake as the could get away with modern gaming standards. Everyone who likes action/adventure should play it

The level in anniversary where its multilevelled and theres lots of puzzles is amazing, a masterpiece in level design.

It was better in TR1 imo

e: just noticed OP was permabanned :o thread necro
 
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I really liked Anniversary.
It felt like an updated original but had enough new and interesting content of it's own to stay fresh while feeling nostalgic.

One of the best Tomb Raider titles IMO :)
 
Sorry, it was aaages ago, don't really remember the specific mechanics :S
Also had it on PS so no experience of it with KB/M nor Xbox controller. Sorry!
 
Got this back on release and loved it the tomb raider games were some I'd my fave ps1 titles and spent so much time on them. Loved how true this stayed to the original with a few modern twists thrown in. Although I've finished them all they want Down hill after revelations.
Anniversary is the best if the modern titles by miles. Can't wait for the new one!
 
I've been playing this on and off since it's launch and decided to complete the latter levels of late. However, I'm stuck on the final boss which is a shame as i don't think I'm going to complete the game.

I can manoeuvre around no problem, avoiding fireballs and enraging Natla as I should. As soon as she charges at me I hit the adrenaline dodge combination. Again no problems there. The the two white targeting reticules appear as they should but never meet or go red which is annoying because the dodge can only be successful if this occurs.. The law of averages would say i would at least once.

However, I tried this on an Xbox controller and after the first adrenaline dodge the reticules turned red no problems and i got a shot in. Problem is i struggle with the combat on the controller.

I'm beginning to think this a bug in the game when using keyboard/mouse combo :(

Here is a good guide for the section in a spoiler tag so you can see what I'm on about.


NATLA - PHASE TWO: Even though she can no longer fly, Natla is still a fearsome adversary. She begins by standing near one of the side walls and pelting Lara with a barrage of fireballs. These fan out in groups of three from where Natla is standing. So, for the most part, you can dodge them by jumping from side to side while facing her. Or, stand in one spot and wait for her to launch all three fireballs and then quickly jump out of the way. After unleashing several rounds of fireballs, she'll zip across to one of the adjacent walls and start the process again. Turn to face her and continue dodging.

As you do this, fire at her constantly. If you use SMGs, you'll do a lot of damage quickly. This isn't necessary, however. You can beat her with just pistols.

Watch Natla's health and rage bars at the top right corner of the screen. When the rage bar maxes out, both bars will glow red, she'll let out a shriek (which is visible as stylized sound waves emanating from her head) and charge at Lara.

Now you must perform the old adrenaline dodge (as shown in the video as well as this series of screenshots). The technique is similar to the way you fought the previous bosses:

Once Natla is enraged, stop shooting but keep a target lock on her, either by setting the combat mode to Advanced Toggle or by holding down the Target Lock button (right mouse button or G on the PC, L1 on the PS2).


Make sure Lara has room to maneuver in the direction you plan to roll. If Lara hits a wall or column, or if Natla is able to slash Lara with one of her wings, Lara will be knocked off her feet, and the dodge won't work.


As Natla charges, stand still. Then, when the screen blurs and the action shifts into slow motion, continue to maintain a target lock, start moving toward or away from her and then press Crouch (or shake the Wii nunchuk).


If your dodge is successful, Lara will leap over Natla or away from her (depending on whether you dodge forward or backward) and you'll see two separate targeting reticules converge on her. If the camera doesn't automatically track Natla, move the mouse or right stick so you can see better. When the reticules overlap, immediately shoot. (In the Wii game, you'll only see one red reticule. Aim inside this target with the remote and then fire.)


If your shot connects, Natla will be momentarily stunned, and she'll slump over, revealing the green spot on her back. Shoot the glowing green spot until Natla recovers. This is the only way to injure her.


For most enemies, moving to the left or right works best for the adrenaline dodge, but this is not true with Natla. If you try to dodge sideways, she will nearly always swat Lara with one of her wings. Instead, be sure to roll backwards away from her or roll forward. When you do the forward roll, Lara will actually leap over Natla, even though you're pressing Crouch. In both cases, Natla turns her back toward Lara as the targeting reticules converge, so you should be able to shoot her from behind. Then, if you succeed in stunning her, Lara ends up facing Natla's exposed back, so she's able to fire at the green spot immediately.


Once she becomes enraged, Natla stays that way for a while. (Her health bar remains red.) So if you don't manage the adrenaline dodge the first time, she'll charge at Lara again and again, giving you a few more chances. If you don't succeed before her rage bar subsides, Natla's health bar will turn yellow once more, and she'll return to one side of the room and begin the fireball attacks again.

Repeat the process—shoot at her while dodging the fireballs until she becomes enraged, wait for her charge, do the adrenaline doge, shoot to stun, then shoot her in the green glowing area on her back—until Natla's health is reduced to zero.

Source : http://tombraiders.net/stella/anniversary.html#walk

Anyone else had problems?
From what I remember the speed of it depends on the direction in which you dive. Try diving in different directions, that's if you haven't already finished it by now
 
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